Community Update - 2/16/06

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • imported_Apostle
    Member
    • May 2005
    • 1182

    #16
    Re: Community Update - 2/16/06

    I posted before the patch after watching the leaked videos that the air vehicles nerf looked overdone. Only time will tell, but I honestly think all you (DICE) had to do was improve the AA lock, not lower hitpoints aswell.

    I am not complaining, I don't fly much anyway, but I like to see a balenced game. Oh and yes, like I posted somewhere else, you can't please all the people all of the time.

    I have never to my knowledge seen the red/blue bug, but I may have been tk'd because of it, who knows. Biggest pain in the ass for me was players jumping and noobtoobing me, and this is not fixed! I can still shoot at my feet and kill a player, along with myself. What happened to the so many seconds before detonation feature? Oh, and screenshots don't work. I could go on.

    Edit: Oh and as for not shooting while jumping, why couldn't you exagerate poor accuracy, bullets should fly everywhere while jumping.

    Depoyable bipods for MG's with limited field-of-fire while deployed but very good accuracy would of also been a good fix for the poor support weapon. As in other games, snipers would be an ideal class to take out a deployed MG. Instead, already, people are saying servers are filled with snipers and support, much like the early days of BF2 where you saw many medics and spec op's.

    Comment

    • imported_madness

      #17
      Re: Community Update - 2/16/06

      Ahh just dump BF2 and wait for ET: QW !
      They'll never fix the real issues
      Originally posted by Apostle

      I have never to my knowledge seen the red/blue bug, but I may have been tk'd because of it, who knows.
      Maybe you just didn't notice it. from far you can't tell a difference from US or China very easily, and the text message says you killed an enemy, not that he was your teammate...

      Comment

      • Ashaman_Jay

        #18
        Re: Community Update - 2/16/06

        Originally posted by Crandaddy
        For the record, I like 95% of what the patch “fixed”!
        I think they done a good job.


        The whiners should F*ck off and play something else. All they're doin is taking up a slot that could be used by someone who appreciates the game more.

        Moanin faced Bitches.

        Comment

        • DrJambo
          Member
          • Oct 2006
          • 349

          #19
          Re: Community Update - 2/16/06

          Hehe DMC, so true (i'm a father).

          But regardless, Demize is right although his analogy could do with improving.

          The patch is a definite improvement over 1.12. It's just a little rough round the edges.

          Comment

          • imported_Apostle
            Member
            • May 2005
            • 1182

            #20
            Re: Community Update - 2/16/06

            Originally posted by DrJambo
            The patch is a definite improvement over 1.12. It's just a little rough round the edges.
            Very true. :)

            Comment

            • imported_Prophet

              #21
              Re: Community Update - 2/16/06

              If you all didnt know it was Dice-Canada that coded this patch. I wasnt part of the BF1942 series but were they the one who did BF:V? I heard a lot of bad reviews about that one. Why is it everytime something goes wrong its Dice-Canada that is doing it? This patch has now ruined the enjoyment of playing a good game.

              Comment

              • imported_keyrat

                #22
                Re: Community Update - 2/16/06

                couple things...

                BFV was sick.

                how can you repeat the blackhawk flare bug?

                and how about they change the rate of fire on the C4 and let us jump and use it. COME ON.

                Comment

                • KingKong-p-

                  #23
                  Re: Community Update - 2/16/06

                  From the stand point of a competitive player, I cannot stop singing the praises of this patch. A balance has washed over the land requiring players to revert back to proper rifle etiquette and a lack of large radius explosive power.

                  After scrimming the patch a couple of times, two striking bugs have been discovered that need addressing and clarity.

                  · The NEW AT bug does not involve the rocket flying "through" objects. Instead, there appears to be a false animation being displayed after a given reload. The rocket will appear to fired and land, but nothing happens. Not even a reload animation. However, if directly after firing the first time, you fire again, the real rocket launches, this time with no animation. Your enemies also do not see the "2nd" rocket properly (at close range, confirmed). We are calling this phenomemon misfires or false animations, internally.

                  The second problem is in reference to Zatar wetlands, and oilfires. AA missles can use these oilfires as a type of "extension", wherein by firing at the oilfire with an AA device, the rockets "ricohet" off of the fire, and instantly locate the enemy helicopter (requires that the enemy is flying the heli) no matter it's location on the map (we're talking, high into the sky, and other side of the map-type distances). The rocket's also pickup incredible velocity during this "ricochet", so there's 0 chance of the helicopter avoiding them. An example showing some of this can be found here: http://media.putfile.com/ZatarAA

                  I recognize the second issue as an exploit/cheat, and hope for a quick hotfix as well as leagues denouncing it as a cheat, seeing as Zatar wetlands the current map on several league playoffs.

                  Comment

                  • acevirus

                    #24
                    Re: Community Update - 2/16/06

                    The patch fixd idd nice things about gameplay......but it also made a lot of bugs appearing. I haven't find a forum yet where the majority is positive about all the bugs.

                    * You can shoot AT-rockets.....2 to 3 times right after the other or .......just shoot thru it. Which happens more often now then before.
                    * Flagbug @ hotel on Karkand now also on other maps like zatar.

                    Comment

                    • Soulxaile

                      #25
                      Re: Community Update - 2/16/06

                      I have to be one of the many that think the patch helped the game out alot. Man I haven't seen any bunny hoppers except the ocassional one that jumps around with a knife then gets a shoty in the face from me which really I didn't mind lol.

                      But one thing I agree with is the red tag patch. haha I was playing a game in karkand yesdurday and we were taking back the center flag, well as I was running where the fence was knowing there might be a player spawning I ran around the cornner and see a guy coming towards me so I gave him some shots from my shoty and it ended up being one of my own players lol -9. The guy took it very well when I apologized he laughed when I explained.

                      All in all I have enjoyed my nightly games without taking a spaz from people that can't fight one on one without jumping or diving.

                      Comment

                      • HITDOG

                        #26
                        Re: Community Update - 2/16/06

                        um hmmm? i had a great day playing till the 1.2 patch came out. and now i average 15.5 fps. hmm i love my 125-170 ping . not i just don't understand what it is they fixed. i understand but how did they mess up the frame rates. .i almost reformated today. till i noticed all my other mp games worked fine. and so did bf2 till the 1.2 patch destroyed the fram rates.

                        Comment

                        • machstem

                          #27
                          Re: Community Update - 2/16/06

                          Originally posted by Demize99
                          1 Screaming Child does not mean a whole nursery is upset.
                          I like the patch, however there is no denying some of the new bugs.

                          I hope you can relay some of the bugs that still plague us and some others:

                          - AT rockets
                          - sound bug (not limited to X-fi)
                          - AA still going for teammates (random, not always)
                          - Some weird "distance" marker starting from the USMC attack chopper in Dalia

                          All in all however, I really enjoy being able to take down jets with A now. And the helicopters did get nerfed, but I was still able to do a lot of damage.

                          PEACE

                          Comment

                          • Gman-Parinfinity

                            #28
                            Re: Community Update - 2/16/06

                            I have had problems getting in and out of squads since the patch. Specifically, I sometimes find I'm still in the same squad after a new map is loaded, but I'm not really in the squad since I can't talk to my squad and also can't leave or form another. Another squad problem I had last night was not being able to even see any squads or form one. Any body else see this?

                            Gman

                            Comment

                            • Talus
                              Member
                              • Oct 2006
                              • 6854

                              #29
                              Re: Community Update - 2/16/06

                              I've seen this pre-1.2 also.

                              Comment

                              • Ashaman_Jay

                                #30
                                Re: Community Update - 2/16/06

                                Originally posted by HITDOG
                                um hmmm? i had a great day playing till the 1.2 patch came out. and now i average 15.5 fps. hmm i love my 125-170 ping . not i just don't understand what it is they fixed. i understand but how did they mess up the frame rates. .i almost reformated today. till i noticed all my other mp games worked fine. and so did bf2 till the 1.2 patch destroyed the fram rates.
                                If anything my framerate's improved, now runing med/high on x2 AA

                                I've heard a few ppl have the same probs as you hitdog, doesn't seen to be a nvidia/ati issue tho as both have had this problem.

                                Comment

                                Working...