Recently I noticed that if BF2 freezes, which happens every once and a while for me (but hey.. i overclock), then if I restart and play it the game stutters, the sound acts weird and produces odd noises, and overall performance is decreased.
If I restart the computer and play then everything is fine. I think its kind of odd that the game would perform poorly when you restart and play after an error. What could cause this? Maybe the game just doesn't unload properly from memory if it crashes. Also... today I noticed that after playing some F.E.A.R. I was getting the same problem. I'm not sure if this has anything to do with it.
So does this happen to anyone else? Its not really a problem cuz my game rarely freezes, but I'm just curious why it would happen. Maybe its because I have a dual core CPU?
Anyways heres my specs....
Athlon 64 x2 4200+(OC to 2.42 Ghz)
Asus A8V mobo
Geforce 6800 GS (OCd to ultra clock/mem speeds w/ extra pipes and vertex units unlocked)
2 Gigs Kingston HyperX DDR400
Sound blaster Audigy 4
If I restart the computer and play then everything is fine. I think its kind of odd that the game would perform poorly when you restart and play after an error. What could cause this? Maybe the game just doesn't unload properly from memory if it crashes. Also... today I noticed that after playing some F.E.A.R. I was getting the same problem. I'm not sure if this has anything to do with it.
So does this happen to anyone else? Its not really a problem cuz my game rarely freezes, but I'm just curious why it would happen. Maybe its because I have a dual core CPU?
Anyways heres my specs....
Athlon 64 x2 4200+(OC to 2.42 Ghz)
Asus A8V mobo
Geforce 6800 GS (OCd to ultra clock/mem speeds w/ extra pipes and vertex units unlocked)
2 Gigs Kingston HyperX DDR400
Sound blaster Audigy 4
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