Respawning Destructable Objects...

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  • Archer.

    #1

    Respawning Destructable Objects...

    Hey, I was wondering if there was a way to make a red barrel respawn after being destroyed?
  • eggman

    #2
    Re: Respawning Destructable Objects...

    make it a PCO and set it on a respawn timer, spawned in gameplayobjects.con not the staticobjects.con

    egg

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    • Archer.

      #3
      Re: Respawning Destructable Objects...

      How do I make it a PCO? I'm new at mapping...

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      • TGL|Badlizzard
        TGL Anti-Cheat Director
        • Jan 2005
        • 1380

        #4
        Re: Respawning Destructable Objects...

        I think what you do is create a spawnable object like a tow missile, then go to the tweak bar and change what spawns to what you want, like the barrel, you just have to find it in the list. I will try this and see how it works.

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        • Bencol

          #5
          Re: Respawning Destructable Objects...

          Originally posted by BadLizzard
          I think what you do is create a spawnable object like a tow missile, then go to the tweak bar and change what spawns to what you want, like the barrel, you just have to find it in the list. I will try this and see how it works.
          I don't think barrels are in the list, assuming you're talking about the lists next to

          "Team 1"
          "Team 2"

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          • Elxx
            Member
            • Apr 2005
            • 941

            #6
            Re: Respawning Destructable Objects...

            It's not in the list, you can make the spawners something else, then manually modify them in the GamePlayObjects.con file in the Editor folder of your map. :)

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