Battlefield 2 v1.2 Patch Information

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  • VegaBoner

    #151
    Re: Battlefield 2 v1.2 Patch Information

    Love how EA says Dolphin Diving.. CLASSIC..


    NO MORE BF: SEA WORLD

    Comment

    • Augustus
      Member
      • Jul 2007
      • 254

      #152
      Re: Battlefield 2 v1.2 Patch Information

      So now the strategy is to bunny hop until he reloads then nail him.

      Comment

      • HowieMandel

        #153
        Re: Battlefield 2 v1.2 Patch Information

        In all fairness most people who hate this patch "NEWS", are the same ones that call themselves "SKILLED". LOL <----- sorry, thats funny.
        People confuse skill, with knowing every loophole in the game, every exploitable feature, in the game, and mastering the art of pushing a few buttons faster, and better then others....AKA=== bunny hoppin' dolphin divin' and other odd irregular behavior on the battlefield.
        You know...when you see that guy, hop, skip, go prone, jump and kill you all within like onemovement........yeah, that retard. He thinks he has skills. Shame.
        But back to the patch. Anyone disliking this upcomming patch.......well, i would say to you, the majority of folks that do play the game, dont want you back playing anyways. Go back and play counter hack and other 1337 11!!! lame games. Leave ours alone.

        Thanks.

        Comment

        • jakswan

          #154
          Re: Patch 1.2 sounds great...

          Posted this on EA games uk forum.......

          First off me stats so you can see I'm not a closet grunt or chopper flyer.



          - Helicopter now carry 8 missiles rather than 14
          Honestly where di that come from, I've never had a problem with a good chopper pilot, yeah I've been killed lots by them and it is a little annoying but the guy is good whats wrong with that.

          - TV-Guided missile now have a shorter range
          I can kind of understand this, did get a bit silly on some maps

          - Hit points on all air vehicles has been reduced
          By how much, all of them? The fighters needed to be sorted but everything else is fine, where was this asked for?

          - AA missile lock has been improved
          Sigh, you'll make it worse, the best fighter pilots will get better the new ones will have hell.

          - Support kits have had their primary weapons adjusted for accuracy
          - Sniper kits have had their primary weapons adjusted for accuracy
          - Anti-Tank kits have had their primary weapons adjusted for accuracy
          Worse, better, what type of accuracy? Why so vague?

          - "Dolphin Diving" is no longer possible
          Sounds good.

          - Players can no longer jump and shoot at the same time
          Never really did that much anyway

          - "Prone Spamming" is now fixed
          Sounds good

          - "Sprint exploit" is now fixed
          - The Sa80 weapon has been improved
          - The G3A3 weapon has been improved
          - Reload while sprinting has been enabled
          - Chinese and MEC APCs can now shoot through penetrable materials
          - Damage decreased for the M134
          - Medic defibrillator paddles have been adjusted. They now reload while not in use.
          All good

          I feel sorry for chopper pilots, I can't imagine EA are going to code the AA to such an extreme that it's stupidly easy to take things out using AA so as I pilot I'll have to fly, errr let me think the same way as I do now, dam low, so the ground AA won't affect me too much.

          Might make the carrier a no go though, thats good thing, mind I can get round that by flying low and approach from the right direction. Still the biggest threat will come from an enemy pilot, I can't imagine the players will change their approach so it'll still be a case of, round starts, shoot down enemy pilots until they quit or stop and then just the same. The big bonus is that it'll be a lot easier to get air dominance. Add to that it'll be harder to start in a plane and you'll probarly just end up with less fighters against you anyway.

          Comment

          • DimeBagWhore

            #155
            Re: Patch 1.2 sounds great...

            The readme looked like my wishlist for the next patch. I guess there is no way to say for sure whether some of those changes are good until I try them, but just based on the descriptions I have to say thanks DICE and EA - you just made a great game a whole lot better.

            Comment

            • =ITF=_Popeye

              #156
              Re: Patch 1.2 sounds great...

              Seems like you missed the fact that this is a Squad based game! Cmon and get with it, you sound selfish. Without 1: a squad, 2: a strategy and three, SKILL. Without those ingredients, The experience is mute. These new ideas sound great but the exploiters and cheaters will find a way to have an advantage over the "clean players". So be it, when squads communicate and use "clean" skills, we as a Team, will prevail!

              Comment

              • Legli

                #157
                Re: Battlefield 2 v1.2 Patch Information

                Sounds all good, especially love the no more Bunny-hopping/dolphin diving.
                And for those complaining about the choppers: Is it fair -in a GAME- that one thing that holds 2 people can cause so much havoc for an entire round? This isn't real life, its played to be enjoyed and having choppers of overwhelming death isn't much good. I mean it takes 3-4 Anti-tank rockets to kill them (Direct hits, which is hard when they are so skinny, move so fast and can go out of range fast), and about 2 shells and an overheating machine gun for a tank.
                The support changes I think will be nice, if not exactly necessary. To the less skill comments...in what way exactly? Do you mean it will now be the best shots who take down their opponents rather than those that throw themselves into the air and launch a grenade?
                Or do you mean that now when people dont use what are basically minor exploits/loopholes in the game and play in the spirit of it, like it was probably envisioned by the makers? Thats why I think things like this are never picked up in Dice/EA testing, the people who play do so in the spirit of the game rather than the Win At All Costs type that play it in the public.

                Comment

                • jimbob

                  #158
                  Re: Battlefield 2 v1.2 Patch Information

                  Originally posted by AlphaNut
                  It's also going to be impossible to attack people hiding behind sandbags...
                  hahaha somone isnt very inventive

                  Comment

                  • imported_Bossman

                    #159
                    Re: Patch 1.2 sounds great...

                    All the changes are good so stop whining. It's a good thing that Dice finally listened to the clan community and fixed all the stupid things like jump shooting and overpowered helicopters.

                    I'm also good that dolphin diving is gone because it just looks ridicously stupid when two good players are fighting. They are both prone jumping like crazy and shooting at the same time with perfect accuracy which just doesn't fit into a wargame.

                    Comment

                    • Kattspya

                      #160
                      Re: Patch 1.2 sounds great...

                      Originally posted by scott111
                      If you have a good chopper pilot, he can over-power everyone on the ground to such a degree, it really ruins the game. With all skill levels being equal, the chopper pilot will always place in the top two on the server.
                      Nope. It's true that ground forces will have severe problems taking down a skilled helo. But if you have the same skill on ground then I see 2-3 .50 cals opening up at the same time. I also see the very good pilots who will take down a wobbling helo in 1-2 passes. So if there is a very good fighter pilot on the server he will keep the attack helos in check if he want's to.

                      Comment

                      • Kattspya

                        #161
                        Re: Patch 1.2 sounds great...

                        Originally posted by Bossman
                        All the changes are good so stop whining. It's a good thing that Dice finally listened to the clan community and fixed all the stupid things like jump shooting and overpowered helicopters.
                        What clan community? I've yet to hear clans complain about planes and helos.

                        Comment

                        • Sir. Shpox

                          #162
                          Re: Battlefield 2 v1.2 Patch Information

                          Well now the enginner class is going to own. Time to practice using DAO-12.

                          Comment

                          • Moke

                            #163
                            Re: Patch 1.2 sounds great...

                            Originally posted by Kattspya
                            What clan community? I've yet to hear clans complain about planes and helos.
                            Yea... im gonna go with catvomit here... never heard anyclans complain of yets or helos (when talking clan competition)

                            Comment

                            • Kattspya

                              #164
                              Re: Battlefield 2 v1.2 Patch Information

                              Originally posted by Legli
                              Sounds all good, especially love the no more Bunny-hopping/dolphin diving.
                              And for those complaining about the choppers: Is it fair -in a GAME- that one thing that holds 2 people can cause so much havoc for an entire round? This isn't real life, its played to be enjoyed and having choppers of overwhelming death isn't much good. I mean it takes 3-4 Anti-tank rockets to kill them (Direct hits, which is hard when they are so skinny, move so fast and can go out of range fast), and about 2 shells and an overheating machine gun for a tank.
                              What game have you've been playing? Half-Life 2 SP?
                              2 AT rockets takes down a helo.
                              1 Tank round and 1+ seconds of Mgun fire.
                              2 Vodniks makes mincemeat out of a cobra in 4 seconds so I guess it's 8 if you're alone.

                              Comment

                              • Haas

                                #165
                                Re: Battlefield 2 v1.2 Patch Information

                                Is it my or not they didn't called bunny hopping at all??
                                They only say can't shoot while jumping and that is stupid and unreal.
                                It should be the same way as in counter-strike that you can't jump untill you die or kille your oponent. And shooting while jumping must be enabled but your accurcy must be almost zero. Herfore i quote some body (forget the name)
                                New tactict jump until the other one needs to reload then kill him.

                                It will be funny that everone starts to jump instead of shooting each other

                                But i'm glad the patch is coming because is lost intrest in bf2 since every addicts where owning me with there exploits and dolphins ****.

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