After quite a break, the team behind the <a href="http://bfpirates.com/" target="_Blank">Battlefield Pirates 2</a> mod are back today with a new update. They are showcasing some new images including in game shots. Take a look:<blockquote>With the new site up and the radio command contest come to an end, you and I both know it’s about time we had an update… so let’s not delay any further! Today, I’m proud to unveil the first of seven of the Pegleg classes, the “Assault” character.<p>Designed by Mike "Wheeljack" Perry, this character will also serve as the base character model for the generic Pegleg class in our first release. This character highlights the unique style that BFP2 will have- a somewhat animated, "ready for battle" look. A 360 degree wip of this character, modeled by Owen "Eturnip" McManus, can be found Here; (QuickTime required).</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/pegleg_assault_mid_feb.jpg"><img src="/news/images/thumb_pegleg_assault_mid_feb.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/peglegbasewm.jpg"><img src="/news/images/thumb_peglegbasewm.jpg"></a></center><blockquote>The amount of planning we have put into BFP2 rivals that of major commercial game titles, and in the next of couple weeks I strongly encourage you to check out a few dev journals about to be posted up from past meetings that myself, and the heads of our two biggest departments; 3d (Owen "Eturnip" McManus) and Art (Mike "Wheeljack" Perry) attended in person- a great read for those who want to know more about the team, just how much planning is going into the mod, and the direction we are heading with BFP2.<p>Next up, our first of two levels planned for the first public release of BFP2; designed by Captain Guy Smiley (those in the modding community know him as Lawrence Brown). The level is named Pelican Point, and we'll see the majority of combat centered around a lone lighthouse and its surrounding islands.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/Lighthouse01.jpg"><img src="/news/images/thumb_Lighthouse01.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/Lighthouse02.jpg"><img src="/news/images/thumb_Lighthouse02.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/Lighthouse03.jpg"><img src="/news/images/thumb_Lighthouse03.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/Hallway.jpg"><img src="/news/images/thumb_Hallway.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/ObservDeck.jpg"><img src="/news/images/thumb_ObservDeck.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/GunDeck03.jpg"><img src="/news/images/thumb_GunDeck03.jpg"></a></center><br>Nice to see a new update from this mod. To read the entire update, be sure to visit their <a href="http://bfpirates.com/" target="_Blank">site</a>.
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