1.2 Patch Pre-Release Interview

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  • FordMustang

    #76
    Re: 1.2 Patch Pre-Release Interview

    Originally posted by dub
    So now it can't shoot through stuff like wood? That would suck...
    Thats what the other two APC's where like since 1.03, so they had to in order for balance, but yeah it does suck, i want to penetrate the Boxes in the Karkand alley's!

    Comment

    • imported_JerseyBricklayer

      #77
      Re: 1.2 Patch Pre-Release Interview

      Originally posted by Sir. Hoppum
      But how would you explode the mines?
      if i posted that, theyed REALY be doing it... there is a way... i went to a ff off server and did it

      Comment

      • imported_JerseyBricklayer

        #78
        Re: 1.2 Patch Pre-Release Interview

        Originally posted by skrew_u
        What the hell is the point of decreasing the blast radius on a GL? Thats the most retarded thing Ive heard.

        I can understand the irritation associated with noobs shooting the GL at their feet close-range. The minimum distance fix for that is warranted.

        The explosion radius decrease, however, is a bunch of bull****. A grenade is a grenade. The GL grenades should have the same explosion radius as one thrown by a medic/spec-op/etc. If anything, they should have increased the radius to that of an ordinary grenade along with a lesser minimum distance restriction to inflict damage on the noob that fired it as well. That way, the guy loses 2 teampoints for killing himself.

        Dear Lord, the DICE people are morons. It's like they listen to all the idiots for solutions in the game. They develop something to keep us satisfied appearing as if they care about our gaming experience and pop out expansion packs so they can make more money off us. They just experiment with retarded, irrational solutions and hope that we keep giving them money. I really don't mind paying for the expansion packs at all. What I mind is paying for expansion packs to a game that has so many flaws. Fix the flaws first, then start coming out with your expansion packs DICE.

        They are so close to making the game perfect, they are just making the wrong moves and listening to the wrong people.

        I think there more concerned with the next game in thier line... not this 1 so much anymore.... they do already got our money

        Comment

        • dub

          #79
          Re: 1.2 Patch Pre-Release Interview

          Originally posted by Sir. FordMustang
          Thats what the other two APC's where like since 1.03, so they had to in order for balance, but yeah it does suck, i want to penetrate the Boxes in the Karkand alley's!
          Aww man. How realistic is that... a large caliber gun like that not beeing able to penetrate a plank of wood :hmm:
          They should have just allowed the other two APC's to shoot through wood too :)

          Comment

          • Jesse

            #80
            Re: 1.2 Patch Pre-Release Interview

            Originally posted by Absolut
            "There has been high demand for new game mods such as Capture the Flag or Supply Lines? Have these been recently re-considered in any future patches?

            Because of the constant demand, we are currently considering adding new game modes. However, as I have always stated, I make no promises for what is essentially vapor ware at this time."

            I REALLY, REALLY hope they eventually add some new game modes! Soon!
            http://www.desert-conflict.org

            Mods people, mods. Check them out. I do believe DICE/EA has been beat to the punch on CTF.

            Comment

            • jimbob

              #81
              Re: 1.2 Patch Pre-Release Interview

              Originally posted by skrew_u
              What the hell is the point of decreasing the blast radius on a GL? Thats the most retarded thing Ive heard.

              I can understand the irritation associated with noobs shooting the GL at their feet close-range. The minimum distance fix for that is warranted.

              The explosion radius decrease, however, is a bunch of bull****. A grenade is a grenade. The GL grenades should have the same explosion radius as one thrown by a medic/spec-op/etc. If anything, they should have increased the radius to that of an ordinary grenade along with a lesser minimum distance restriction to inflict damage on the noob that fired it as well. That way, the guy loses 2 teampoints for killing himself.

              Dear Lord, the DICE people are morons. It's like they listen to all the idiots for solutions in the game. They develop something to keep us satisfied appearing as if they care about our gaming experience and pop out expansion packs so they can make more money off us. They just experiment with retarded, irrational solutions and hope that we keep giving them money. I really don't mind paying for the expansion packs at all. What I mind is paying for expansion packs to a game that has so many flaws. Fix the flaws first, then start coming out with your expansion packs DICE.

              They are so close to making the game perfect, they are just making the wrong moves and listening to the wrong people.
              awwwwwww did diddums lose his gl? :cry: no sympathy here m8 :)

              Comment

              • imported_goya

                #82
                Re: 1.2 Patch Pre-Release Interview

                personally i can't wait for the patch and the expack. i only home that the hype would stop and they get the release out already.

                Comment

                • imported_goya

                  #83
                  Re: 1.2 Patch Pre-Release Interview

                  patch 1.2 is officially out in germany



                  here is the patch. so sad we can't download it yet.


                  i guess we get it tomorrow. im going to die...

                  Comment

                  • Mosstrooper

                    #84
                    Re: 1.2 Patch Pre-Release Interview

                    Ok the new sniper being on par with the M24 helps me breathe easy since its the awp from CS

                    Also the UAV being destructible makes sense, i wasj ust thinking about that today, the UAV is an actual remote controlled aircraft so it being destroyed will be annoying but realistic

                    About riddin of bunny hopping and dolphin diving, i said goodby to dolphin diving with a bang when yesterday the last dolhin diver ill ever see dolphin dove right in front of me and i shot him in the face in mid air.

                    Comment

                    • batmanuel

                      #85
                      Re: 1.2 Patch Pre-Release Interview

                      i asked this in the other thread and got no response

                      does the release of 1.2 coincide with the release of the Euro Pack?

                      Comment

                      • gamer24

                        #86
                        Re: 1.2 Patch Pre-Release Interview

                        The patch is out on some sites, listed below, i have alreayd d/led the patch and installed it, the patch downloads below are the real patch.

                        Incremental Patch 1.12 - 1.2 (87 MB)





                        FileFactory - The simplest and most reliable file sharing service since 2005. Upload, collaborate, and share large files with unlimited downloads.


                        http://rapidshare.de/files/13228674/BF2_Incremental_Patch_1.12_-_1.2.exe.html

                        http://www.kdu-clan.de/BF2_Incremental_Patch_1.12_-_1.2.exe.torrent (Torrent Download)


                        Full Patch 1.2 (375 MB)

                        http://www.bf-news.de/downloads.php?go=saugen&lid=2513

                        Comment

                        • Jofaba

                          #87
                          Re: 1.2 Patch Pre-Release Interview

                          Works for some people and not for others. I'm not the only one getting errors. But this means the official will most likely be released within the next couple of hours. Enjoy all.

                          Comment

                          • SuPaFuNk

                            #88
                            Re: 1.2 Patch Pre-Release Interview

                            so what is the difference between the incramentel and full ?

                            Comment

                            • Coderedpl

                              #89
                              Re: 1.2 Patch Pre-Release Interview

                              Now lets hope the patch comes out tommorow.

                              Comment

                              • Coderedpl

                                #90
                                Re: 1.2 Patch Pre-Release Interview

                                Originally posted by SuPaFuNk
                                so what is the difference between the incramentel and full ?
                                Incremental will allow you to patch over without reinstalling and without downloading the whole entire thing

                                full is for those with no patch

                                thats my understanding of it

                                Comment

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