Ok so we cant throw c4 anymore whilst jumping but why, oh why, can we not press the little red button while we are jumping
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Re: C4 Issues
Originally posted by -={DAC}MI7C4 is pretty useless now, all you can do is rig flags, wait for people / tanks to run in to it, or run up to a tank and put it on it where most times hes gonna spot you..
people just Claymore whore instead... GAYMORES
Commander assets...
If you want to be anti tank then be anti tank.
If you want to kill foot soldiers then use something else.
You post baffles me.
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Re: C4 Issues
Originally posted by LeeusYou post baffles me.
C4 was over nerfedIMO. It takes ****ing 5 full seconds to plant 2 C4's on a tank, and then even more time to run away like a flaming bitch as he tries to blow you away. :hmm:
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Re: C4 Issues
Originally posted by ARC|NoodlesC4 was over nerfedIMO. It takes ****ing 5 full seconds to plant 2 C4's on a tank, and then even more time to run away like a flaming bitch as he tries to blow you away. :hmm:
NO ONE, and I mean no one, used to run from tanks after planting C4. No, they would just charge at the tank, plant as many as possible, and detonate it taking themselves with the tank.
Spec-Ops was more like the "Infested Terrans" in StarCraft; rather than a strategic Spec-Ops player.
{WP}Paas
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Re: C4 Issues
Originally posted by -={DAC}MI7C4 is pretty useless now, all you can do is rig flags, wait for people / tanks to run in to it, or run up to a tank and put it on it where most times hes gonna spot you..
people just Claymore whore instead... GAYMORES
The only thing that needs to be changed about C4 is that you should be able to stick to an unsuspecting enemys back, wait for him to be around 2 of his buddies and pop it.(i know im dreaming but hey it still rocks)
I agree, you're comment about C4 puzzles me.
Edit**
Also, you listed some uses for C4 in your post....so it can't possibly be useless....
They didn't nerf the Spec-Ops class, they added a new requirement...SKILL..and I am noticing that allot of the Spec-Ops players I have played with/against and allot of the ones that post here DO NOT meet this prerequisite. I strongly believe that the game is balanced (for the most part) and its the players that are at an angle(myself included).
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