We apologize for any inconvenience we may have caused thus far, but again today we bring you the latest <a href="http://www.pointofexistence.com/" target="_blank">Point of Existence 2</a> mod update. They have released some new renders as well as new ingame media. Here's what they had to say:<blockquote>The Holiday Season is upon us and we will not be providing news posts over the next two Thursdays. The news updates will return to the community on January 5th, 2006.<p>The Team has been receiving requests that our fans want to see some finished armored vehicles in our weekly news posts. This week we’ll begin with the German Marder 1A5 which is armed with 20mm Rheinmetall MK20 Rh202 auto cannon, Milan ATGM Launcher and a 7.62mm machine gun to take care of the infantrymen that are trying to destroy it. “Nello” developed both the model and skin for this vehicle. Another vehicle that will be able to protect the ground troops is the Sa-13 on the MT-LB chassis. The Sa-13 is a short range, low altitude surface-to-air missile which will put a hurting to anything that it locks onto! The SA-13 model was created by “KCT” and the skin was done by “Spitfire”.<p>For our in-game shots this week we have the AS “Val” silenced rifle which the Ukraine will have the option to carry. The other weapon we are showing in-game is the Toz-194 12 Gauge Pump Shotgun.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/marder69.jpg"><img src="/news/images/thumb_marder69.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/sa1384.jpg"><img src="/news/images/thumb_sa1384.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/asval453.jpg"><img src="/news/images/thumb_asval453.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/asval298.jpg"><img src="/news/images/thumb_asval298.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/toz147.jpg"><img src="/news/images/thumb_toz147.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/toz3.jpg"><img src="/news/images/thumb_toz3.jpg"></a></center><br>Once again, on behalf of all the staff here at TBF2, we'd like to apologize to the PoE2 team as well as the community. Server problems are nearly worked out so expect this post to stay, thanks for understanding. To learn more about the PoE2 mod, visit their site <a href="http://www.pointofexistence.com/" target="_blank">here</a>.
Point of Existence 2 Mod Update
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Re: Point of Existence 2 Mod Update
It's a TC or Total Conversion, meaning when we are finished, it will have nothing from BF2 in it except the core features like the minimap and such.Comment
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Re: Point of Existence 2 Mod Update
No :hmm: I love the red-dot aim! And if i remember, the BFV version of POE had a red-dot aim on the silenced AK rifle. POE is also about realism so I don't think they will scrap it.Originally posted by <kb>smokerwhatever you guys do...please leave the sights like it is in bf2. I really hated the dot.Comment
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