Battlefield 2 v1.2 Patch Information

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  • Him

    #226
    Re: Battlefield 2 v1.2 Patch Information

    Originally posted by -=wKa=-Sauron
    LOL at the nubs in this thread. I'm betting the ppl who are happy about getting rid of "dolphin diving" and "bunny hoppers" are the ones that always get pwnd by those tactics. Now you will need less skill to hit someone, because they are unable to evade.
    Because the developers clearly intend people to use exploits - in a virtual world where it is difficult to emulate or program our universe down to a hair efficiently - as their main combat and evasion tactics...

    Now you will need more skill to evade.

    Comment

    • imported_Lude

      #227
      Re: Battlefield 2 v1.2 Patch Information

      Funny how we have to adapt to your jumping/shooting/diving tactics... but you guys can´t adapt to the a more realistic fighting tecniques...

      IF you are good players then these are just minor changes.

      But whatever, good patch by Dice.
      And you can jump all you want, i´ll be firing like i always and do in BF2/FH, crouch position aiming properly.

      And whoever says that jumping and firing will not knock you down, then try it, but becarefull with your legs/feet, they usually suffer the most on these situation, and remember: you have your biggest blood vessel on your legs, so you can actually die if you do this kind of stunts, for some reason in the army they teach not to try this...

      Prone spamming is jumping while you are proned, i remember seeing this in all it´s ridiculous form in a BF2 movie, the player actually jumps 1, 1.5 meters in the air always in prone position...

      But whatever, keep jumping...

      Comment

      • Ashram

        #228
        Re: Patch 1.2 sounds great...

        Originally posted by Wargimp
        :laugh:
        You might be amused to know, I put in an offical application to both EA and Dice last night.

        I'm not holding my breath tho... EA's hiring policy is slightly worse than their customer support.

        They value sycophants over talented folks.


        I'm sure I speak for many when I say Good Luck. Hope you get in, then perhaps this game, and any future incarnations can start heading towards a positive direction.

        Should you infiltrate, we demand early info on all future patches and projects.

        Good Luck

        Comment

        • DrunkenPirate
          Ascended
          • Mar 2005
          • 4210

          #229
          Re: Battlefield 2 v1.2 Patch Information

          Mrged threads.

          Comment

          • RiverStyx

            #230
            Re: Battlefield 2 v1.2 Patch Information

            I am a bunny hopper and dolphin diver and I am glad that they are doing away with it. It's annoying to have to do to be able to compete.

            Comment

            • imported_bigpappa
              Member
              • Oct 2006
              • 2159

              #231
              Re: Battlefield 2 v1.2 Patch Information

              Originally posted by wbcninjaofmist
              Wow you actually read all that? sheesh that guy shouldve just published that thread and put a hard cover on it.

              Off topic doesnt fit your misplaced remark with almost 300 posts, ignorant would be more precise

              Comment

              • Terroser

                #232
                Re: Battlefield 2 v1.2 Patch Information

                :laugh: I was thinking you can't shoot if you are jumping
                so it's not totally waterproof ! if they say you can't shoot if you are jumping

                ahha I see already more avaible bunny hop tackticks and bunny hop c4 specailist and other stuf!!

                I will just adept with this new patch !

                But de heli's are ****ed up! just 8 rocket's and shorther t.v guided rockets

                Comment

                • Alcorr

                  #233
                  Re: Battlefield 2 v1.2 Patch Information

                  Look, im not a nade wh0re or anything but no firing while jumping is stupid. If you want realism we can make realism (and then no firing while jumping would be realistic) but this game isn't about realism.

                  No bunny hopping and no prone spamming = good. No dolphin dive = good.

                  Although I rarely fly in the helos, I don't like what they've done to them.

                  From 14 to 8 missiles? Why? Most attack chopper pilots are always having to go back and reload often enough, why make that their permanent job now?

                  Missile code/lock improved/fixed? I hope so...

                  Less armor/hp? Good change, that is, if they didn't fix the missle code which they said they have.

                  TV guided missiles range reduced? Why? I see no reason for this, and the example someone gave about the essex is kinda stupid. You should be able to get a missile lock from further than he can fire his tv guided missile, and if you can't then the missle lock range for the essex should be increased.

                  Comment

                  • BurntStar

                    #234
                    Re: Battlefield 2 v1.2 Patch Information

                    I think instead of not being able to shoot while jumping, they should just make it a lot less accurate.

                    Comment

                    • -=wKa=-Sauron

                      #235
                      Re: Battlefield 2 v1.2 Patch Information

                      I think I just said that ^^^. And if you think jumping and shooting / dolphin diving is an exploit ur and idiot. I would say being able to get into a wall and shoot out while not being able to get shot would be an exploit.

                      Comment

                      • machstem

                        #236
                        Re: Battlefield 2 v1.2 Patch Information

                        So, I doubt many people will read this, since there are over 230 replies, but here are my two cents:

                        - I am a big attack heli and jet fan. In my opinion, it is what sets this game apart from every other generic FPS game out there. I agree, if you are in a bomber, and are a great pilot and can avoid fire, then you will own the skies. The ground AA should be more effective.

                        - I don't think they should be dumbing down the attack helis. If anyone has seen me fly one, they will know I can avoid most everything, except for jeep guns. Increase the accuracy or how the AA hits, and that would solve most of the problems.

                        I agree with a previous statement that DICE is making this game more and more infantry based: it is not what got me attracted to the BF series. Please don't screw it up.

                        As for the guy who keeps mentioning working for DICE, move to Canada, in my home-town, I have been to their office. It's pretty small, and I don't understand how they can possibly test anything there. Oh well.

                        All the infantry stuff doesn't concern me, I'm really OK with the bunny hoppers and grenade launchers, I manage by having more skill. Make it so that infantry has a chance against the jets, and things will be OK.

                        Once again, as much as some of you LOVE the infantry based maps, hence the SF expansion, I am in this game for the large levels, variety of jets and helicopters. I ask, again, please don't ruin it for us.

                        I really like the SF expansion, I just hope this patch will resolve the low FPS in SF and not BF2 orginal.

                        Some things not mentioned in their short list, which I think should be addressed:

                        - the red/blue name tag bug
                        - server browser bugs; add a filter, 0 servers show up. Deselect "Show Same version only", and everything pops up again...weird


                        Other than that, as someone else mentionned, I was getting used to how the game has transformed, I can kill a heli with a jet now, which I thought was impossible, but I found a way to hit them EVEN with their flares dropped. Has worked time after time for me. It never fails. It requires a little skill, but it's undeniable on how it easy it is...once you figure it out. I'll give you a hint: Don't run towards them with your missiles....hehehe

                        PEACE...btw, anyone want me to mention something to the Canadian DICE crew when I go for my next visit? :)

                        PEACE

                        Comment

                        • imported_fvbyfv

                          #237
                          Re: Battlefield 2 v1.2 Patch Information

                          Sauron "ur and idiot" too



                          Anyway I like these changes...all of them.

                          Comment

                          • Him

                            #238
                            Re: Battlefield 2 v1.2 Patch Information

                            Sauron, an exploit in this context is anything that is misused or an action that takes advantage of some vulnerability. In this case the vulnerability is the way the code was written to handle either collision boxes and stamina (bunnyhopping) or the rate at which one can go into and out of the prone position, as well as the collision boxes again (dolphin-diving).

                            Although I do not think of jumping and shooting at the same time as an exploit per se.

                            Comment

                            • Rambo
                              TBF FOREVER!
                              • Aug 2005
                              • 3022

                              #239
                              Re: Battlefield 2 v1.2 Patch Information

                              Did i read right? you wouldnt fire a shotgun while in the air because it would flip you pffffttt yeah if ya a noob and wieght 50 kg,a colt 45 would have simular kick(sort of) when i engie and im defending my flag and see some one i hide behind something, fire a shot to get his attention .He fire 5 at me but im coverd i then run straight at him(focused to run thru him)fire a shot at him (hit) he fires i jump (stillgoing at him) hes waisted all 30 rounds .Bang i let of a final one killing him(fired either in the air or just landing)

                              this is the only gun for this tactic because no need to aim so much:p

                              Imagine runing from the cops(how fast can u run,can u jump a 6ft fence without touching it?)well add this: these cops have a TANK and they dont want to talk to you they want to kill you! and have assault riffles:cry:

                              just emagine what is possible(dolpin diving ,shooting while flying thru the air ect.... with your life on the line!

                              Comment

                              • imported_Raze

                                #240
                                Re: Battlefield 2 v1.2 Patch Information

                                I totally understand what suaron is talking about, but I also understand what most pubbers are talking about too.
                                I mainly play scrims and matches and taking away something I try to perfect everyday to pwn kind of suc_s... But this move seems unavoidable in which I'm going to have accept and move on. I guess this is for the best for EA as the majority of their customers are pubbers.
                                Basically I'm saying, the top team players will need to learn not to cry over split milk and move on.

                                GL

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