sorcerers/dragons in BF2

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  • Paranubbles

    #31
    Re: sorcerers/dragons in BF2

    Dunno, I get bored and decide to harass people to keep myself mildly entertained.

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    • dindysport81

      #32
      Re: sorcerers/dragons in BF2

      This Is A Stupid Topic>>>>>you Dont Deserve To Play This Game>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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      • specter

        #33
        Re: sorcerers/dragons in BF2

        d00d im not gonna lie, but thats a really good idea

        and im not even kidding

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        • Punisher18

          #34
          Re: sorcerers/dragons in BF2

          nononononononono
          keep bf2 an fps game. none of this sorcery ****. i hate that magic crap and whatnot. i bought this game to kill people with mg's and grenades etc. not with wands and pixi dust.

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          • Mr_Peepers

            #35
            Re: sorcerers/dragons in BF2

            Originally posted by punisher18
            nononononononono
            keep bf2 an fps game. none of this sorcery ****. i hate that magic crap and whatnot. i bought this game to kill people with mg's and grenades etc. not with wands and pixi dust.
            Perhaps you didn't read the whole idea: Battlefield would still be the same, only in addition you'd have wizards and thiefs and rangers too -- that you could massacre with your G36 or frag grenades!! It would be like a comedy version of Battlefield 2

            Wouldn't it be freaking hilarious to chase down a couple of elf paladins in shiny armor and frag them and then teabag them? Or pop a cap in Gandalf's ass as he hides in the dumpster on Oman readying a spell? Or conversely, you could play a wizard, cast invisibility, then pick up a SF kit and plant C4 with impunity (or you could just frag a bunch of planewhores with a fireball). I think the wizards and thiefs would be viable classes with their stealth capabilities and the wizards firepower. But the Rangers and Paladins would only be good in close combat -- but in close combat they'd positively OWN with their bastard swords and battle axes. Dragons would be like jets with napalm and they'd be very manuverable, but slow. Imagine, if you will, the sound effects!! All the racket the guys in metal armor would make when they hit the sprint key and the sounds of the bullets plunking through the armor. And the voice-overs! "Hearken to this position, I need healing!" "Rejoice for we have won the day!" "May the gods strike you down!" All the corny lines you can think of!

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            • DosX

              #36
              Re: sorcerers/dragons in BF2

              It be an interesting mod.

              Make a Fantasy army that would be the equivalents of US, MEC or Chinese.

              Fighters = Griffens
              Bombers = Dragons
              Tanks = Elephants? Shooting bombs from their noses??
              Snipers = Elves
              Infantry = Dwarves
              Medics = Clerics

              And so on.... instead of having guns, they could hold wands or something. Their skins could be robes and stuff. Come up with some creative wording.

              I think it'd be a pretty funny mod.

              Comment

              • Thomas Magnum

                #37
                Re: sorcerers/dragons in BF2

                Originally posted by Mr_Peepers
                Perhaps you didn't read the whole idea: Battlefield would still be the same, only in addition you'd have wizards and thiefs and rangers too -- that you could massacre with your G36 or frag grenades!! It would be like a comedy version of Battlefield 2

                Wouldn't it be freaking hilarious to chase down a couple of elf paladins in shiny armor and frag them and then teabag them? Or pop a cap in Gandalf's ass as he hides in the dumpster on Oman readying a spell? Or conversely, you could play a wizard, cast invisibility, then pick up a SF kit and plant C4 with impunity (or you could just frag a bunch of planewhores with a fireball). I think the wizards and thiefs would be viable classes with their stealth capabilities and the wizards firepower. But the Rangers and Paladins would only be good in close combat -- but in close combat they'd positively OWN with their bastard swords and battle axes. Dragons would be like jets with napalm and they'd be very manuverable, but slow. Imagine, if you will, the sound effects!! All the racket the guys in metal armor would make when they hit the sprint key and the sounds of the bullets plunking through the armor. And the voice-overs! "Hearken to this position, I need healing!" "Rejoice for we have won the day!" "May the gods strike you down!" All the corny lines you can think of!

                That would be great if anyone besides total nerds knew what any of that stuff was.

                The only thing I'd like to see is that giant flying dog thing from the Never Ending Story, that would be great to rape the carrier on Wake with.

                Comment

                • Mr_Peepers

                  #38
                  Re: sorcerers/dragons in BF2

                  Originally posted by DosX
                  It be an interesting mod.

                  Make a Fantasy army that would be the equivalents of US, MEC or Chinese.

                  Fighters = Griffens
                  Bombers = Dragons
                  Tanks = Elephants? Shooting bombs from their noses??
                  Snipers = Elves
                  Infantry = Dwarves
                  Medics = Clerics

                  And so on.... instead of having guns, they could hold wands or something. Their skins could be robes and stuff. Come up with some creative wording.

                  I think it'd be a pretty funny mod.
                  I like some of your suggestions, but they wouldn't have anything like guns (except spell-casters who would have a selection of spells or wands). That is, elephants wouldn't shoot bombs, but maybe you'd have something like a dragon turtle that could breath a cloud of acid that would absolutely frag unarmored soldiers, and do damage on a per second basis to vehicles as long as they remain in the cloud. They'd actually be really powerful...but their weakness would be that their riders would be susceptible to sniper fire. And picture this: if the driver is killed, the dragon turtle's go berserk attacking everything and anything!! So they'd be really powerful, but very dangerous to use. I like the Elf as a sniper -- he'd have a magic bow which would be incredibly accurate with wicked damage -- imagine the death animation: arrow plunking thru the guys head! The cleric is the obvious choice for medic. Fighter-types would be supreme at close combat, but be very vulnerable out in the open; you'd have to make their armor good enough to keep them alive until they could get in there with their swords. The sword/battleaxe would be a one-hit kill and have a greater range than the knife (obviously). Wizards would be the coolest though...invisibility + c4 from someone's SF kit = new PKM. Pwnage on a mass scale.

                  I think somebody should really make a mod like this! Just picture charging one of the beach bases on Oman and you'd see Wizards pointy hats poking over the sand bags, and guys in cloaks and robes getting blown 100ft into the air rofl rofl!!

                  Originally posted by Thomas Magnum
                  That would be great if anyone besides total nerds knew what any of that stuff was.

                  The only thing I'd like to see is that giant flying dog thing from the Never Ending Story, that would be great to rape the carrier on Wake with.
                  rofl!! rofl!!:laugh: :laugh: :laugh:

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