check it out. worked for me the grass, fences etc. all look way better in a lot of games with this enabled.
ATI and adaptive AA (RADEON 9800 series and up)
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ATI and adaptive AA (RADEON 9800 series and up)
check it out. worked for me the grass, fences etc. all look way better in a lot of games with this enabled.Tags: None
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Re: Adaptive AA, RADEON 9800 series and up
That's awesome...but isn't that the same as Supersampling Trasparency Antialiasing on my 7800 GTX?
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Re: Adaptive AA, RADEON 9800 series and up
yes it is, it was supposed to be released with the X1800 series (the 5.9s are the driver it ships with) but people found a way to unlock it on the older cardsOriginally posted by NitemareThat's awesome...but isn't that the same as Supersampling Trasparency Antialiasing on my 7800 GTX?
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Re: Adaptive AA, RADEON 9800 series and up
^Originally posted by [DC]M4guy624yes it is, it was supposed to be released with the X1800 series (the 5.9s are the driver it ships with) but people found a way to unlock it on the older cards
wow.. that real cool!
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Re: Adaptive AA, RADEON 9800 series and up
i took some pictures of it quickly in HL2 , when i played CS:S with it later the FPS was very very close maybe 2-4 fps variation from without and you could see the image quality increase
check the fences
before

After
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Re: Adaptive AA, RADEON 9800 series and up
For a test to be scientifically fair you would have to reproduce the exact same variables in all samples of the test, in this case it means taking a screenshot of the exact same location and looking in the exact same direction.
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Re: Adaptive AA, RADEON 9800 series and up
Already a thread about this.http://www.totalbf2.com/forums/showthread.php?t=33371
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Re: ATI and adaptive AA (RADEON 9800 series and up)
You can notice the difference on the left side.
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Re: ATI and adaptive AA (RADEON 9800 series and up)
AA 6X AF 16X
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