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  • Respawning Destructable Objects...

    Hey, I was wondering if there was a way to make a red barrel respawn after being destroyed?

  • #2
    Re: Respawning Destructable Objects...

    make it a PCO and set it on a respawn timer, spawned in gameplayobjects.con not the staticobjects.con

    egg

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    • #3
      Re: Respawning Destructable Objects...

      How do I make it a PCO? I'm new at mapping...

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      • #4
        Re: Respawning Destructable Objects...

        I think what you do is create a spawnable object like a tow missile, then go to the tweak bar and change what spawns to what you want, like the barrel, you just have to find it in the list. I will try this and see how it works.

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        • #5
          Re: Respawning Destructable Objects...

          Originally posted by BadLizzard
          I think what you do is create a spawnable object like a tow missile, then go to the tweak bar and change what spawns to what you want, like the barrel, you just have to find it in the list. I will try this and see how it works.
          I don't think barrels are in the list, assuming you're talking about the lists next to

          "Team 1"
          "Team 2"

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          • #6
            Re: Respawning Destructable Objects...

            It's not in the list, you can make the spawners something else, then manually modify them in the GamePlayObjects.con file in the Editor folder of your map.

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