There is a new update posted today over at the <a href="http://www.battlegroup42forum.com/" target="_blank">BattleGroup 2</a> mod website. They have some new statics to show off as well as a new weapon ingame. Here's what they had to say:<blockquote>Welcome to another update! Our static modelers are working at a great pace and we have a bunch more to show off this week, this time from both Smig and [BG]Geronimo|Ger. The scenes, as usual, were made by Benseras. We also have another firearm to show off.<p>First up, we have some large crates. You can expect to see these liberally sprinkled throughout our maps. Next up is a lumber pile, an individual log, and some small boxes. All will make great cover to lie prone behind and give someone a nasty surprise. Last, but certainly not least, we have a new firearm ingame that has its own custom animations and sounds, the MP-40!</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/BG2Statics1.jpg"><img src="/news/images/thumb_BG2Statics1.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/BG2Statics2.jpg"><img src="/news/images/thumb_BG2Statics2.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/BG2MP40.jpg"><img src="/news/images/thumb_BG2MP40.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/BG2MP40Ingame2.jpg"><img src="/news/images/thumb_BG2MP40Ingame2.jpg"></a></center><br>Another very nice update from the BG2 team. To check out all of the new images, head on over <a href="http://www.battlegroup42forum.com/" target="_blank">here</a>.
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BattleGroup 2 Mod Update
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Re: BattleGroup 2 Mod Update
by DesertRat:Yeah, it does look weird
I guess if Lobo has not mention it - you probably would not have recognized it.
BTW it can be fixed very easy
Any comments to the Skin or the Statics ?
Some kind of productive critiscm...
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Re: BattleGroup 2 Mod Update
Sorry for my late reply - i forgot my password lol.
Battlegroup2 will be a (nearly) total custom(anmations,models,skins,skyboxes...) Battlefield2 modification with an eye to "teamwork" and "historical accuracy".
We are still in progress and have a lot of work to do - some things are not decided yet finally (weapon classes/penetration) we have to check our hole mod during first beta testing.
We want attract a lot of new members with BG2 and you can expect that it will be different in some ways to BG42 (if you ever played it) what you allready can see.That comes also cause of a lot of new members wich are now developing BG2 (me,too).
So we hope to see you and a lot of other guys playing with us
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