Tunnel Vision

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  • Red Devil

    #1

    Tunnel Vision

    As a Commander, I also see a lot of people get tunnel vision. Once in a battle, they tend to stick with that battle and forget about the big picture and not go for the undefended flags. I can holler until I'm blue in the face to go get the undefended flags, but they just keep flocking to the main battle like lemmings to the sea.

    A lot of strategy of BF2/SF entails diversionary tactics. If you can force the opposition to move away from their plan so that they split their resources, you are half way there.

    On the other hand, the ones that lump their forces together to take flags tend to get leapfrogged.
  • =IMO=THJones

    #2
    Re: Tunnel Vision

    Originally posted by Red Devil
    As a Commander, I also see a lot of people get tunnel vision. Once in a battle, they tend to stick with that battle and forget about the big picture and not go for the undefended flags. I can holler until I'm blue in the face to go get the undefended flags, but they just keep flocking to the main battle like lemmings to the sea.

    A lot of strategy of BF2/SF entails diversionary tactics. If you can force the opposition to move away from their plan so that they split their resources, you are half way there.

    On the other hand, the ones that lump their forces together to take flags tend to get leapfrogged.
    when i play commander and thorw arty and guys run into it like its a keggar party its frustrating when i tell them to check their mini map they say they are too busy...geeezzzz

    on the other hand i take a flag and am still fighting to hold it and a brain dead commander tells my squad to attack a point on the other side of the map...gee willikers can we finish defending this one please....

    internet connection - $60 per month
    bf2 cd - $50
    playing on public servers - priceless

    Comment

    • cheesewz

      #3
      Re: Tunnel Vision

      Originally posted by Red Devil
      As a Commander, I also see a lot of people get tunnel vision. Once in a battle, they tend to stick with that battle and forget about the big picture and not go for the undefended flags. I can holler until I'm blue in the face to go get the undefended flags, but they just keep flocking to the main battle like lemmings to the sea.
      I can't even remember the last time I had a commander send an order or request for anything. If you do, you are an exception. Just doesn't seem to happen much on pubs. Most of the time I'm playing on map knowledge because the commander isn't saying jack. I'd love to have a commander telling me what to do based on their knowledge from scans. If you ever see me on a pub feel free to holler at me to go take a flag. I'll be there.

      Comment

      • =IMO=THJones

        #4
        Re: Tunnel Vision

        Originally posted by cheesewz
        I can't even remember the last time I had a commander send an order or request for anything. If you do, you are an exception. Just doesn't seem to happen much on pubs. Most of the time I'm playing on map knowledge because the commander isn't saying jack. I'd love to have a commander telling me what to do based on their knowledge from scans. If you ever see me on a pub feel free to holler at me to go take a flag. I'll be there.
        i order you to bring me some beer..this is your commander speaking

        Comment

        • imported_TheDragon
          Member
          • Oct 2006
          • 1476

          #5
          Re: Tunnel Vision

          Originally posted by =IMO=THJones
          i order you to bring me some beer..this is your commander speaking
          don't forget the chips and pretzels :P

          and could not agree with you more
          we have the advantage of having a clan guy get commander about 50% of the time
          and giving commands on Ventrilo is GREAT

          if we get a non-clan as commander
          we first query if he has VOIP
          and then we make sure he USES IT

          if he has NO VOIP - we are clear in letting him know he BETTER ACTIVE as COMMANDER (ie NOT as a FIGHTER) and NOT be stupid
          (eg long marches into traps)

          it is ok to be a rookie - we all had to learn sometime
          but he MUST be trying at all times to be effective
          or else he gets the gallows

          in summary = good commnaders (with good followers - duh)
          wins 90% over bad commanders (well - pick your own % - but you get the meaning)

          now where is MY beer ?

          Comment

          • vbl

            #6
            Re: Tunnel Vision

            Funny, because I think most commanders issue asinine, completely naive orders without a shred of consideration for the situation on the ground.

            Most good players don't need the extra layer of oversight. They defend when it's time to defend, and they attack when there are opportunities to attack.

            Comment

            • =IMO=THJones

              #7
              Re: Tunnel Vision

              Originally posted by TopGunGreg
              don't forget the chips and pretzels :P

              and could not agree with you more
              we have the advantage of having a clan guy get commander about 50% of the time
              and giving commands on Ventrilo is GREAT

              if we get a non-clan as commander
              we first query if he has VOIP
              and then we make sure he USES IT

              if he has NO VOIP - we are clear in letting him know he BETTER ACTIVE as COMMANDER (ie NOT as a FIGHTER) and NOT be stupid
              (eg long marches into traps)

              it is ok to be a rookie - we all had to learn sometime
              but he MUST be trying at all times to be effective
              or else he gets the gallows

              in summary = good commnaders (with good followers - duh)
              wins 90% over bad commanders (well - pick your own % - but you get the meaning)

              now where is MY beer ?
              what clan are you in and do you wanna scrim?

              Comment

              • SGT_Bum_Fluff

                #8
                Re: Tunnel Vision

                silly question but who cares :P

                how do commanders send voip to specific squads?
                i dont play commander that often but i do know how to send it to them just not vice versa

                on topic: commanders giving silly orders really bugs me, esp when me and my only squad member are in a heli and he try to tell us to cap a flag WTF i even explained to him over voIP that we were in a heli and he still tryed to tell us to do it?
                BTW i will do what a commander says if it is good for the team but not gonna go get shot down capping a point in a heli :P

                Comment

                • =IMO=THJones

                  #9
                  Re: Tunnel Vision

                  omg a helo pilot thet understands an AH is not for capping....who woulda thought they exist

                  Comment

                  • cheesewz

                    #10
                    Re: Tunnel Vision

                    Originally posted by ||bfa||variable
                    Funny, because I think most commanders issue asinine, completely naive orders without a shred of consideration for the situation on the ground.

                    Most good players don't need the extra layer of oversight. They defend when it's time to defend, and they attack when there are opportunities to attack.
                    I don't disagree with you about the weak commanders and better players needing less oversight. But a good commander with good players all communicating can be a thing of great beauty. With the scans they can see things that others can't.

                    My stats would show that I'm not a great player, but have a good feel for when to attack and when to defend. In all of my rounds of BF, I'd say I've seen really good commanders 10 or less times. The times I have were awesome. Those rare times when squads stick together and aren't stuck in th mindset of playing a single kit, but will adapt to what is required to win.

                    I've used the VOIP once and never Ventrillo or Teamspeak. Is it even worth it when you're playing irregular pubs? I normally just watch the text messages and send when necessary using the commo rose.

                    Comment

                    • The Soup Nazi

                      #11
                      Re: Tunnel Vision

                      I love it when my commander orders our squad to repair our artillery while all of us are on "the pilot band."

                      Sorry Mr. Commander- we're all either jet/chopper pilots/copilots, so we can't go repair your satellite scanner. Please ask a squad that's on the ground and has an engineer- OR is already near that asset.

                      Comment

                      • Red Devil

                        #12
                        Re: Tunnel Vision

                        [clink!] for the beer man.

                        First I do a scan to see where the opposition isn't (or at least minimal), then I have the UAV fly over it to show the helo he's alone or where the bad guys is. He takes 'em out if one's there and takes the flag. Even better with a transport chopper as the riders can hop out and take it that much faster before a rocketeer can spawn at the flag . That draws opponenets away from the main battle or from other flags. Jet flies cover.

                        More often than not though, everyone ignores me and gets slaughtered...

                        To be fair though, I have seen skilled, balanced squads work together to win without a Commander against a Commander and other squads. When teamwork clicks, you can't stop it.

                        To give an order to a squad as Commander, click on the squad number, then right click on the map where you want them to carry out the command and select the command.

                        Comment

                        • vbl

                          #13
                          Re: Tunnel Vision

                          Originally posted by cheesewz
                          I don't disagree with you about the weak commanders and better players needing less oversight. But a good commander with good players all communicating can be a thing of great beauty. With the scans they can see things that others can't.

                          My stats would show that I'm not a great player, but have a good feel for when to attack and when to defend. In all of my rounds of BF, I'd say I've seen really good commanders 10 or less times. The times I have were awesome. Those rare times when squads stick together and aren't stuck in th mindset of playing a single kit, but will adapt to what is required to win.

                          I've used the VOIP once and never Ventrillo or Teamspeak. Is it even worth it when you're playing irregular pubs? I normally just watch the text messages and send when necessary using the commo rose.

                          The best thing a commander can do is spot bad guys, especially ones about to descend on friendlies.

                          Conquest mode isn't hard to understand - the key objectives should be pretty clear to everyone playing. Defend flags we own. Take flags they own. Capitalize on flags that no one owns.

                          Sure, about 70% of folks have no idea what's going on, but that same 70% won't follow orders either. So let's just ignore that 70%.

                          Comment

                          • gunitsoldier127

                            #14
                            Re: Tunnel Vision

                            Originally posted by =IMO=THJones
                            when i play commander and thorw arty and guys run into it like its a keggar party its frustrating when i tell them to check their mini map they say they are too busy...geeezzzz

                            on the other hand i take a flag and am still fighting to hold it and a brain dead commander tells my squad to attack a point on the other side of the map...gee willikers can we finish defending this one please....

                            internet connection - $60 per month
                            bf2 cd - $50
                            playing on public servers - priceless
                            some times when ur in action in very hostile area engaged against multiple enemies, u really need to concentrate on taking them out cuz its important for ur team to hold that flag, nothing else is on ur mind, then sundenly artilery take u out before u can kill the last enemy in site, then by the time u respawn new enemies already occupied the flag ur trying to take control of. i dont see wats wrong beeing busy.

                            Comment

                            • redrider

                              #15
                              Re: Tunnel Vision

                              A lot of the time I have spent as commander I really wasnt needed. But I did the best thing a commander should do in that instance. Scan scan Supply supply and try and keep the UAV on top of the most active threat near the main body of troops. Oh one other thing, drop arty on the largest group of enemy troops not near my main group. The main group will usually get the message if you work the squads like rabbits. Send arty in well ahead of troops so theres no team kills and drop supplies to the produceing squads. I usually dont use arty strikes much, even when I do I mainly use them on enemy armor especially when they are in a group. Im sure to get one or two pieces and leave plenty of ground pounders for my guys to chew up. The UAV makes enemy on foot easy targets. Remember to work for your troops, not the other way around. . . . . .Red

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