Because it is SERIOUSLY detracting from Battlefield's gameplay.
Don't get me wrong - I love the game. It is, without a doubt, the best multiplayer game money can buy. But, with all the ****ing and moaning done by the community, BF2 is becoming less like Battlefield and more like Counter-Strike.
First, to all the people who complain about EA/DICE not caring about their customers. Not true, and it's absolutely ludacris to think that. No company in their right mind would blatantly disregard their customers as it is not wise business practice. I think it's fairly easy to see that DICE supports BF2 and cares about the customers. A patch is released every 2 months or so - offering a ton of gameplay changes and fixes - and while some of you guys may not exactly ENJOY the new features offered in the patches, you can't possibly say that DICE is doing a bad job. I mean, look at all the extra content we have gotten since it was released in June/July!
Secondly, the changes/fixes included in the patch are a direct result of half the communitys bitching. DICE doesn't change the game to their liking - they change it for the vocal majority who bitch about balance.
Battlefield 2 is not a game about balance. While it is nice to have an even playing field sometimes, it's not nearly as exciting. Some things NEED to be overpowered in order to create a tense, fun experience.
Jets for example. I am well aware that Jets are a sore spot with many players who complain that they are unstoppable.
Well that's the point! A jet isn't a personnel carrier, it's a freakin' jet! The reason why your team only gets 2-3 is because they are supposed to be a powerful force. Where's the excitement in EASILY taking down a jet?
Blackhawks. Remember when they completely dominated Mashtuur? Shonghua? Now fast forward to the present, where the mini-guns can't put a dent in your soldiers helmet. THIS is a direct result of people complaining. Instead of trying to adapt or overcome the INTENDED more powerful obstacle, they bitched and moaned until it was gone.
What I'm really trying to get at is this - BF2 is what it is today because of the community. DICE has listened to everyone's complaints, and, in turn, changed to game to appease them. DICE does not make the patches for their benefit.
In the game of Battlefield, some things NEED to be unbalanced. Where is the fun of trying to avoid a helicopter or a plane? The thrill of ducking behind cover from the firing of a Blackhawk?
Too many people approached this game as Counter-Strike. The vehicles are a major draw, and are intended to be powerful. Infantry combat is fun and all, but vehicles is what Battlfield is really about. A ground-pounder should not be able to easily take down a jet or helicopter. Too many people request changes to make the infantry combat better, and while I enjoy the occasional round of Karkand every now and then, appraching BF2 as an infantry based game is kill it!
So, cheers DICE! Great job on creating such an ace game!
End rant
Don't get me wrong - I love the game. It is, without a doubt, the best multiplayer game money can buy. But, with all the ****ing and moaning done by the community, BF2 is becoming less like Battlefield and more like Counter-Strike.
First, to all the people who complain about EA/DICE not caring about their customers. Not true, and it's absolutely ludacris to think that. No company in their right mind would blatantly disregard their customers as it is not wise business practice. I think it's fairly easy to see that DICE supports BF2 and cares about the customers. A patch is released every 2 months or so - offering a ton of gameplay changes and fixes - and while some of you guys may not exactly ENJOY the new features offered in the patches, you can't possibly say that DICE is doing a bad job. I mean, look at all the extra content we have gotten since it was released in June/July!
Secondly, the changes/fixes included in the patch are a direct result of half the communitys bitching. DICE doesn't change the game to their liking - they change it for the vocal majority who bitch about balance.
Battlefield 2 is not a game about balance. While it is nice to have an even playing field sometimes, it's not nearly as exciting. Some things NEED to be overpowered in order to create a tense, fun experience.
Jets for example. I am well aware that Jets are a sore spot with many players who complain that they are unstoppable.
Well that's the point! A jet isn't a personnel carrier, it's a freakin' jet! The reason why your team only gets 2-3 is because they are supposed to be a powerful force. Where's the excitement in EASILY taking down a jet?
Blackhawks. Remember when they completely dominated Mashtuur? Shonghua? Now fast forward to the present, where the mini-guns can't put a dent in your soldiers helmet. THIS is a direct result of people complaining. Instead of trying to adapt or overcome the INTENDED more powerful obstacle, they bitched and moaned until it was gone.
What I'm really trying to get at is this - BF2 is what it is today because of the community. DICE has listened to everyone's complaints, and, in turn, changed to game to appease them. DICE does not make the patches for their benefit.
In the game of Battlefield, some things NEED to be unbalanced. Where is the fun of trying to avoid a helicopter or a plane? The thrill of ducking behind cover from the firing of a Blackhawk?
Too many people approached this game as Counter-Strike. The vehicles are a major draw, and are intended to be powerful. Infantry combat is fun and all, but vehicles is what Battlfield is really about. A ground-pounder should not be able to easily take down a jet or helicopter. Too many people request changes to make the infantry combat better, and while I enjoy the occasional round of Karkand every now and then, appraching BF2 as an infantry based game is kill it!
So, cheers DICE! Great job on creating such an ace game!
End rant
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