Community Update - 2/22/06

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • OSIRIS

    #46
    Re: Community Update - 2/22/06

    Originally posted by elmuzzy
    Any1 having trouble with ghost Anti tank rockets. You fire 1 and it disapears?
    Oh and the they should't have messed around with the Anti-air missle's or helo's hit poits. Best solution is 2 give anti-tank kit a portable stinger like in DC
    Yup last night playing on Clean Sweep, shot 2 rockets in a row from a hilltop at a T90 and they both vanished. I also noticed in that round that my scope wouldn't stay zoomed I would shoot a rocket and it would all of the sudden zoom out.

    Comment

    • 5150 Joker

      #47
      Re: Community Update - 2/22/06

      They need to fix the crappy shadows in BF2 that look like a jigsaw pattern.

      Comment

      • imported_Mateus

        #48
        Re: Community Update - 2/22/06

        Screen capture is now working? You can now search by map filter? I swear those things worked before...Oh wait that was BEFORE DICE didn't know what they were doing and f***ed it up. THE CHEEK of telling us they're fixing it, it should be "Screen capture is back" or something like that.

        Comment

        • Kixfox

          #49
          Re: Community Update - 2/22/06

          I hope they do not reduce the accuracy of the support guns.
          I mean c'mon, it's BALANCED now, I know you don't think so, but now support kit got something to do atleast, I play support alot more now because finally I can hit targets and kill them. But G3 guns got even better accuracy and they are more silent than support guns - and they kill too.

          Now support can give the supressive fire they are suppose to give!

          They should only fix bugs now, because the game is balanced now...
          Choppers are not overpowered, but yet most people can fly them and avoid most missiles.
          AA is NOT overpowered, but they are good enough to kill choppers and even airplanes!

          I think you all should stop complaining, just because you can no longer plane whore or chopper whore - and you actually get killed by support now days!

          Comment

          • claevade

            #50
            Re: Community Update - 2/22/06

            Originally posted by Kixfox
            I hope they do not reduce the accuracy of the support guns.
            I mean c'mon, it's BALANCED now, I know you don't think so, but now support kit got something to do atleast, I play support alot more now because finally I can hit targets and kill them. But G3 guns got even better accuracy and they are more silent than support guns - and they kill too.
            Don't worry they will not reduce or increase anything that was in 1.2, just take the major bugs out.

            Comment

            • imported_Apostle
              Member
              • May 2005
              • 1182

              #51
              Re: Community Update - 2/22/06

              Lets be greatful that there is even a hotfix due at all. I really didn't think they would do one. Of course, they are motivated because they need to get Euro Force out the door, but hey, it benefits everyone.

              I hope that they sort things out, and for the love of god don't create new bugs.

              I am still enjoying BF2.

              Comment

              • =Yes=Overkill

                #52
                Re: Community Update - 2/22/06

                They should not try to fix anything in the first place,accept few major bugs like red/blue name tags and maybe C4.By my personal oppinion everything was ok.It's obvious now that patch 1.2 was forced by bunch of lazy,lame...players <to insert flame press quote>.I did not had problems with bunnies or DD's...or so called noob tubes...etc.Some people just can't play becase they are eather to lazy to run around or to stupid to hit anything...Now we have situation where same people are whining about new unloacks,snipers...c'mon what the f*** do you want...to kill with just thinking of it?Thanks to those,hmm,"players" now we have most bugiest game ever.The game should be rolled back to 1.12 with only few essential ajustments and that's it.

                Comment

                • davexr8

                  #53
                  Re: Community Update - 2/22/06

                  fix the red/blue bug and sound issues. I cannot understand why we are up to the upteenth patch with no success. i thought the object of bf2 was to kill the opposition, how can the beta testers not have picked up the red/blue bug and fixed the damn problem. i dont know of any other fps where u end up shooting your own guys due to a bug?

                  Comment

                  • machstem

                    #54
                    Re: Community Update - 2/22/06

                    Any and all plans to make any adjustment to any given weapon/vehicle is a subjective groupthink of one opinion. As stated, simply because you cannot adapt to a weapon or vehicle does not mean it is overpowered or unbalanced.

                    EA/DICE HAVE been listening to the communities regarding the problems, but because many of things changed aren't a "problem", simply the lack of intelligence on specific groups/players, the entire community suffers.

                    The ones happy with the game and the ones that adapt never complain, this is a catch-22. If you don't complain about the bugs, they won't know about them and there will continue to be bugs. If you do complain, your statement is obviously subjective in that you are only stating a problem from your overall personal gaming experience.

                    This game was fine at 1.12. The AA didn't work for sh!t against jets, but that's something DICE should have done properly since the start. Other than that, I found not one weapon to be better than others. Each has its own accuracy, strengths and weaknesses. It's how you learn to use them that gives you your opinion on it.

                    i.e. I hate the support class because I couldn't hit anything with it (subjective; I see people killing with support class all the time pre-1.12). Now that you can hit and kill alot of peeps with it, the game is more balanced (For those that like the support class). The sniper rifles should and are getting more 1kill shots, but now people are being subjected to the morons saying the sniper and support class are overpowered. Get over it!!!

                    Contrary to the lack of problems with most of the weapons, there have been actual bugs and glitches STILL not resolved in the 1.2 patch. Most of us knew this, and most of us agree that it was more of a nuisance than a problem. DICE has made an effort to fix these issues, but we are left once again with the problems. Why? I guess my subjective view on it would be the fact that their extensive testing was done to provide more input on the weapons and vehicles (AA, nade launchers, helicopter/jets) rather than to focus on and re-create the actual bugs.

                    I hope they take their much needed time to work out this hot fix, but I have a feeling we will be seeing it before we see the end of the month (5 days from now) This will be sad to see.

                    PEACE

                    Comment

                    • imported_-USN-Seadog

                      #55
                      Re: Community Update - 2/22/06

                      Originally posted by davexr8
                      fix the red/blue bug and sound issues. I cannot understand why we are up to the upteenth patch with no success. i thought the object of bf2 was to kill the opposition, how can the beta testers not have picked up the red/blue bug and fixed the damn problem. i dont know of any other fps where u end up shooting your own guys due to a bug?
                      Ok, show me a FPS that has not needed many a' patching before. As for this specific bug, every game is different and has different problems, just a bad comparison in my opinion at least. And really I think the patch reduced the red/blue bug as I have not seen it again. Not trying to deny it's there, I just think too many people have become used to blaming their TK's on it.

                      Secondly, I hope that the problems with the AT class you have undoubtedly heard of are related to the ATI fix since the problems manifest like severe lag issues. Any thoughts on this?

                      Comment

                      • Uber:Jagermeiter

                        #56
                        Re: Community Update - 2/22/06

                        Originally posted by OSIRIS
                        Yup last night playing on Clean Sweep, shot 2 rockets in a row from a hilltop at a T90 and they both vanished. I also noticed in that round that my scope wouldn't stay zoomed I would shoot a rocket and it would all of the sudden zoom out.
                        That's been happening to me a lot too

                        Comment

                        • Leki
                          Member
                          • Mar 2007
                          • 361

                          #57
                          Re: Community Update - 2/22/06

                          Originally posted by Kixfox
                          I hope they do not reduce the accuracy of the support guns.
                          I mean c'mon, it's BALANCED now, I know you don't think so, but now support kit got something to do atleast, I play support alot more now because finally I can hit targets and kill them. But G3 guns got even better accuracy and they are more silent than support guns - and they kill too.
                          nope the PKM is much more accurate...it has a 0.1 minimum deviation while the g3 is 0.4. PKM is same deviation while crouching but 0.2 more accurate while prone than the G3. Also has 0.5 less deviation added per shot and 0.3 more deviation subtracted. So the PKM is more accurate and kills quicker as it does more damage with 100 rounds and unlimited bullets.
                          Originally posted by Kixfox
                          Now support can give the supressive fire they are suppose to give!

                          They should only fix bugs now, because the game is balanced now...
                          Choppers are not overpowered, but yet most people can fly them and avoid most missiles.
                          AA is NOT overpowered, but they are good enough to kill choppers and even airplanes!

                          I think you all should stop complaining, just because you can no longer plane whore or chopper whore - and you actually get killed by support now days!
                          support do much more than supressive fire...they are the new assault class. yup i play support now and kill everything with my new overpowered PKM and unlimited nades...thx DICE

                          Comment

                          • Leki
                            Member
                            • Mar 2007
                            • 361

                            #58
                            Re: Community Update - 2/22/06

                            Originally posted by machstem
                            i.e. I hate the support class because I couldn't hit anything with it (subjective; I see people killing with support class all the time pre-1.12). Now that you can hit and kill alot of peeps with it, the game is more balanced (For those that like the support class). The sniper rifles should and are getting more 1kill shots, but now people are being subjected to the morons saying the sniper and support class are overpowered. Get over it!!!
                            see my above post to kixfox....the support guns did need a little tweak to be better but they have gone over the top with 1.2. I'm not complaining because i get killed by support with PKM's, i'm complaining because now half the team is support and i rack up a massive score mowing everyone down as support with ease. Just how i used to think it was stupid i could get over a 100 points in a plane and not be killed each game.

                            i have learned to adapt in 1.2....use a PKM, press Z to prone and press fire

                            Comment

                            • machstem

                              #59
                              Re: Community Update - 2/22/06

                              Originally posted by Leki
                              see my above post to kixfox....the support guns did need a little tweak to be better but they have gone over the top with 1.2. I'm not complaining because i get killed by support with PKM's, i'm complaining because now half the team is support and i rack up a massive score mowing everyone down as support with ease. Just how i used to think it was stupid i could get over a 100 points in a plane and not be killed each game.

                              i have learned to adapt in 1.2....use a PKM, press Z to prone and press fire
                              They did need tweaking, I agree. However, all these issues could have been adressed by now if DICE would have concentrated on the bugs and only the bugs for the first couple patches.

                              You said it yourself though that to properly use the supply weapon one needs to go prone. If I see this about to happen in a game, I won't bother jumping out in front of the enemy, rather I'll flank and get him with nades. Adaptation, as you seem to be doing yourself! :)

                              One thing I am glad about this community is this: less people tend to come on and complain about stupid things. Like, they still do, but less jump on the bandwagon and join in on one person's opinion. I wish more people would say what they had to say, without resorting to calling people names, being idiots, etc. (I'm just waiting for the one person to say I contradicted myself!)

                              Anyway, let's agree to say some weapons are far more superior to others, but in the same agreement we must say that if one is to survive any fight, he must first play intelligent.

                              BTW, have any of you actually seen a PKM hit a target at less than 100yds? I watched a video, the beam holding the target was falling apart after half a clip! :) And that is why I don't try and kill someone with a bigger gun than me, at least not when I see them go prone...you have about 1-2secs before that gun starts firing, and you better move away from its reticle! hehehe

                              PEACE

                              Comment

                              • urban//mercenary

                                #60
                                Re: Community Update - 2/22/06

                                My personal opinions on a few things.

                                1. The community tends to over-exaggerate things.

                                2. Dice/EA are fixing the "game breakers" in 1.21; They had/have no intention of addressing the long list of bugs before releaseing Euro Force. Additionally, I dont see them addressing this list of bugs within the next month. Again, my opinion, but I think their patch programming is very slow compared to other game development companies.

                                3. The PKM is NOT a monster replacement for the Assault kit. I see fewer PKM's every day since 1.2 was released. Players are finding the support guns have been improved, but they still are one tool out of many that have a specific purpose and squad compliment.

                                4. The improvement of the sniper rifles seems to have had the most impact. While the sniper still has to account for lag, almost every shot will hit if he has good aim. I think this is balanced well enough for the fact that in the game often your subjects are moving in jerky lines and there are very few places to actually hide well enough not to get spotted after 4 shots.

                                All in all, as i've posted earlier, I think the Claymores are the worst part of 1.2; I think only the land mines should have had the teamkill disabled. However, I think the teamkilling aspect is a sour subject anyway. I completely agree with disabling bunny hopping, C4 chucking and using "impact" grenades with the grenade launcher. I will still play Sniper/Medic and still use my claymores to protect my butt when im laying prone trying to snipe.

                                Comment

                                Working...