Aerial Combat Beta 3.0 Released

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  • Ricochet69

    #31
    Re: Aerial Combat Beta 3.0 Released

    i cant get this map working will some one please help. iv already unzipped it in the levels and it seems to be of a simular order or the el amean i downloaded (which works) and i appears in the single player screen but when i go to play it and it loads to100% then battlefield exits

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    • [efs]ChAoS

      #32
      Re: Aerial Combat Beta 3.0 Released

      Make sure it is listed in you maplist.con file as well

      I will be hosting (and playing) this map all day today if anyone wishes to check it out.

      http://EmeraldForestSeattle.com (site)
      efs.nuclearfallout.net:16567 (server)

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      • =[WOW]=Sisko

        #33
        Re: Aerial Combat Beta 3.0 Released

        Originally posted by panic
        Server up en running (linux)

        IP =212.72.224.17:16567
        played it for awhile there although it was only with 5 other ppl. was good although could probably do with more planes if thats what the map is about.

        at the moment its just like gulf of oman.

        but it was fun, it least untill a **** load of teamkilling broke out.

        turned out it was the bleedin admin so there was nothing that could be done

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        • AmiPolizeiFunk

          #34
          Re: Aerial Combat Beta 3.0 Released

          Beautiful map. One of the best home-grown maps that I've played. I was interested in it mainly because it was 4v4 jets. But then I discovered spawning at the various parachute drops as AT, and sending rounds in and killing tanks and APCs from my chute! Awesome fun. Had a great laugh. Played today and it was about 7v7... would love to see it 25v25. :)

          It's a real drag if China loses their carrier. May want to consider making that uncappable, but I guess it goes against the storyline. Maybe you could have TWO flags on the Chinese carrier? One cappable and one not?! I dunno. Something to think about.

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          • =[WOW]=Sisko

            #35
            Re: Aerial Combat Beta 3.0 Released

            yeah was thinking the same about he carrier. and 4 v4 jets??? when i played it was just 2 v 2.

            china had an f35 and j10 and US had 2 f35's

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            • MaTr1x

              #36
              Re: Aerial Combat Beta 3.0 Released

              Yes indeed, this is a very cool map, we are hosting this map on our public server and we sure had fun yesterday :laugh: , didn't we AmiPolizeiFunk (hcc_MaTr1xBF2 here). Was fun playing with ya!
              Our European server is still up:

              Comment

              • Agent-K-01

                #37
                Re: Aerial Combat Beta 3.0 Released

                Thankyou to everyone for the positive and useful feedback! :)
                Big thanks also to SpawnDemon for posting news of the release.

                Answering a couple of questions and issues:

                1) Number of JETS: There are currently: no Carriers/Jets in 16 Player mode: 2 Jets per team in 32 Player : and 4 jets in 64 Player mode. I am open to suggestions on this. Seems like general consesus is to have 3 jets in 32 Player. With the Improved AA on Ptch 1.2, this may be doable without effecting the balance of the map.

                2) Single Player mode and CTD's on load: I have received quite a few emails from people trying to load the map in Single Player mode and getting dumped (Crash to Desktop). The map does not currently support Single player mode. It shouldn't appear in the single player list (and this has already been rectifed for the next release). You can roam the map yourself by creating a local game in Multiplayer.

                3) Visual Improvements: A couple of people have made the comment that the map needs more foliage and vegitation (this will be addressed). The Water quality will also be improved for the next release (along with more shallow reef areas).

                4) Game Balance: What I'm most interested in is what people think of the gameplay. Is it well balanced? Does any one team have too big an advantage? Are their enough AA sites to prevent continual carpet bombings of the island? Do we need more Transport Helo's on the carriers? Things like that. I still haven't had the opportunity to play a large scale game with more than 16 players so I'm relying on your feedback.

                AmiPolizeiFunk :: Your comment about losing the Chinese carrier is exactly the sort of info I need. Thanks . We actually had already considered putting a 2nd flag on the carrier (in the boat bay), but I was concerned it would might turn into constant fight for the carrier itself. (Special forces already gave us one of those maps :p ) Another option would be to move the carrier closer to the supply dock?

                Despite the fact that this map was originally created for Aerial Combat, I hope to see the island points play a major role in each teams strategy to win the round. Apparently not everyone loves jets (I know... go figure). So I wanted the map to have something for the ground dwellers too.

                The preview page at www.agentk.net/bf2map/ has been updated with a new ZIP file (Beta 3.0b). This version has no changes to the actual map itself!!! The only changes for 3b are that the map no longer shows in Single Player mode, and that the ZIP file is now only 18MB. From what I've been able to test, someone with 3b can still play on a version 3.0 server with no issues. This update is really only to prevent newer downloaders from having the same Single Player CTD issue.

                I've dropped in on a couple of the servers mentioned in this thread (hosting the map), but no one was home (Time Difference in Australia GMT +10).

                [BITS] Agent-K-01

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                • Agent-K-01

                  #38
                  Re: Aerial Combat Beta 3.0 Released

                  Heads up! The final release of Aerial Combat (v3.1) is just a few days away :)

                  Additions & Fixes Include:

                  * Added 2 Seater Jets to both carriers in 64 Player
                  * Replaced 1 F35B on carrier with an F-18 for both 32 & 64 Player
                  * Improved Sky, Water & Fog visuals
                  * Improved terrain under water in lagoon and around islands.
                  * 16/32/64 Player game modes with varied combat areas and vehicles.
                  * Added additional Anti-Air to roof of Resort on 64 Player
                  * 16 Player map does not utilise carriers (Ground/Parachute based).
                  * Improved Vegetation detail slightly.
                  * Modified Flag Capture times and conditions.
                  * Created destroyable UAV and SAT Trailer for US team in 16 Player.
                  * Reduced size of download zip to approx 20MB

                  Will be sending the release info to SpawnDemon when the map is finalised (TotalBF2 will be the first to know!)

                  Comment

                  • Lavadisk

                    #39
                    Re: Aerial Combat Beta 3.0 Released

                    thats cool

                    Comment

                    • Ineti0

                      #40
                      Re: Aerial Combat Beta 3.0 Released

                      I unzipped your file and all and put it in the right place but its not there! Can someone please tell me what to do (and remember i'm dumb so make it simple please :$)

                      Comment

                      • Spawndemon
                        Member
                        • Oct 2005
                        • 6015

                        #41
                        Re: Aerial Combat Beta 3.0 Released

                        Originally posted by Agent-K-01
                        Heads up! The final release of Aerial Combat (v3.1) is just a few days away :)

                        Additions & Fixes Include:

                        * Added 2 Seater Jets to both carriers in 64 Player
                        * Replaced 1 F35B on carrier with an F-18 for both 32 & 64 Player
                        * Improved Sky, Water & Fog visuals
                        * Improved terrain under water in lagoon and around islands.
                        * 16/32/64 Player game modes with varied combat areas and vehicles.
                        * Added additional Anti-Air to roof of Resort on 64 Player
                        * 16 Player map does not utilise carriers (Ground/Parachute based).
                        * Improved Vegetation detail slightly.
                        * Modified Flag Capture times and conditions.
                        * Created destroyable UAV and SAT Trailer for US team in 16 Player.
                        * Reduced size of download zip to approx 20MB

                        Will be sending the release info to SpawnDemon when the map is finalised (TotalBF2 will be the first to know!)
                        Sounds good man, looking forward to it...I'll be ready to post!

                        Comment

                        • Chronic1

                          #42
                          Re: Aerial Combat Beta 3.0 Released

                          Ok guys I have the new Aerial Combat map running on my unranked server in Chicago. The IP is 64.34.240.101 they will not let me run it on my ranked server but if you want to check out the ranked server the IP is 64.34.240.91 it is also located in Chicago.

                          This is the same map that we will be using in the Incognito Top Gun contest that we are sponsoring. If you are interested in entering please visit our website at http://www.incognitogaming.net for complete details and registration. The top prize is $200.00 so if you think you a good pilot give the contest a shot, registration is free to all that wish to enter. Thanks again to Agent for the great map.

                          SORRY GUYS THIS INFORMATION IS FOR THE NEW VERSION NOT THE BETA!!!

                          Comment

                          • Agent-K-01

                            #43
                            Aerial Combat v3.1b Final Released!

                            Just in case you been following this thread but missed the news article a few days back, the Final version of Aerial Combat (v3.1b) has been released. :)

                            You can check out the preview page at http://www.agentk.net/bf2map/ for heaps of screenshots and useful strategy info.

                            You can download the map here (thanks to TotalBf2) and there is a full thread on the new version here.

                            Ineti0 -> If you have trouble installing the new version PM me.

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