Wake will be more balanced after patch 1.3

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  • Digital-Boy

    #16
    Re: Wake will be more balanced after patch 1.3

    If you get enough people on the beach (4 or 5), you can just push to the north village on foot. Every now and again, we get lucky and a super cobra actually gives us air support as we advance to the flag. There's a new concept, eh?

    Comment

    • mlkmnz

      #17
      Re: Wake will be more balanced after patch 1.3

      Originally posted by ConscriptVirus
      ive seen many rounds where the chinese can protect their island and then its just over kill where the usmc cant even come close to the island but i doubt that the whole dropping a humvee will really help the balance
      Does the Humvee drop with troops in it tho?

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      • imported_Gergnoodle

        #18
        Re: Wake will be more balanced after patch 1.3

        prehaps wake could be evened out if the north and south spawns had to be captured first before the tanks or anyone else can spawn there

        that at least would give the americns a chance to get to shore before they get shot out of the water like fish in a barrel

        wake could be a great fight if the amreicans can actually get to land and take at least one spawn and wake sucks if the amricns cant get a foot hold you just sit there and wait maybe get 20 points if your lucky

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        • Chadman

          #19
          Re: Wake will be more balanced after patch 1.3

          Yay for **** Island

          Comment

          • ptegan
            Member
            • Jul 2006
            • 2666

            #20
            Re: Wake will be more balanced after patch 1.3

            Originally posted by exhilator
            By having the commander drop a vehicle, the USMC could easily start driving right away, capture one of the south flags and quickly flee to the airfield and create chaos.
            There's already a jeep on each arm of the island waiting for the USMC guys who land in boats.

            It's even facing the correct way (i.e. towards the airfield).

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            • Archaeopteryx

              #21
              Re: Wake will be more balanced after patch 1.3

              Get some !
              I preferrably like to "Wing" the Allies off of the carrier, as I J-10 the Hell outta them.Why ? - Because this is the Singlw map that we (the always losing team, NOT AMERICAN) all the pimpled kiddies immediatedly switch as soon as they are losing - so I am on the Underdog team.
              My point, is that the MEC always have cappable Airbases (Sweep, Kubra, Dragon, etc) but the Allies never do.
              So "Taste the Wing" as I rape that carrier - as that is my only time to reap the sweet taste of revgenge, roundeye bastage !!

              Those fools that whore choppers round after round after round after round, will have me 24/7 spawncamp that chopper, Tank, whatever.

              Get some !

              Comment

              • Scinto
                Retired TGN *****
                • Mar 2006
                • 5387

                #22
                Re: Wake will be more balanced after patch 1.3

                Originally posted by exhilator
                There's always that lone USMC squad that actually makes it to the beach during the first 3 minutes of match start on wake. By having the commander drop a vehicle, the USMC could easily start driving right away, capture one of the south flags and quickly flee to the airfield and create chaos.
                tank vs jeeps...

                Comment

                • pYura

                  #23
                  Re: Wake will be more balanced after patch 1.3

                  Originally posted by Foxtrot
                  Not against a team that has two people who can use the J10.
                  well said :laugh:

                  Comment

                  • 18Zulukiller
                    Member
                    • Jun 2005
                    • 1107

                    #24
                    Re: Wake will be more balanced after patch 1.3

                    Look for me squad hopping is vital for the usmc on wake that being taken out of the game and replaced by a vehical drop is crap like the j-10 whores have already stated a hummve is easy fat target for them.

                    Comment

                    • vets.Sarge

                      #25
                      Re: Wake will be more balanced after patch 1.3

                      If the USMC team can surpress the PLA airforce long enough to allow them to establish a foothold on the island, the map works fine. Otherwise, It's a j-10 killfest

                      Comment

                      • 18Zulukiller
                        Member
                        • Jun 2005
                        • 1107

                        #26
                        Re: Wake will be more balanced after patch 1.3

                        Originally posted by vets.Sarge
                        If the USMC team can surpress the PLA airforce long enough to allow them to establish a foothold on the island, the map works fine. Otherwise, It's a j-10 killfest
                        Thats the problem the j-10 is simply so much better than the F35 so surpressing dosnt realy come into it.

                        Comment

                        • vets.Sarge

                          #27
                          Re: Wake will be more balanced after patch 1.3

                          Originally posted by 18zulukiller
                          Thats the problem the j-10 is simply so much better than the F35 so surpressing dosnt realy come into it.

                          You're right, there are few players who seem to know what they're doing and just get shot down immediatley..

                          Comment

                          • baggygreen

                            #28
                            Re: Wake will be more balanced after patch 1.3

                            Well i've found the key to winning as USMC is the pilots of the aircraft straight away. Also, how unobservant the enemy commander is. IF you have 2 jet pilots who can take out the z10 and go on the odd bombing run against the tanks and jeeps at the tips, and IF you get an ah12 team that know how to use tv missiles and stay alive, and IF you get a BH pilot who is able to fly high immediately, not go low within range of everything....

                            IF you get all of that, and IF you can convince people to spawn at the first flag you take, then you can win as USMC :)




                            But the odds of this are 1/100000

                            Comment

                            • 18Zulukiller
                              Member
                              • Jun 2005
                              • 1107

                              #29
                              Re: Wake will be more balanced after patch 1.3

                              Originally posted by baggygreen
                              Well i've found the key to winning as USMC is the pilots of the aircraft straight away. Also, how unobservant the enemy commander is. IF you have 2 jet pilots who can take out the z10 and go on the odd bombing run against the tanks and jeeps at the tips, and IF you get an ah12 team that know how to use tv missiles and stay alive, and IF you get a BH pilot who is able to fly high immediately, not go low within range of everything....

                              IF you get all of that, and IF you can convince people to spawn at the first flag you take, then you can win as USMC :)




                              But the odds of this are 1/100000
                              that sounds about right to me

                              Comment

                              • smythBSD

                                #30
                                Re: Wake will be more balanced after patch 1.3

                                The map was more balanced when the BH was actually useful, like 3 patches ago.

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