Busted Analog: Exploit or Tactic?

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  • Dairuka
    Member
    • Aug 2006
    • 2730

    #1

    Busted Analog: Exploit or Tactic?

    In the latest entry in TGN's editorial series From the Editors' Desks, I myself go into full detail on the differences in opinion over what has infamously become known as Bunny Hopping. Check it out:

    Physics Exploit or Skillful Tactic?

    Go to any First Person Shooter forum and you’ll find threads about it. It is the most wide spread discussion, debate and debacle known to the genre. In all of it’s variants, in all of it’s glory, in all of it’s dubiousness, “Bunny Hopping” still manages to live on as one of the most hated and loved, exploit or tactic used today. For those of you not in the know, Bunny Hopping is essentially the repeated use of the Jump, Crouch and Prone buttons in quick succession. In many older games such as Unreal Tournament, this actually has a particular side effect of messing up hit-boxes through server side latency. What happens on the player doing the shooting’s screen, doesn’t happen on the person doing the jumping’s. Basically this “exploit” caused erroneous packets of data ending up with one doing the shooting seeing one thing, while the person doing the jumping is actually somewhere else, watching the other player miss him the whole time.

    This left a lasting impression in the minds of today’s modern gamers. Many of which are veterans from older games such as the aforementioned. This lasting impression results in misconceptions in today’s modern games such as Call of Duty 4, where the hitboxes aren’t affected, or if they are, aren’t nearly as worn and torn as the ones in the shooters we played back before the turn of the millennium.

    So, we’ll all have to sit back and ask ourselves one thing: Is Bunny Hopping still an exploit? Or is it a tactic now?

    Continue Reading...

    It doesn't matter what FPS you play, I guarantee you've seen this in one form or another, so take some time to read up and then discuss the article by posting your own opinions on this delicate and sensitive subject either in this thread or on the Blog.

    -- Busted Analog is an editorial series meant to ventilate some of the more frustrating aspects of gaming, or to just poke fun at games. Whether it's a problem with publishers, developers, gamers or the games themselves, you can be sure to read about it here in the weekly to monthly updates. Just remember that the opinions you read here are the author's alone, and they are not representative of the entire Total Gaming Network.
  • [3SA]D|Pvt.OregonSlacker
    Member
    • Jul 2007
    • 14

    #2
    Re: Busted Analog: Exploit or Tactic?

    ROFLMAO can you reload hop any1 ....

    Comment

    • Wizrdwarts
      Member
      • Dec 2006
      • 3754

      #3
      Re: Busted Analog: Exploit or Tactic?

      It's not an exploit. Cheap and noobish maybe, depending on your view, but repeatedly jumping around is not an exploit.

      Comment

      • Mo0by
        gone somewhere
        • Jul 2006
        • 3854

        #4
        Re: Busted Analog: Exploit or Tactic?

        It makes the game funny :awes Games are meant to be fun, not serious business.

        Comment

        • iQue
          Member
          • May 2007
          • 4925

          #5
          Re: Busted Analog: Exploit or Tactic?

          It's part of every skilled players arsenal of tactics.

          But it depends a bit on what game you play - the BF games for example have pretty bad hitreg so in general very frantic movements tends to waste a bit too much of the opponents bullets no matter how good aim he has.

          If it can be countered in any way or another, it's not an "exploit" or something noob in any way. FPS games aren't only about clicking at people's heads, it's also about mastering the movement and being able to move as fluently and fast as possible. If spamming the jump, crouch and prone keys gives you an advantage, so be it. It's not supposed to be easy.

          But I love fast paced games in general, like UT/Quake etc

          Comment

          • imported_Will
            Senior Member
            • Apr 2007
            • 1935

            #6
            Re: Busted Analog: Exploit or Tactic?

            Its a tactic. If it was an exploit, the devs would have released a patch to limit jumps with in a certain amount of time.

            I prefer the Jump-crouch-Jump method :awes

            Comment

            • JoMaMaz
              Member
              • Jul 2007
              • 2305

              #7
              Re: Busted Analog: Exploit or Tactic?

              What's funny for CoD (it may not still be this way now), but back around CoD:UO or CoD2, I can't remember, the developers actually coded it so that when you jump, 1)You take almost 100% damage so you pretty much die instantly if someone hits you while jumping, and 2) you then are actually moving slower after that first jump so bunny hopping was useless. Now, corner jumping, still effective. I HATE when servers are like "Stop bunny hopping, wah wah." Corner jumping is not bunny hopping. People waaay over use the term bunny hopping b/c unless it's at least 2-3 jumps in a row, it's not bunny hopping. Really, the going jump to prone you mentioned is called dolphin diving, made infamous in the BF series.

              And in all honesty, nowadays, bunny hopping really doesn't help you. It's better to do what I've done for years which is to crouch. What almost always ends up happening is the guy continues to shoot over you in that split second while you shoot him in the crotch and aim up to his head...the head on his shoulders. While with bunny hopping, YOU have to aim down as you jump and your screen is going all over the place. Hmm, calm still screen, guy right in from of me, or shaky screen and adjust my crosshair all over the place?

              While I do not mock bunny hoppers, or whine about them, like many people do in servers as I believe if you want to do it, it's fine with me, I've done it before. But in reality, it's not helping you, and in certain games like CoD, it's actually hurting you more, literally with code.

              Oh, and awesome bunny-hopping-training pic, ROFL!

              Comment

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