TotalBF2 Map Pack 3 Released

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  • lbgspam

    #46
    Re: TotalBF2 Map Pack 3 Released

    Ok, what is up?
    The europe server KICKs USA IP numbers?? The server is empty, wouldn't you want some players to be able to join?

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    • Pirelli

      #47
      Re: TotalBF2 Map Pack 3 Released

      This one is in usa and its full, but keep trying and you will get in eventually
      64.27.18.176:16567

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      • maranello

        #48
        Re: TotalBF2 Map Pack 3 Released

        Originally posted by [DUCKS]Black_Duck_1
        Thank you for the wonderful maps and the time and effort you put into this and all of the other maps.

        I believe guys after spending all of this effort you must work harder to get EA to add some of those maps to the ranking system. If you were willing to spend all of that effort in making all of those maps then it should be easier to try to press EA to approve some of those maps.

        I am sure the community will do whatever it takes to help convince EA to approve some of those maps.

        One idea will be to tell EA: if you do not approve some of the community maps then we will boycott any xpack. I am sure if they get such a solid message from the community then they will react differently. It does not have to be a complete boycott from everyone. I think all it takes is to get a petition signed by a significant number of players.

        We really need new maps in the ranking system.

        What do you think? (especially totalbf2 maps team)

        Well, even though your argument is logical and reasonable, it's not possible. Here is why:

        Even if DICE and EA wanted to add a map to the vanilla BF2 (or the ranked servers), it would take at least 3-4 months before anyone could play it.

        Because they test each and every one of the maps extensively with the Dev team and with betatesting team and so on. This was explained by people from DICE numerous times.

        Well, you might say, why dont you guys test the maps and ship them when they are 100% ready. Well first of all we do test the maps, and even if we tested each map 365 days a year, DICE would still perform their own tests.

        Also the entire idea behind the tests being imperative for maps is that since they will be used in ranked servers, each and every placement of building, sandbag, vehicle, chopper, runway, trees, and everything you can imagine need to be tested so that one team doesn't gain advantage over the other one. Also again the same things must be tested again for little glitches, such as little grass colliding with a sandbag, or a building maybe floating 1 tenth of a feet of the ground, and so on. I am sure there are hundreds of more tests they make that i didn't list here.

        That's why none of these maps will ever be played in ranked servers. Don't expect them to do it, it's time consuming (and also waste of money for DICE), and they just won't do it.

        Comment

        • imported_DMXSNOW

          #49
          Re: TotalBF2 Map Pack 3 Released



          Woot there's my name :P , I owned on the next map. (So it was you prime that was sniping me :P .)

          Awesome maps. You guys did a better job than Dice. I would love to see more North American(US) maps like Alcatraz(Favorite Map).

          Comment

          • F-1

            #50
            Re: TotalBF2 Map Pack 3 Released

            Originally posted by maranello
            Well, even though your argument is logical and reasonable, it's not possible. Here is why:

            Even if DICE and EA wanted to add a map to the vanilla BF2 (or the ranked servers), it would take at least 3-4 months before anyone could play it.

            Because they test each and every one of the maps extensively with the Dev team and with betatesting team and so on. This was explained by people from DICE numerous times.

            Well, you might say, why dont you guys test the maps and ship them when they are 100% ready. Well first of all we do test the maps, and even if we tested each map 365 days a year, DICE would still perform their own tests.

            Also the entire idea behind the tests being imperative for maps is that since they will be used in ranked servers, each and every placement of building, sandbag, vehicle, chopper, runway, trees, and everything you can imagine need to be tested so that one team doesn't gain advantage over the other one. Also again the same things must be tested again for little glitches, such as little grass colliding with a sandbag, or a building maybe floating 1 tenth of a feet of the ground, and so on. I am sure there are hundreds of more tests they make that i didn't list here.

            That's why none of these maps will ever be played in ranked servers. Don't expect them to do it, it's time consuming (and also waste of money for DICE), and they just won't do it.
            Thank you for the explanation.

            So it seems that the only way to get new maps on the ranked servers is to buy more xpacks.

            I personally do not mind buying a pack of five maps for ~$10.
            It seems that the ranking "feature" will kill the game and the mods. Lets hope something new will keep coming every now and then to keep the game interesting.

            Keeps the good work guys :)

            Comment

            • maranello

              #51
              Re: TotalBF2 Map Pack 3 Released

              Originally posted by DMXSNOW


              Woot there's my name :P , I owned on the next map. (So it was you prime that was sniping me :P .)

              Awesome maps. You guys did a better job than Dice. I would love to see more North American(US) maps like Alcatraz(Favorite Map).

              we could make awesome maps, but we are limited with the current models/objects/vehicles and so on. If creating your own models without making a mod (which is aroun 1-1.5 GB) was possible, we could do a lot more stuff.

              What i would love to see is an epiction of WWIII, in a city like Paris, or london, or one of the US cities. Alies vs. Others. That'd be so cool. You know kind of strike at karkand, but more modern buildings and apartments rather than middile eastern types.

              Comment

              • maranello

                #52
                Re: TotalBF2 Map Pack 3 Released

                Originally posted by [DUCKS]Black_Duck_1
                Thank you for the explanation.

                So it seems that the only way to get new maps on the ranked servers is to buy more xpacks.

                I personally do not mind buying a pack of five maps for ~$10.
                It seems that the ranking "feature" will kill the game and the mods. Lets hope something new will keep coming every now and then to keep the game interesting.

                Keeps the good work guys :)
                There is a ranking system that is being developed at the moment. I can't recall the name of it, but there has been some great progress towards it for the past 3-4 months. It will be a server side plug in, and i seriously believe it will change the course of this game. Oh and also, i have heard there is gonna be a lot more stats than the current one. I ll post a link when i remember the name of it.

                Comment

                • Hot Tub Man #1

                  #53
                  Re: TotalBF2 Map Pack 3 Released

                  Maranello, I think you're talking about Alternative Battlefield Ranking (ABR as it is commonly called), and yes, it is quite good. The main PRMM server (Gloryhoundz) is ABR ranked, and at the moment, the ranking system mirrors that of the BF2 system with lower requirements, although I'm sure they're working on their own custom awards. The stats from vanilla BF2 do not crossover, as it is a separate ranking system.

                  While I can rant for days about why I hate the ranking system, hopefully ABR will inject life into the custom content scene. Maybe one of the more prominent servers running the map pack can install ABR and hopefully it'll attract players into unranked servers, keeping these TBF2 mappack servers populated and hook players into the ABR world.

                  Comment

                  • Demonicfrog

                    #54
                    Re: TotalBF2 Map Pack 3 Released

                    Can't we get any mirrors? I hate filecloud!

                    Comment

                    • Esmazura

                      #55
                      Re: TotalBF2 Map Pack 3 Released

                      Yeah please someone upload it somewhere else, yesterday i tried to download it 2 times and both times it got stuck at 32%. And no i have to wait 104 minutes i would love to join you guys on these new maps but PALEAAAAAAASE upload it somewhere else :)

                      Comment

                      • $kelet0r

                        #56
                        Re: TotalBF2 Map Pack 3 Released

                        t'would be nice if good bot support was added to these map packs - as it is the only way to try them out is to get lucky and find a server that has more than 2 people in it

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                        • Mud5hark

                          #57
                          Re: TotalBF2 Map Pack 3 Released

                          Superb set of maps! Good job guys!

                          Comment

                          • Icy-Spicy

                            #58
                            Re: TotalBF2 Map Pack 3 Released

                            Man I love these new maps.
                            Been playing on the Norwegian server all day!
                            Stor takk til Battlefield.no for serveren!

                            Comment

                            • Iconix

                              #59
                              Re: TotalBF2 Map Pack 3 Released

                              Im just wondering these map pack to they "autoload" themselves in the right directory or do you have to put these maps in manually ? thanks

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                              • gx.

                                #60
                                Re: TotalBF2 Map Pack 3 Released

                                if you went through the installer then they were autoloaded

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