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Australian Forces Mod Update

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  • Australian Forces Mod Update

    There is a new update posted today by the team behind the <a href="http://www.users.on.net/~arkanis/bf2/" target="_blank">Australian Forces</a> mod. They have some news regarding an upcoming patch. Here's what they had to say:
    We are debating whether to release yet another fix version of the mod before 0.3 comes out. This one will be called version 0.28, and will make the mod 100% compatible with 1.21. The reason the hud and icons get rogered after each patch is due to the fact EA recompile their texture atlases, which makes our old one obsolete. We have recitified this for v0.3; so it should no longer be an issue after 0.28.

    Yeah we hate releasing the same mod over and over, just as much as you hate downloading them. It will be a while till 0.3 is out, so it will be in our best interest to do this. We might throw in the binoculars from 0.3 just to make it up to you. If we do release a 0.28, we will put it out a couple of days, the swap over public server over to it (kindly donated by FubarFun).

    Nice to hear they're addressing the issue. Stay tuned for the release of that if they choose to go live with it and be sure to drop by their <a href="http://www.users.on.net/~arkanis/bf2/" target="_blank">site</a> to learn more.

  • #2
    Re: Australian Forces Mod Update

    Desert Combat is a modification for Battlefield 1942.

    lets not forget DC .3


    there was a DC .35

    and a DC .38

    and to make things even worse


    There was a DC .39

    It was something the public wanted, and it DID NOT make DC .4 any less appealing.

    Click the build numbers to check the change log.

    Point is - It's still very early. If there are immediate issues that need to be resolved before the full build is released - then resolve them. You exist due to community acceptance. Its the life of a mod.

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    • #3
      Re: Australian Forces Mod Update

      whoopity doo

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