1.2 Patch Update

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  • Terroser

    #226
    Re: 1.2 Patch Update

    Originally posted by Azriel
    My God man, please stop butching our language, lol. Too bad wiki doesn't teach you English. You apparently don't understand what I've been talking about any more then I've understood your gibberish. It had nothing to do with getting 'owned'.
    I've never said that other games don't do it either.

    Exploit: noun; To make use of selfishly of unethically. A country that exploited it's peasent labor...Dictionary.com
    The only thing what you can do is bash on my on my english.... :laugh:
    And why start talking rubbish about some exploit, that not an exploit
    then!

    And do you know why I think you got ownd, because you are talking about something, what everyone can do in the game...

    Comment

    • Azriel

      #227
      Re: 1.2 Patch Update

      Originally posted by Terroser
      The only thing what you can do is bash on my on my english.... :laugh:
      And why start talking rubbish about some exploit, that not an exploit
      then!

      And do you know why I think you got ownd, because you are talking about something, what everyone can do in the game...
      That's because I have to read your posts like 9 times to figure out what the hell you're talking about. It's giving me a headache.

      And obviously you have no idea what I mean by exploit, so it is pointless to continue. The fact that everyone can do it means nothing.

      Everyone in this game can use a GL from 3 feet away to kill someone in one shot, you can do it too. The point is does that make for a good, interesting game? No, it doesn't, so the fact everyone can do it means nothing.

      All these tactics, while they give someone and edge, (yes one that everyone can use), they don't make for a better game. Many people, like myself, think they ruin the game, and destroy what attainable realism there could be.

      It has little to do with 'getting owned', It's about playing the game in the spirt of the way it was intended. I noticed when they market the game, they stress the realism, the teamwork, communication, and tactical possibilities, etc.

      Notice they don't advertise the awesome abilities to bunny hop, dolphin dive and shoot GL's at point blank for cheap and easy kills.

      Or how the system lends itself to cheap ways to 'milk the system' for extra distance, sprinting exploits, new and inventive way to fool the hit box locaters.... They might not sell as many game that way.

      Comment

      • Terroser

        #228
        Re: 1.2 Patch Update

        Originally posted by Azriel
        That's because I have to read your posts like 9 times to figure out what the hell you're talking about. It's giving me a headache.

        And obviously you have no idea what I mean by exploit, so it is pointless to continue. The fact that everyone can do it means nothing.

        Everyone in this game can use a GL from 3 feet away to kill someone in one shot, you can do it too. The point is does that make for a good, interesting game? No, it doesn't, so the fact everyone can do it means nothing.

        All these tactics, while they give someone and edge, (yes one that everyone can use), they don't make for a better game. Many people, like myself, think they ruin the game, and destroy what attainable realism there could be.

        It has little to do with 'getting owned', It's about playing the game in the spirt of the way it was intended. I noticed when they market the game, they stress the realism, the teamwork, communication, and tactical possibilities, etc.

        Notice they don't advertise the awesome abilities to bunny hop, dolphin diver a shoot GL's at point blank for cheap and easy kills.

        Or how the system lends itself to cheap ways to 'milk the system' for extra distance, sprinting exploits, new and inventive way to fool the hit box locaters.... They might not sell as many game that way.
        obviously I don't know what the word exploit mean, man... :|:
        I have giving you a link from wiki so!
        Those cheap kills are killing you right so why not be smart and play like a smart guy..... :laugh: (it will give you 50% more advance against not so smart people, the other 50% are skills, but in bf2 there are just to many noobs to shoot down)

        Ahah I see you never have played bf serie, did you know the serie is not for realism but that it is arcade style (very arcade)

        I have tottaly no problem with the m203 because only now smart and some skilled people can use them...:laugh:
        Never ownd by n00bs again
        the hole will just be bigger between skilled people and none skilled people.

        Comment

        • Azriel

          #229
          Re: 1.2 Patch Update

          Never mind. No point is wasting anymore time with this. Kills gotten by imitating those that I loathe is not only hypocritical, they are unsatisfying.

          And BF2 is much more realistic then most games. Serious sam is arcade style, so is halo, and quake, etc. This game offers much more of a tactical experience.

          Comment

          • Steve1989

            #230
            Re: 1.2 Patch Update

            Originally posted by Azriel
            And BF2 is much more realistic then most games. Serious sam is arcade style, so is halo, and quake, etc. This game offers much more of a tactical experience.
            Have to disagree with you on this. The only thing that is "real" is the gun models. Everything else is pretty much arcade action at it's best.

            Tactical... I was a big Halo 2 player online, and it also has just as much of a tactical experiance as BF2. See, the thing is, most people don't want to play this way for any game....

            But seriously... The one guy is right, Noob tubes, jump throwing, and all that kinda stuff was never an exploit. Noob tube was basically a cheap tactic which quickly became over used. Jump throwing... is not a cheap tactic at all. Like the one guy said, go out and play other games and u'll quickly learn that it's a tactic in almost every FPS out there and no one, but you, see's it as an "exploit". If the programmers from the game saw you doing this complaining... beleave me, they'd think you have no life .

            Comment

            • Azriel

              #231
              Re: 1.2 Patch Update

              Well we do have a differant ideas of arcade vs realisim. To me duke nukem and serious sam are arcade style, bf2 is nothing like that. The squad system, communication, commander ability to give order, and all the other tools this game has were meant to give a tactical, corrordinated game play style that is as realistic as any game out there.
              You're right that most people don't seem to care, they just want a all out frag fest, death match game, but that isn't the fault of the dev's, just the people who play it.
              The fact that other game use these same tactics only mean the same tpye of people play those games and look for the same cheap kills.

              The devs themselves said the cheap things like d-diving, bunny hoppy, and noob toobing' made the game less interesting as a whole' so they seem to agree.

              In fact I would think the devs had people who play the game the way I do in mind when they made the game. They hoped the people would use the tools they made, to play the game the way the planned on it.

              Comment

              • Terroser

                #232
                Re: 1.2 Patch Update

                Originally posted by Azriel
                Well we do have a differant ideas of arcade vs realisim. To me duke nukem and serious sam are arcade style, bf2 is nothing like that. The squad system, communication, commander ability to give order, and all the other tools this game has were meant to give a tactical, corrordinated game play style that is as realistic as any game out there.
                You're right that most people don't seem to care, they just want a all out frag fest, death match game, but that isn't the fault of the dev's, just the people who play it.
                The fact that other game use these same tactics only mean the same tpye of people play those games and look for the same cheap kills.

                The devs themselves said the cheap things like d-diving, bunny hoppy, and noob toobing' made the game less interesting as a whole' so they seem to agree.

                In fact I would think the devs had people who play the game the way I do in mind when they made the game. They hoped the people would use the tools they made, to play the game the way the planned on it.
                Just play Brother in Arms.
                and you will know the word realisim

                Comment

                • gurkha_warrior

                  #233
                  Re: 1.2 Patch Update

                  I believe that changes should be made for the sake of realism and to prevent cheating. However, changes should not be made simply to "balance" things out. I do believe that the paper-scissors-rock system of BF2 makes the game quite enjoyable, but I do not believe the game should detract from reality too much to achieve this.

                  Have the game followed reality, many problems would have been fixed:

                  1) AA missiles would actually work. In reality, AA missiles have cruising speeds of MACH 3, that is around three times faster than an airplanes top speed of MACH 1.3 (with after burners). AA missiles are also more maneuverable than airplanes and are also more agile. Additionally, they do not need to actually impact the airplane since they are fitted with a proximity fuse that detonates the explosive warhead at a distance from the airplane. AA missiles also have tracking systems that detect friendlies and force the missile to explode should it lock to a freindly aircraft. The only way to defeat a missile would be chaff and flares. As you see, you wouldn't have to reduce airplane's hit points or force them to land if you made the AA missiles behave realistically. AA missiles are EXTREMELY effective... that is why we invented stealth airplanes (besides... the F-22 is one of the least detectable airplanes in the world and also one of the most agile, with a cruising speed of more than MACH 1.5... but I will let that slip for now)

                  2) Most projectiles, including full metal jacketed small-arms rounds, will penetrate solid objects. You cannot have one weapon or vehicle be able to penetrate these object without having the other weapons do the same.

                  3) 30mm grenades are really powerful and are actually designed to defeat INFANTRY and lightly armored vehicles. It is a very powerful explosive and requires the shooter to aim at distant targets to prevent "fraticide" or to kill himself. Keeping the explosion powerful would prevent the abuse of the M203 launcher while keeping the effect of the weapon intact. The arming time should be enough.

                  4) Airplanes are fragile by nature. Attack helicopters are not. These helicopters are design to defeat tanks and vehicles and are designed to take alot of punishment. The game should reflect this fact by having helicopters be more resilient than airplanes or to make airplanes have realistic hit points.

                  5) The accuracy of some weapons, rates of fire and damage of the rounds should also be revised by using publicly available data on the weapons. You cannot complain about the accuracy of the AK-47 because the real weapon is actually inaccurate! Besides, the soviet round is more powerful than the NATO rounds. A .50 caliber round would pierce a kevlar helmet with ease.... it makes no sense to have snipers fitted with a M95 have to shoot twice to kill someone. Even the AK-47 rounds would penetrate body armor!

                  6) Disparity of forces is a reality in this world. We allow forces to be pretty much equal for the sake of fun, but marked differences should exist between armies as to force playes to utilize different tactics to suit national doctrines. Variety is the spice of life!

                  7) How come soldiers carrying an average of 60 pounds worth of equipment cannot run more than twenty feet before getting tired, but can jump as many times as they want with no penalty? This should be revised. This would have also helped with "bunny hopping" without changing the game's mechanics.

                  8) An apache helicopter can only carry 8 Hellfire missiles in two clusters of four missiles each. However, they carry around 15-30 conventional rockets on the round launchers. This should have been reflected in the game from the beginning.

                  9) Mines contain explosives inside. They explode is they are near another explosion. How do you destroy enemy laid mines if they cannot explode? Will you make engineers able to remove them?

                  I could go on for a couple of more minutes, but as you can see, many of the problems that plague BF2 come from the fact of an unrealistic aproach to the battlefield. More time should have been spent researching the effect or the weapons prior developing the game.

                  No one can complain about how reality works. We complain when reality has been randomly change by artificial "balances"

                  Comment

                  • imported_21CW Razgriz

                    #234
                    Re: 1.2 Patch Update

                    the orange name thing is very annoying like the guy who posted 1st n this topic.. i agree with u,but,i doubt EA will fix it

                    Comment

                    • kazbitch

                      #235
                      Re: 1.2 Patch Update

                      Originally posted by Alcorr
                      Ok they are suddenly giving out new unlocks for sniper and AT....what about us players that are at say 25k and don't want to wait another 25k to get unlocks we would have unlocked when we advanced in rank....or worse...what about people above 50k...they have to get 150k points.....
                      point,
                      all the brit stuff looks nice, shame we have to pay, *sigh*

                      Comment

                      • Robske007a

                        #236
                        Re: 1.2 Patch Update

                        Originally posted by Sir. Seal
                        No more n00b t00bing! A dream come true!
                        U must be the biggest whiner in the world.

                        Comment

                        • Seal

                          #237
                          Re: 1.2 Patch Update

                          Originally posted by Robske007a
                          U must be the biggest whiner in the world.
                          LOL, and that should come from you :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

                          Comment

                          • Him

                            #238
                            Re: 1.2 Patch Update

                            Originally posted by gurkha_warrior
                            9) Mines contain explosives inside. They explode is they are near another explosion. How do you destroy enemy laid mines if they cannot explode? Will you make engineers able to remove them?
                            Just thought I would point out that this is already possible; engineers can use their trusty wrench and "wrench away" enemy mines.

                            Comment

                            • CaptKot

                              #239
                              Re: 1.2 Patch Update

                              uh was reading the last posts. Just wanna say you guys are a pathetic bunch of losers, who whine about stuff I don't even think about. The nades on the roof thing as an example. It looks as if you spend mote time writing all this bullix than playing the game. Maybe this is the reason why you get owned by guys like me on the roof? no offence tho, losers. keep it real.

                              Comment

                              • goaliemike

                                #240
                                Re: 1.2 Patch Update

                                Originally posted by CaptKot
                                uh was reading the last posts. Just wanna say you guys are a pathetic bunch of losers, who whine about stuff I don't even think about. The nades on the roof thing as an example. It looks as if you spend mote time writing all this bullix than playing the game. Maybe this is the reason why you get owned by guys like me on the roof? no offence tho, losers. keep it real.
                                Thats truly well said. Now im gonna go off and pwn more noobs :ar15::banana:

                                Comment

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