Wake will be more balanced after patch 1.3

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  • Jlspence
    Member
    • Oct 2005
    • 502

    #31
    Re: Wake will be more balanced after patch 1.3

    Originally posted by Gergnoodle
    prehaps wake could be evened out if the north and south spawns had to be captured first before the tanks or anyone else can spawn there.
    I think this would be the easiest and most practical way to help balance out the map. Those two flags should be neutral to start with tanks spawning only after capture (similar to Backyard and Power Station on Mashtuur City).

    Comment

    • Auto-ER-

      #32
      Re: Wake will be more balanced after patch 1.3

      How is dropping something at the ends of the island, that is already at the ends of the island going to balance anything?

      Comment

      • Teaves

        #33
        Re: Wake will be more balanced after patch 1.3

        Originally posted by exhilator
        There's always that lone USMC squad that actually makes it to the beach during the first 3 minutes of match start on wake. By having the commander drop a vehicle, the USMC could easily start driving right away, capture one of the south flags and quickly flee to the airfield and create chaos.
        There are already jeeps at the tips of the island but the problem is there are usually enemy tanks and crap loads of infantry waiting for them. The only way for USMC to win that map is if they have useless pilots, the J10's and the Z10 can stop anything getting to island if they are even halfway competant.

        I have always thought the best way to balance that map would be to simply have the USMC have the 2 furthest flags from the airfield when the round starts, even if no tanks spawned there only jeeps. That way they have no-one to blame but themselves if they get pushed off the island and back to the carrier as the only spawn.

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        • vbl

          #34
          Re: Wake will be more balanced after patch 1.3

          Actually, Wake will suck more after the patch.

          Comment

          • Auto-ER-

            #35
            Re: Wake will be more balanced after patch 1.3

            Originally posted by ||bfa||variable
            Actually, Wake will suck more after the patch.
            And Dalian, Clean Sweep almost, but the USMC start with more assets, so it isn't AS bad.

            Comment

            • [GU]LIZARD{GEN}

              #36
              Re: Wake will be more balanced after patch 1.3

              As long as china has that base and the j-10 can turn and missiles break off the USMC team will not stand a chance. I've seen it when we got a loser in the plane, but if I or a skilled pilot gets in one. You will not be taking no bases.

              I've even developed a strategy for stopping people from taking the air field.. Its not going to help those vehicles will be easly destroyered. That lone squad must be against a noobie team on the china side usually the china team has tanks on both sides waiting for boats to come through, and I usually keep the boats from coming around if I get in the J-10.

              Comment

              • Red Devil

                #37
                Re: Wake will be more balanced after patch 1.3

                Everybody usually rushes like a herd of sheep to the tips on Wake and get leapfrogged anyways.

                Comment

                • exhilator

                  #38
                  Re: Wake will be more balanced after patch 1.3

                  Well first of all PLA usually takes those jeeps for their own use. And once you get a squad into a jeep, it doesn't have to drive straight along the path and encounter an enemy tank, the squad can drive along that narrow strip of beach and avoid being detected by a tank.

                  Comment

                  • vbl

                    #39
                    Re: Wake will be more balanced after patch 1.3

                    Originally posted by Auto-ER-
                    And Dalian, Clean Sweep almost, but the USMC start with more assets, so it isn't AS bad.
                    Yea those too. The big issue in my mind is a land-bound squad's ability to sustain an attack if their squad leader gets whacked.

                    Comment

                    • Skwurl

                      #40
                      Re: Wake will be more balanced after patch 1.3

                      Originally posted by [GU]LIZARD
                      As long as china has that base and the j-10 can turn and missiles break off the USMC team will not stand a chance. I've seen it when we got a loser in the plane, but if I or a skilled pilot gets in one. You will not be taking no bases.


                      Please.

                      Fill up two blackhawks, get some serious altitude and halo the teams in on the first flag. If you're playing with competent team members, The U.S can easily make a strong presence on the island.

                      Ya, ya I know...You'll shoot me down in your J-10 right?

                      Experience tells me that pilots like you are too busy strafing the carrier and artillery island to even notice that lone transport dropping 5 guys of at 300 feet.

                      Comment

                      • =IMO=THJones

                        #41
                        Re: Wake will be more balanced after patch 1.3

                        the only way to balance wake is to give a mobile battleship like in 42

                        Comment

                        • govedob

                          #42
                          Re: Wake will be more balanced after patch 1.3

                          Wake was never unbalanced to begin with. If you think that Chinease have advantage thanks to the j-10, guess what, I've spend 265 hours on Wake, and I have more victories as USMC than PLA.

                          Comment

                          • vbl

                            #43
                            Re: Wake will be more balanced after patch 1.3

                            Originally posted by =IMO=THJones
                            the only way to balance wake is to give a mobile battleship like in 42
                            Yes, that's the only way.

                            Comment

                            • baggygreen

                              #44
                              Re: Wake will be more balanced after patch 1.3

                              Itd be nice, but if they implement it to the modern day.... not a single chinese vehicle would stand a chance. I think itd be nice to see some sort of armoured landing craft rather than just the good old RIBs, something that can really pack a punch. why not get a landing craft and load it up with a TOW or something, so that the US can actually get to shore without being shot to sh!t. To make it a lil fairer, the landing craft can spawn at the carrier and the RIBs still spawn at the island, perhaps... i dunno its just food for thought.

                              Comment

                              • [GU]LIZARD{GEN}

                                #45
                                Re: Wake will be more balanced after patch 1.3

                                Wrong again I always go after those lone blackhawks. I usually catch them going around the side to the far right of the carrier towards the air field.

                                I've caught them landing to, a nice bomb placed on it will do a lovely job at stop them from touching that flag. If I can get another pilot that has VOIP look out, because we will not let no one on that island.

                                The carrier, is the worst place to be near, that gun spawns so fast by the time you kill it and head back its back and locking on to you. So stay away from the carrier plus I dont like to spawn rape. I usually wait for our commander to spot boats, and I keep a close eye. I'm not a good pilot but man that J-10 makes flying seem easy. I can fire and bomb, and do some manuvers but I am not no plane wiz in the air. The J-10 is unfair and I will stand by that, its just about invincible all you do is turn and the missile breaks it lock. Im a high flyer as well so that 300 feet stuff won't work.. Those blackhawks are flying coffins.

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