Battlefield 2 v1.2 Patch Information

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  • Him

    #136
    Re: Battlefield 2 v1.2 Patch Information

    Why not make it so players can not jump sideways? Bunnyhoppers could only jump toward/away from you, and if you're going to jump over something, you usually look in the direction of the obstacle.

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    • I-Kodiak-I

      #137
      Re: Battlefield 2 v1.2 Patch Information

      a few of these are good, but a few you could do anyway, like reloading while sprinting, to do this press R to reload then sprint and you reload while sprinting, very simple,. but this patch should be great, and should balance BF2 much more

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      • imported_UH60BHPilot

        #138
        Re: Battlefield 2 v1.2 Patch Information

        Lol, apollo I said that a while back :P . But this patch is really showing us who the noobs are and who aren't;

        "wtf is prone spamming"
        "wtf is dolphin diving"

        Lol, you don't need to know, you will see the differences in gameplay after the patch

        Comment

        • Rambo
          TBF FOREVER!
          • Aug 2005
          • 3022

          #139
          Re: Patch 1.2 sounds great...

          Ok somethings i was mistaken on and are now more clear thanxs SirAndrew

          SirAnrew can u please clarify this kick thing about saying noob or whore as was in the begining of this post, also i dive for cover alll the time(not constantly)but i straife and do those rolls and stuff but never had the chance to see what i look like to others.So is one dophin dive ,dolphin diving? :p .

          Finally this medic defib change will effect me because some times i can zap 2 to 3 people alive after they have noob`d there way into a ambush!

          The rest i am happy

          P.s Gimpy u treat people like that! and proper english wont save u from having no friends:) RATHER! tell the queen im sorry!CHEERIO GOOD CHAP!

          Comment

          • Eglaerinion
            Member
            • Apr 2006
            • 383

            #140
            Re: Battlefield 2 v1.2 Patch Information

            Originally posted by Jesse
            Noob rejoice, less skill required in BF2 after the next patch!
            You mean more skills. Noob behaviour like bunnyhopping and dolphin diving removed, number of missiles of helo's toned down so you need to be more accurate instead of spamming them, TV guided missile range shortened so that the pilot really needs to put his gunner in a good position to get that kill. AA missiles more accurate (they were a farce) so that flyboys finally need some skill and can't live through a map without a death because there is nothing to challenge them (even a tank shell won't stop a helo in the current version). Increased accuracy and strength of some weapons, is all about spotting someone first to get the kill instead of taking half a mag and than killing someone.

            Comment

            • jimbob

              #141
              Re: Battlefield 2 v1.2 Patch Information

              Originally posted by freefall
              Theoretically it makes sense with the "no shooting while jumping" to get rid of the bunny-hoppers. But I think it brings up a problem. For example if a enemy is hiding behind some sandbags I was jumping over them and shooting the guy. Now I´m done for because he has the advantage to shoot sooner till I´m on the ground again...:hmm:
              you see this as a problem? have you fired a gun standing let alone try to do it while JUMPING!!! hehehe the whole concept (except with a low calibur pistola and good balance lol) is proposterous... this is an awesome change to the game :) now you will have to use nades or flank - far more logical and believable...

              Comment

              • AlphaNut

                #142
                Re: Battlefield 2 v1.2 Patch Information

                It's going to be very hard to engage those insta-proning g36c's, and grenade spammers with the shot guns after the patch...
                It's also going to be impossible to attack people hiding behind sandbags...
                Making it not possible to shoot while jumping will not solve the bunny hopping issue imho.
                The rest of the patch looks very promising, however. I am looking forward to the day it gets implemented into BF2 :)

                Comment

                • Smiley_ie
                  Member
                  • Oct 2006
                  • 254

                  #143
                  Re: Battlefield 2 v1.2 Patch Information

                  Didn't do bunny hopping so this sounds good to me, hopfully i'll get more kills ? Id be an average pilot so id say id be getting my ass kicked when this patch comes out. Only the good pilots will surive this one but over all im happy with the changes there making. FIX THE FPS.

                  Comment

                  • Papi4baby
                    Member
                    • Aug 2005
                    • 1189

                    #144
                    Re: Patch 1.2 sounds great...

                    Well this about it, if they remove rockets, and also shorten the distance of the heli guided missile, and on top inprove the AA, guess what, there are going to be helicopters falling from the sky left and right, and i am a helo playing i love playing with the attack helo, i believe myself to be a rounded player, i'll play on foot and air, but the helo idea i dunno....

                    Comment

                    • =ITF=_Popeye

                      #145
                      Re: Patch 1.2 sounds great...

                      I think you will still be able to fire while parachuting, that isn't really "jumping". The "cannot shoot while jumping" fix is really meant to silence the noob toobers, bunny hoppers, and dolphin divers who are destroying this game at its very core.

                      Agreed, it will put all players that have exploited the above to be forced into an arena of fair play. Those types of players will still try to exploit any weekness that will give them an advantage, that is not what this game is about.

                      In the aspect of this GAME, the exploiters and cheaters there will always be. It's up to us as a community to beat them down with teamwork, strategy and skill. The latter is great, but without the two others we all will lose out of a great session of cyber war!

                      Comment

                      • PunisherUK

                        #146
                        Re: Battlefield 2 v1.2 Patch Information

                        Dolphin Diving LOL It looks hilarios. As for reducing the range of the TV missiles, well imo they should be improved.

                        Comment

                        • [3SA]D|Sgt.Colinloves
                          Member
                          • Sep 2005
                          • 894

                          #147
                          Re: Patch 1.2 sounds great...

                          confusion over topic names......so I will state again

                          Helicopter now carry 8 missiles rather than 14

                          This aint good. Most miss anyway. Wot else you gonna take from the attack chopper pliot? Seems like everyone will wanna be a gunner and no one to fly it. Everyone knows that the gunner is the winner of the attack chopper. Gotta give the pliot something to use.

                          - TV-Guided missile now have a shorter range

                          I think the range is short anyway, based on wot you can see (which aint alot)

                          - Hit points on all air vehicles has been reduced

                          Wrong, wrong wrong !. Its getting stuff to hit it thats the problem. The plane aint that armored up. Its the problem of hitting the sod.


                          - AA missile lock has been improved

                          Great !!! -- I like this one. Much needed

                          - Support kits have had their primary weapons adjusted for accuracy
                          - Sniper kits have had their primary weapons adjusted for accuracy
                          - Anti-Tank kits have had their primary weapons adjusted for accuracy

                          I can hardly get a one shot kill with a sniper. But I aint a skilled sniper. Others are. I aint got a problem with it. Accuracy improvment for a sniper will just make the noobish of noobs take you out with one shot. Thats gonna be bad, very bad.

                          - "Dolphin Diving" is no longer possible

                          Great. not that I see it much. BUT. are you telling me I cant dive over a wall anymore??? - I enjoy doing my rambo moves. Looks good in my minds eye. Dont take that away from me !!!!!!!!

                          - Players can no longer jump and shoot at the same time

                          Again, a bad answer to the bunny-hopping mob. They are many, many reasons to jump and show without being a bunny-hopper. Doing this is NOT the answer. Keep in the jupming and shoot.....we can deal with these hopping fools anyway.

                          - "Prone Spamming" is now fixed

                          Never seen it. sounds ok, I guess

                          - "Sprint exploit" is now fixed

                          Not sure about this. If it means that getting from one side of the map to another is gonna take longer, then its bad.

                          - Reload while sprinting has been enabled

                          wow - big diference. Its not something to kick and scream about, is it?


                          It seems like this patch is really gonna mess with the gameplay and create more problems. I think that maybe this could split the communitiy. From the looks of this patch so far, I dont think I will upgrade. I seems that to stop the bunny-hoppers diving lot, we have to completey loose alot of stuff. - Somehow I can reate this to the war on terror.......that aint good either.

                          Get wargimp over to EA and stop the madness!!

                          Comment

                          • scott123

                            #148
                            Re: Patch 1.2 sounds great...

                            Originally posted by papi4baby
                            Well this about it, if they remove rockets, and also shorten the distance of the heli guided missile, and on top inprove the AA, guess what, there are going to be helicopters falling from the sky left and right, and i am a helo playing i love playing with the attack helo, i believe myself to be a rounded player, i'll play on foot and air, but the helo idea i dunno....
                            Glad you like flying the helo, but the reality is it is over-powered, and needs to be reduced. Personally, I think they have waited WAY too long to do this.

                            If you have a good chopper pilot, he can over-power everyone on the ground to such a degree, it really ruins the game. With all skill levels being equal, the chopper pilot will always place in the top two on the server.

                            My opinion is make it easier to take down the chopper. Make the SAMs work like they should, make the AA work, and give the anti-tank guys more power, range, and accuracy. Make it harder to be so dominating as a chopper pilot, that seems like a better solution. I'd rather shoot down the chopper more often, rather than take ammo away from him.

                            Still happy with the reduction; I suspect Dice determined that it was the best way to resolve the over-powered chopper problem.

                            Comment

                            • [3SA]D|Sgt.Colinloves
                              Member
                              • Sep 2005
                              • 894

                              #149
                              Re: Patch 1.2 sounds great...

                              How about fixing the times for some of these ribbions/medals eh??

                              400 hours in a chopper thats gonna now get blown out of the air within 5 seconds.... come on EA.... stop taking the drugs !

                              Comment

                              • David Champion
                                Member
                                • Apr 2006
                                • 469

                                #150
                                Re: Battlefield 2 v1.2 Patch Information

                                Happy Day!

                                Hope this includes improvements to BF2:SF as well

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