The <a href="http://battlegroup42.com/">BattleGroup2</a> mod team chimed in with an update.<br><blockquote>In this update, we're showcasing more sidearms that will be used in the first release. First, we would like to welcome Gibbage to the development team. Gibbage, as some of you may know from his work on the IL2 series of games, has also done work for the History channel by creating airplanes for their programmes. He has already modelled a plane for us which looks very well done and is completely compatible with BF2. Expect Battlegroup 2 to have some extremely accurate and well detailed planes because of his skills.</blockquote> <center><a href="http://www.totalbf2.com/images.php?img=news/images/tt33screen7sj_700x525.jpg"><img src="http://www.totalbf2.com/news/images/tt33screen7sj_150x113.jpg" alt="Battlefield 2 News Image" > <a href="http://www.totalbf2.com/images.php?img=news/images/nagantrevolver8zg_700x525.jpg"> <img src="http://www.totalbf2.com/news/images/nagantrevolver8zg_150x113.jpg" alt="Battlefield 2 News Image" ></a></center><br>Check out their full update <a href="http://www.battlegroup42forum.com/">here.</a>
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Re: BattleGroup2 Update
Don't worry, we feel your concerns and it is being updated with more than news :0
As for the custom animations, if you can find a video of someone reloading a nagant 1895, then that is how it is reloaded ingame (which is basically why we're only giving it to the sniper to reduce headaches).
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