Surreal II Mod Update

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Surreal II Mod Update

    There is a new update posted today over at the <a href="http://surreal.totalbf2.com/news.html" target="_blank">Surreal II</a> mod website. They are in need of some assistance as well as have some new media to show off. Here's what they had to say:<blockquote>I'm looking for someone to take over all PR duties for "Surreal". Preferably with experience in this area along with good public relations skills and ideas. I'd prefer someone of a mature age but this isn't essential. It wouldn't hurt if your a Surreal fan either.<p>We're still on the lookout for a mapper to join the team, full time. But we're also extending an invitation to the mapping community as a whole. If your tired of bf2 maps and fancy trying something different, if you have an idea for a "Surreal Map" let us know. If we like your idea we'll create whatever it is you need to make it. Let the imagination run wild and let us know.<p>We've been a little quiet lately but not idle. Here's a selection on countryside "style" static's. I've been trying to master the map editor and being honest not to well, lol. I also have to admit to needing more practice with buildings as well. But bear with me I'll get better.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/screen00085.jpg"><img src="/news/images/thumb_screen00085.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/screen00568.jpg"><img src="/news/images/thumb_screen00568.jpg"></a><br><a href="http://www.totalbf2.com/images.php?img=news/images/screen007.jpg"><img src="/news/images/thumb_screen007.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/screen01049.jpg"><img src="/news/images/thumb_screen01049.jpg"></a></center><br>Be sure to contact the team if you can help. To learn more about this mod, visit their site <a href="http://surreal.totalbf2.com/news.html" target="_blank">here</a>.
  • tf0t

    #2
    Re: Surreal II Mod Update

    its looking good so far, hopefully i see more stuff from them...


    by the way, spawndemon, where in phoenix do you live? i live in glendale...

    Comment

    • Sir. Pxl_Buzzard
      Member
      • Apr 2007
      • 134

      #3
      Re: Surreal II Mod Update

      darn, only one new car.

      Comment

      • Spawndemon
        Member
        • Oct 2005
        • 6015

        #4
        Re: Surreal II Mod Update

        Originally posted by krizzle
        its looking good so far, hopefully i see more stuff from them...


        by the way, spawndemon, where in phoenix do you live? i live in glendale...
        I live in Ahwatukee, which is part of the east valley.

        Buzzard - I'm sure they'll be adding in some more cars soon. :)

        Comment

        • BIFF EXPLODER
          Member
          • Jul 2007
          • 1136

          #5
          Re: Surreal II Mod Update

          GENERAL LEE!!!!! damn gotta love the car and the TV show

          Comment

          • cheeseontoast

            #6
            Re: Surreal II Mod Update

            The charger isn't new, it was the first civilain car we added. Its in the pics simply because i was using it to test and fix the new car physics and the new nitro booster all our civilian cars will have.

            We have plans to bring over our V8 car from bf42, (see site, bf42 version for pics) once I get it sorted out. We also have a very special car in the pipeline, created by our new modeller Brian.

            Comment

            • Diablokruse

              #7
              Re: Surreal II Mod Update

              Very cool!

              Comment

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