The latest iteration of the series From the Editors' Desks provides a glimpse into the perceived declining creative quality of modern video games. But, the problem lies not entirely with the developers; read on to who all shares blame for this lapse in good development:
I remember the days when hope ruled the video game world. The days when Resident Evil, SaGa Frontier, Tactics Ogre, Valkyrie Profile and Xenogears were all coming out within a few years span. Before that, it was F-Zero, Star Fox, Chrono Trigger, Shining Force… The 90’s were truly a golden age of video games where innovation ruled. It was also during this time when the weak and unoriginal turds disappeared into obscurity, serving as reminders that it took originality to succeed. Were I to look to the Personal Computer for similar support, I found genre defining games such as Warcraft, Diablo, Fallout, Half-life, Counter-Strike, Thief, Total Annihilation, and Daggerfall.
Then the new millennium came, and something changed… With only a select few exceptions that have become classics as a result of their wonderment, it seems the gaming industry has spiraled out of control in the wake its own exponential growth rates. It seems we’ve all lost sight of what truly made video gaming so wonderful: Discovery. Industry leaders following in the footsteps of Mario and Sonic all wanted to create their own flagship series without offering anything genuinely new about that series beyond the artwork and plot. This past decade of console offerings gave us nothing more than storybooks with very little amusement attached. If this wasn’t bad enough, it seems as if every major gaming company just had to have their own piece of a truly successful franchise, making knock-offs faster than faux-gucci salesmen in the streets of New York City.
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Be sure to leave your comments and thoughts either in this thread or in the blog entry.
~~Busted Analog is an editorial series meant to ventilate some of the more frustrating aspects of gaming, or to just poke fun at games. Whether it's a problem with publishers, developers, gamers or the games themselves, you can be sure to read about it here in the weekly to monthly updates. Just remember that the opinions you read here are the author's alone, and they are not representative of the entire Total Gaming Network.
I remember the days when hope ruled the video game world. The days when Resident Evil, SaGa Frontier, Tactics Ogre, Valkyrie Profile and Xenogears were all coming out within a few years span. Before that, it was F-Zero, Star Fox, Chrono Trigger, Shining Force… The 90’s were truly a golden age of video games where innovation ruled. It was also during this time when the weak and unoriginal turds disappeared into obscurity, serving as reminders that it took originality to succeed. Were I to look to the Personal Computer for similar support, I found genre defining games such as Warcraft, Diablo, Fallout, Half-life, Counter-Strike, Thief, Total Annihilation, and Daggerfall.
Then the new millennium came, and something changed… With only a select few exceptions that have become classics as a result of their wonderment, it seems the gaming industry has spiraled out of control in the wake its own exponential growth rates. It seems we’ve all lost sight of what truly made video gaming so wonderful: Discovery. Industry leaders following in the footsteps of Mario and Sonic all wanted to create their own flagship series without offering anything genuinely new about that series beyond the artwork and plot. This past decade of console offerings gave us nothing more than storybooks with very little amusement attached. If this wasn’t bad enough, it seems as if every major gaming company just had to have their own piece of a truly successful franchise, making knock-offs faster than faux-gucci salesmen in the streets of New York City.
Continue Reading...
Be sure to leave your comments and thoughts either in this thread or in the blog entry.
~~Busted Analog is an editorial series meant to ventilate some of the more frustrating aspects of gaming, or to just poke fun at games. Whether it's a problem with publishers, developers, gamers or the games themselves, you can be sure to read about it here in the weekly to monthly updates. Just remember that the opinions you read here are the author's alone, and they are not representative of the entire Total Gaming Network.
(This generalization does not include speed metal.)

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