1.2 Patch Update

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  • imported_Rico
    Member
    • Mar 2007
    • 180

    #1

    1.2 Patch Update

    A new update has <a href="http://eagames.co.uk/news.read.asp?id=6200" target="_blank">been posted</a> in regarding the 1.2 patch and the two new booster packs being released shortly. Read the full announcement here to get all the details:
    Today we have some big announcements that we’re excited to share with you! First of all, news about 2 new booster packs that will expand the battlefields of Battlefield 2: Battlefield 2: Euro Force and Battlefield 2: Armored Fury.

    Euro Force will be released on February 8th and sees the introduction of the all-new European Army in 3 new maps. Each Euro soldier will come equipped with a new primary weapon, from the FNP90 to the Benelli Tactical Shotgun. There will also be 4 new vehicles, including the (in)famous Eurofighter.

    The 3 maps are “Operation Smoke Screen”, “The Great Wall of China” and “Taraba Quarry”.

    Armored Fury will be released on March 28th and the focus is on large mechanized battles, harking back to the El Alamein style maps on BF1942. There will be 3 new maps – “Midnight Sun”, “Operation Harvest” and “Operation Road Rage” – but also 2 new vehicle classes. Attack Jets and Recon Helicopters, which can spot nearby enemy units, will make their debut.

    Both packs will be available exclusively online at <a href="http://www.downloader.ea.com/" target="_blank">downloader.ea.com</a> at &#163;5.99 ($9.99) in the UK.

    As well as these booster packs, we are of course still utterly devoted to providing updates to Battlefield 2. We can’t say it enough; thank you all for your support and dedication! Update 1.2 is currently undergoing public beta testing and will be released very soon. As with the first list, this second list includes confirmed fixes only:

    • Server search filters now work properly
    • All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the “G” key.
    • Mines can no longer be destroyed with other explosives
    • Flash bang effect radius decreased
    • Added unlocks for Sniper and AT kits
    • Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
    • Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
    • Fixed a bug whereby non-xpack mods cannot use xpack shaders.
    • Fixed bug in TV guided missiles of Havoc helicopter
    • Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
    • APC Update – “Chinese and MEC APCs can now shoot through penetrable materials”. This fix was a miscommunication to the patch team. Chinese and MEC APC’s have been reverted and the LAV25 now no longer shoots through penetrable materials.
    • Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
    • Performance gain found in static mesh rendering.
    • Detonation radius from grenade launcher explosions has been reduced.
    • Grenade launcher projectiles now have a minimum time before arming.

    This is a list of confirmed fixes only – we are still looking at others that we hope to be able to announce soon.

    <center><a href="http://www.totalbf2.com/images.php?img=news/images/70953-BF2EFpcSCRN1.jpg"><img src="/news/images/thumb_70953-BF2EFpcSCRN1.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/70954-BF2EFpcSCRN2.jpg"><img src="/news/images/thumb_70954-BF2EFpcSCRN2.jpg"></a>
    <a href="http://www.totalbf2.com/images.php?img=news/images/70955-BF2EFpcSCRN3.jpg"><img src="/news/images/thumb_70955-BF2EFpcSCRN3.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/70956-BF2EFpcSCRN4.jpg"><img src="/news/images/thumb_70956-BF2EFpcSCRN4.jpg"></a>
    <a href="http://www.totalbf2.com/images.php?img=news/images/70957-BF2EFpcSCRN5.jpg"><img src="/news/images/thumb_70957-BF2EFpcSCRN5.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/70958-BF2EFpcSCRN6.jpg"><img src="/news/images/thumb_70958-BF2EFpcSCRN6.jpg"></a></center>
    Sounds good so far, but be sure to let us (and the devs) know what you think in the <a href="http://totalbf2.com/forums/showthread.php?t=50566">comments</a>!
  • Cowburn199

    #2
    Re: 1.2 Patch Update

    The booster packs are quite cheap so i might buy them. No info on the red name bug

    1st post! w00t

    Comment

    • SaladFork

      #3
      Re: 1.2 Patch Update

      Fantastic!

      Though I'm still trying to figure out how the sniper is going to get close enough to the claymore to pick it back up,

      ~Salad

      Comment

      • c4mstr

        #4
        Re: 1.2 Patch Update

        'Very soon' my arse.

        Comment

        • c4mstr

          #5
          Re: 1.2 Patch Update

          Originally posted by SaladFork
          Fantastic!

          Though I'm still trying to figure out how the sniper is going to get close enough to the claymore to pick it back up,

          ~Salad
          From behind?

          Comment

          • imported_Rico
            Member
            • Mar 2007
            • 180

            #6
            Re: 1.2 Patch Update

            Originally posted by Cowburn199
            The booster packs are quite cheap so i might buy them. No info on the red name bug

            1st post! w00t
            Unofficially speaking of course, I know its being looked at

            Comment

            • Dana91

              #7
              Re: 1.2 Patch Update

              Fantastic news

              Comment

              • Seal

                #8
                Re: 1.2 Patch Update

                No more n00b t00bing! A dream come true!

                Comment

                • Sgt Sly

                  #9
                  Re: 1.2 Patch Update

                  Eurofighter + Attack Jets and Recon Helicopters, which can spot nearby enemy units.

                  Count me in!

                  Comment

                  • Sgt Sly

                    #10
                    Re: 1.2 Patch Update

                    And in less then a month also!

                    Comment

                    • SmokeySnipe

                      #11
                      Re: 1.2 Patch Update

                      !!!!!!!!YEEEEEEEEEEEEEEEEHHHHHHHHHHHEHEEHE
                      whooooooooooooooooo whohohohohohh

                      Comment

                      • Kixfox

                        #12
                        Re: 1.2 Patch Update

                        If this booster packs gives a advantages for BF2 vanilla like SF did, then I'm going to puke!...

                        ...however the fix list looks good and I'm looking forward to see this patch!
                        But for god sake Dice, fix the verfication time at the server who do NOT have the harddisk search turned OFF.

                        Comment

                        • imported_UH60BHPilot

                          #13
                          Re: 1.2 Patch Update

                          Wow! I logged in today and instead of that annoying Special Forces messege, the Euro force one was there! Incredible! I might just have to buy it!

                          Comment

                          • s5134195

                            #14
                            Re: 1.2 Patch Update

                            This is awesome news! These boosters look like they will cater both to infantry AND vehicle based players! Lots of good stuff coming! All new weapon lineup! Woohoo! Still wonderin what unlocks are in 1.2... Nice log on the patch though. I'm sold.
                            -Lithium

                            Comment

                            • Uber:Jagermeiter

                              #15
                              Re: 1.2 Patch Update

                              Bunny Hopping/Dolphin Diving are gone right? This sounds really good to me....proof is in the pudding

                              Comment

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