So according to Tweakguides, texture filtering low is trilinear, and medium is 2x AF in 2142.
I don't see much of a difference on weapon textures. Texture's on high, look at the text on the side of the gun. And no, it's not crappy JPEG compression, it looks like this in the original screenshots (BMP) too.
Low:


Medium:

I don't see much of a difference on weapon textures. Texture's on high, look at the text on the side of the gun. And no, it's not crappy JPEG compression, it looks like this in the original screenshots (BMP) too.
Low:


Medium:


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