The team behind the <a href="http://www.totalbf2.com/firststrike/index.php" target="_blank">First Strike</a> mod are back with a new update. It's week 5 of their dev diaries and the member in the spotlight this time is <b>Alex "Alxcote" Cote</b>. Here's what he had to say:<blockquote>To be able to supply some great visuals that can then help the Modelers to save time and get a better perspective on their tasks. These are first made as ConceptArts and then put into Model Sheets for a better understanding of the shapes and forms. My second function is to animate and bring life to every moving model in the game. From huge walking ATAT's to simple weapon clip reloading, I'm there doing my best to give the illusion of life. The Battlefield 2 engine is fairly new to most of us, trying to transfer a world such as Star Wars into it is quite a challenge. We're trying very hard to take profit of engine and achieve as much realism as we can. These are the first 3 Concept art done for the Hoth map. They are for the Rebel Assault Trooper, the Calamari Officer and the Bothan Spy. Also, This is a screenshot taken while animating the walk cycle for the ATST using Maya software.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/FS_RebelAssault.jpg"><img src="/news/images/thumb_FS_RebelAssault.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/FS_RebelCalamari.jpg"><img src="/news/images/thumb_FS_RebelCalamari.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/FS_BothanSpy.jpg"><img src="/news/images/thumb_FS_BothanSpy.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/sshot_lrg_animatst.jpg"><img src="/news/images/thumb_sshot_lrg_animatst.jpg"></a></center><br>Some nice artwork being presented. To read this entire update, visit their site <a href="http://www.totalbf2.com/firststrike/index.php" target="_blank">here</a>.
First Strike Mod Update
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Re: First Strike Mod Update
Looks pretty good so far, from all the screens that I have seen and stuff.
Not really a big Star Wars fan for games. I do like Star Wars however.
It will be interesting to see what they can pull off using the BF2 engine. Definately will be checking it out.
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Re: First Strike Mod Update
Very nice concept art. I'm currently not playing BF2 (playing COD2 instead)... I stopped playing since the release of the 1.2 patch, but I do plan on coming back to BF2 in a few months just for the mods.
This is one of the mods I'm coming back for.
Keep up the good work!Comment
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Re: First Strike Mod Update
I love it! nice Concept art
I'd love to play as an Ewok and call for Artillery in Ewokian :laugh:
I EEEEEEEEEEEEEEeeeeeee Glug glug glug
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Re: First Strike Mod Update
lmaoOriginally posted by David ChampionI love it! nice Concept art
I'd love to play as an Ewok and call for Artillery in Ewokian :laugh:
I EEEEEEEEEEEEEEeeeeeee Glug glug glug
I didn't know he had this talent, jaw dropping work. Glad to have you on the team Alex.Comment
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