First Strike Mod Update

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    First Strike Mod Update

    The team behind the <a href="http://www.totalbf2.com/firststrike/index.php" target="_blank">First Strike</a> mod are back with a new update. It's week 5 of their dev diaries and the member in the spotlight this time is <b>Alex "Alxcote" Cote</b>. Here's what he had to say:<blockquote>To be able to supply some great visuals that can then help the Modelers to save time and get a better perspective on their tasks. These are first made as ConceptArts and then put into Model Sheets for a better understanding of the shapes and forms. My second function is to animate and bring life to every moving model in the game. From huge walking ATAT's to simple weapon clip reloading, I'm there doing my best to give the illusion of life. The Battlefield 2 engine is fairly new to most of us, trying to transfer a world such as Star Wars into it is quite a challenge. We're trying very hard to take profit of engine and achieve as much realism as we can. These are the first 3 Concept art done for the Hoth map. They are for the Rebel Assault Trooper, the Calamari Officer and the Bothan Spy. Also, This is a screenshot taken while animating the walk cycle for the ATST using Maya software.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/FS_RebelAssault.jpg"><img src="/news/images/thumb_FS_RebelAssault.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/FS_RebelCalamari.jpg"><img src="/news/images/thumb_FS_RebelCalamari.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/FS_BothanSpy.jpg"><img src="/news/images/thumb_FS_BothanSpy.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/sshot_lrg_animatst.jpg"><img src="/news/images/thumb_sshot_lrg_animatst.jpg"></a></center><br>Some nice artwork being presented. To read this entire update, visit their site <a href="http://www.totalbf2.com/firststrike/index.php" target="_blank">here</a>.
  • FordMustang

    #2
    Re: First Strike Mod Update

    Very nice :)

    Comment

    • imported_UH60BHPilot

      #3
      Re: First Strike Mod Update

      Amazing concept art. I wish I had that kind of 1337 skillz :/ lol

      Comment

      • Mit

        #4
        Re: First Strike Mod Update

        The Bothan Spy should sprint in the position the Calamari officer is in, and run really fast, like, atleast as fast as an APC. That would be awesome >_>

        Comment

        • SillyHalfMexican

          #5
          Re: First Strike Mod Update

          Looks pretty good so far, from all the screens that I have seen and stuff.

          Not really a big Star Wars fan for games. I do like Star Wars however.

          It will be interesting to see what they can pull off using the BF2 engine. Definately will be checking it out.

          Comment

          • Dangerdog
            Member
            • Oct 2007
            • 1011

            #6
            Re: First Strike Mod Update

            That's some professional looking stuff right there.

            Comment

            • DrunkenPirate
              Ascended
              • Mar 2005
              • 4210

              #7
              Re: First Strike Mod Update

              Another good update :)

              Comment

              • imported_Dr.D
                Member
                • Jul 2007
                • 608

                #8
                Re: First Strike Mod Update

                Mmm different species to play as thats new...

                Comment

                • Lavadisk

                  #9
                  Re: First Strike Mod Update

                  your mod is looking awesome. it shows the people who make all the starwars games what their games should be like

                  a battle front that makes starwars games not look like rip offs.

                  Comment

                  • Hexadecimal

                    #10
                    Re: First Strike Mod Update

                    Very nice concept art. I'm currently not playing BF2 (playing COD2 instead)... I stopped playing since the release of the 1.2 patch, but I do plan on coming back to BF2 in a few months just for the mods.

                    This is one of the mods I'm coming back for.

                    Keep up the good work!

                    Comment

                    • David Champion
                      Member
                      • Apr 2006
                      • 469

                      #11
                      Re: First Strike Mod Update

                      I love it! nice Concept art

                      I'd love to play as an Ewok and call for Artillery in Ewokian :laugh:

                      I EEEEEEEEEEEEEEeeeeeee Glug glug glug

                      Comment

                      • troybob
                        Member
                        • Sep 2007
                        • 2823

                        #12
                        Re: First Strike Mod Update

                        i'm lovin it

                        But tell the assault guy to lay off the empty carbs =)

                        Comment

                        • SCHRifle

                          #13
                          Re: First Strike Mod Update

                          Originally posted by David Champion
                          I love it! nice Concept art

                          I'd love to play as an Ewok and call for Artillery in Ewokian :laugh:

                          I EEEEEEEEEEEEEEeeeeeee Glug glug glug
                          lmao

                          I didn't know he had this talent, jaw dropping work. Glad to have you on the team Alex.

                          Comment

                          Working...