When they are getting 50 kills to zero deaths, that means they are completely unbalancing the game.
Jets Need To Go Away
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Re: Jets Need To Go Away
No it doesn't, it means that the pilot is pretty good and he has no opposition.
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Re: Jets Need To Go Away
It also means no decent AAers are are around. Even on maps with just stationary AA it's possible to take downa few planes in a round, especially if your working with your own planes (this is key). As for mobile AA, I will easily take out a j-10, perhaps a few times a round. bombers and choppers, 4 fairly easy points.
The real problem isn't planes, it's that planes have been running **** since day 1, and they are suppose to be the highest level of carnage. However AA has been beefed up, but practicly no one tries to take down planes with it, choppers maybe.
Feel free to look up my stats, I have an almost 3/1 in AA, some planes even died at my hand before 1.2, frigging hard, but possible. Now I can bring down a plane in stationary AA, mobile is friggin easy with some practice, and perhaps some freidnly armour infront of you. Now when I'm in AA I'm more worried about a AT guy, tank or APC, even a jihad jeep, I get bombed, but I also keep those planes down, and if not that, severly damaged, for our own planes to finish off.
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Re: Jets Need To Go Away
here Red Devil, put on this flame retardant suit.
Actually jets should not go away, they just need to be better balanced. The F35 missile magnet is a horrible excuse for an aircraft (in Game) it should be replaced by F18's as they are more comparable to the J10.
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Re: Jets Need To Go Away
Ok, then lets get rid of the tanks, and the buggies, and the guns too. Knifes only. Actually thats still unfair, but I think you see where I'm going with this. In BF2 everything has a weakness. For planes it happens to be the stinger or other planes. Now should we nerf the planes because player A is better then Player B and gets owned constantly. No, the onlt logical solution that I can see is hoping you get better pilots next time.
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Re: Jets Need To Go Away
It takes skill to gget a score like that
Tips for bringing down planes with AA? Usually those bitches get out of range before I can get a shot. When should I shoot...I know after flares, but with rolls/turns, etc?Originally posted by sithdemonIt also means no decent AAers are are around. Even on maps with just stationary AA it's possible to take downa few planes in a round, especially if your working with your own planes (this is key). As for mobile AA, I will easily take out a j-10, perhaps a few times a round. bombers and choppers, 4 fairly easy points.
The real problem isn't planes, it's that planes have been running **** since day 1, and they are suppose to be the highest level of carnage. However AA has been beefed up, but practicly no one tries to take down planes with it, choppers maybe.
Feel free to look up my stats, I have an almost 3/1 in AA, some planes even died at my hand before 1.2, frigging hard, but possible. Now I can bring down a plane in stationary AA, mobile is friggin easy with some practice, and perhaps some freidnly armour infront of you. Now when I'm in AA I'm more worried about a AT guy, tank or APC, even a jihad jeep, I get bombed, but I also keep those planes down, and if not that, severly damaged, for our own planes to finish off.
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Re: Jets Need To Go Away
I dont think jets SHOULD go away. But if they did, I wouldn't complain! There's a reason why people like maps like karkand, and it's not just because its close quarters.
Whether you want to admit it or not it sux to have someone good in a jet. All it takes a 1 great pilot to ruin a game for the other team. But honestly, it doesn't take 1 good tank driver, or 1 good buggy driver, or 1 good sniper to ruin it for the other team. Catch my drift?
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Re: Jets Need To Go Away
Correct me if I'm wrong, but didn't they reduce the lock range of AA a few patches ago? Last night on Dalian Plant I was getting hit by TV guided missiles from outside my range (I saw and spotted the helicopter), but couldn't get a lock eventhough I could see him plain as day.Originally posted by BootsIt takes skill to gget a score like that
Tips for bringing down planes with AA? Usually those bitches get out of range before I can get a shot. When should I shoot...I know after flares, but with rolls/turns, etc?
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Re: Jets Need To Go Away
I take down jets all the time in AA, look i got expert AA half those kills were j10s
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Re: Jets Need To Go Away
Not sure about that. Im tired of reading about "good pilots/players" are using exploits. That is a load of BS. If people focused more on just playing the game and not thier precious stats, things would be cool.
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Re: Jets Need To Go Away
Like I didn't expect alll the jet whores to pounce on this...
Of course they would object to having thier toys and high scores taken away. Duh!
I'm not saying that the pilots aren't skilled in what they do. I am saying that having them consistently be the high scorers/killers in the game without having them balanced by more effective AA ruins the game for the players on the ground.
And it takes a LOT more skill to play with the other players on the ground than it does to fly. Instead of flying around dipping and diving, strafing, and dropping 500 pound bombs on infantry, try coordinating a multi-kit squad to take over a well-defended flag sometime.
Having a jets rain bombs on you while you are trying to get off the carrier or take a flag isn't anybody's idea of fun except the pilot's. It's like having some omnipotent flyswatter come along and blast the living hell out of you with no recourse for adequate defense.
Make them more vulnerable to AA and I - we - won't have a problem with them. Heck, even just increase their spawn times to 2 minutes so the jet-camping pilots can all have that much more time to stat pad.
If they can't do that, then just remove them from the game.
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Re: Jets Need To Go Away
Best way to remedy the problem and to make everyone happy is to give the option to add and remove vehicles from maps at an admins desire.
There is no reason a ranked server shouldnt be able to say eliminate all jets from wake, then if people want wake without planes that server is there.
Same with all vehicles, this could turn other wise useless maps to people who hate planes/tanks/heli's into desirable maps to play, and the unaltered maps will still be there to cater to the people who want them around.
As it is now you have maps that go against ROE by saying "infantry only", while the best way to level this playing field is to make it optional to an admin.
Oh course this is some option that would have to be pathced in, so of course it would problably create exploit and bugs..
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Re: Jets Need To Go Away
Yes, make everything an option. That would work the best and make (almost) everybody happy.
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Re: Jets Need To Go Away
Originally posted by MarvericOne AA guy vs a jet = jet wins. However if you have 2 or 3 guys in AA around the map the jet is toast since once he flares and runs away from one AA he is open to the other AAAgain this is true most of the time because there are next to no decent AAers, and before 1.2 AA basicly didn't exist, for planes atleast. Pilots have got years of various flying games under their belt, AA is a little different, and takes some getting used to. And please don't belive that jets ALWAYS win, jets occasionaly miss with bombs and guns, especially against mobile. stingers are screwed because every player knows where every stinger site is on every map.Originally posted by l=lCoBrAl=lWhether you want to admit it or not it sux to have someone good in a jet. All it takes a 1 great pilot to ruin a game for the other team. But honestly, it doesn't take 1 good tank driver, or 1 good buggy driver, or 1 good sniper to ruin it for the other team. Catch my drift?
Boots- My tips are as follows. for mobile AA, A) go engie, since your going to be drawing all kinds of heat, your going to be banged up, so go engie, the only other kit worth going is support for the ammo, but a supply drop or a ammo bags are easy to find, so engie is best. B) try to be behind a freindly armour column, like I said before, these days I'm more worried about AT, tank jihad jeeps and APCs. C) there are various spots on the maps that are great "camping spots" for AA, once your set up try to get a supply crate for your self, so you might want to be a squad leader. once our nestled in, keep scanning the skies, and watch for spots, if you have to move a bit to get a lock or a good shot with the cannon you should be okay to do that, just beaware of whats around you once you move. Some spots have shelters, or various debris or structures that will block bombs, so what you want to do is drive out from that spot, and when the plane/chopper comes at you, you can jsut drive forward into the protected area, with out having to take your eyes off the sky. D) get used to driving with out looking at the ground, keep your eyes up, drop it down if you hit a tree or are getting attacked, but generally move in straight lines so you don't have to look down, unless it's to kill infantry/jeeps. E) use your flak cannon to get away from APCs/tanks, and if friendly armour is already working on it, help them out, being hit by flak makes targeting in armour or anything alot harder, since AA has no smoke use the flak as it's substitute. F) while the camp spots are great, don't stay in the same one all round, like a smart sniper, move from spot to spot. or mess with the planes mind, and hop out of the mobile AA and put it in cover so the plane dosen't see the AA at all. after a couple passes, it'll probably assume you've moved on or are dead, and it'll probably go over the area again with out worrying about you. G) don't be afraid if a plane or chopper or plane is comming right at you. it's hard, but if they are comming right at you, you need to move side to side relative to their path. and keep the flak going all the time to screw up their aim, perhaps fire some missles dumb fire to make em sweat, but save a couple for if you survive and them drop em once they've past. F) Bombers, and choppers, attack and transport, are your easy air kills. fighters are hard to take down, but it's do able and if you don't destroy them you should be able to damage them a decent amount, which helps your team by forcing them to go repair, and your own planes to finish them off a little easier.
for Stingers, don't just sit in the stinger, since you can't win most head on fights, and you'll probably get shot by armour or infantry before you do. stay around it, and since the range has been reduced you need to jump in and get those missles off quick as it flies off, which means you need to jack up your sensitivity so you can whip it around in time to get a shot or two off in time.
For both. A) range has been reduced, but as long as you get the missle off in time the plane/chopper can leave range as long as that missle is locked and going it'll track for a good long time. B) try to be on voip with your planes, there's nothing better then a enemy plane tailing your planes, and yours flies to you, and you take out the enemy plane, allowing your own plane to go repair. especially now with 1.3 now that you basicly can't hit friendly with lock on weapons, this has never been easier. C) again jack up sensitivity this helps with the swing around if you've survived being bombed, and the plane/chopper is flying away.
D) practice practice, AAers are behind on it, thats why they get owned so easily by planes.
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