TotalBF2 Interviews First Strike

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  • GoodRevrnd

    #31
    Re: TotalBF2 Interviews First Strike

    I see most maps working just fine... but honestly will the BF2 engine be able to support Endor? I just find it hard to believe the inifinite number of towering statics would be possible on the BF2 engine.

    Also, able to overcome the AT-AT walking issue GC had in '42?

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    • [FS]AQUILA

      #32
      Re: TotalBF2 Interviews First Strike

      hey thanx for the great comments, we have got a lot of great talent here and we plan on showing it off to the engines full capability.

      as for he X wing, i have spent about 4 hours totally re doing it.

      thanx again..

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      • imported_xEROhOUR

        #33
        Re: TotalBF2 Interviews First Strike

        Originally posted by GoodRevrnd
        I see most maps working just fine... but honestly will the BF2 engine be able to support Endor? I just find it hard to believe the inifinite number of towering statics would be possible on the BF2 engine.

        Also, able to overcome the AT-AT walking issue GC had in '42?
        Well to answer your question about the AT-AT walking properly..well lets just see shall we *smiles confidently*

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        • [EoD]Shipwreck

          #34
          Re: TotalBF2 Interviews First Strike

          Looks awesome guys! I may be making a few custom maps for this mod. :) Another cool idea for a timeframe to explore would be the madalorian wars. I cant wait to shoot down that awesome looking x-wing with my TIE. :)



          Originally posted by Biff Exploder
          COOL STARWARS!!!!

          i want to fight the EWOKS in endor and kick those little fur balls around HEHEHE would be cool to see those ingame :P

          really good, keep up the good work.

          It would be next to impossible to have ewoks as you can only have one skeleton for player models (tranlsates to one size soldier.) We were hoping to be able to make our VC\NVA soldiers slightly smaller than the US guys but its next to impossible as far as we know so far.

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          • imported_xEROhOUR

            #35
            Re: TotalBF2 Interviews First Strike

            It would be next to impossible to have ewoks as you can only have one skeleton for player models (tranlsates to one size soldier.) .
            It is possible there are ways and means ! :)

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