I dont like it how when your invading a flag you have to worrie about respawning enemies, i think it's a burden for both factions. When the enemy spawns he will most likely be spawn camped, but those that are not killed when they spawn might be able to stop the people trying to cap the flag. I believe they shoulf fix this to provide funner more realistic warlike gameplay. Here is my idea:
There should not be a respawn wait time, people should spawn imidiately after they die at the mian base. This will promote defending a flag after capture until reinforcements arive. Once rienforcments arive then they can orginize an attack on the next flag, or if they have enough tickets just defend the flag they already have. This will also promote the use of transport vehicles for infantry wanting to get to the battle. I believe that this system of gameplay will greatly enhance the bf2 playing experience.
There should not be a respawn wait time, people should spawn imidiately after they die at the mian base. This will promote defending a flag after capture until reinforcements arive. Once rienforcments arive then they can orginize an attack on the next flag, or if they have enough tickets just defend the flag they already have. This will also promote the use of transport vehicles for infantry wanting to get to the battle. I believe that this system of gameplay will greatly enhance the bf2 playing experience.
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