<a href="http://www.bf-korea.de/">Battlefield: Korea</a> released some great work in progress renders. Battlefield: Korea covers the Korean War during the 1950 to 1953, a topic largely left untouched by mod teams and game developers.<p><center><a href="http://www.totalbf2.com/images.php?img=news/images/tm46.jpg"><img src="/news/images/thumb_tm46.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/t34-2.jpg"><img src="/news/images/thumb_t34-2.jpg"></a></center><br>Battlefield: Korea is also looking for experienced coders, animators, and mappers, so if you're looking for a job, don't hesitate to contact them. Check out all the screenshots on their <a href="http://www.bf-korea.de/">front page</a>.
Battlefield: Korea Mod Update
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Re: Battlefield: Korea Mod Update
omg so about friggin time!!!! in a sense i'm cheesed cause sum1 else beat me to it.... i always thought that BF korea would be dice's next attempt at previous history - without having to go to ww2 again...
nice work - as somone else said, turn down the reflective value of the tank surfaces... way too shiny...
any1 up for snapping off commies or imperialist scum?
oh yeah
looking forward to some hilly to the extreme maps in this mod...
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Re: Battlefield: Korea Mod Update
We are sorry for the renders, but we're modeling and rendering with gmax. Because, for German pupils like us, 6000$ for 3dsmax is a bit, but just a bit, too expensive. And the buggy Gmax renderer has no function to make unshiny renders, or even to show bump maps.
And for those of you, whom can't speak German, there is of course an international site. www.bf-korea.com
Searching at the Info-section in "Weapons" makes you find also some more pictures, like BAR, DP1928, and other stuff.. you have sometimes to scroll down a bit to find the pictures.
Edit: at the international Site, you'll find some of those older pics in the news under the wip-shots.Comment
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Re: Battlefield: Korea Mod Update
_Bleed_to_Death, we don't work with pirate software. Is there a way to create a mod without using illegal programs? yes it is! And i don't care if the community is looking forward perfectly rendered models, because I care about how this model might look ingame, not in Star Wars, Shrek or any other movie.
I don't want to get criminal because the tanks look shiny! My big brother already got to pay ~2000$ because he had illegal mp3s,... what to pay if you use an illegal 6000$ program?!
When we get the models ingame, we will make ingame shots. That's the only thing that counts!Comment
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