Red Crucible Mod Update

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  • [7ID]B|REC.Ace101

    #1

    Red Crucible Mod Update

    The <a href="http://rcmod.totalbf2.com/news.html" target="_blank">Red Crucible</a> mod website has been updated recently with two brand new renders of the T-80BV. Check out the awesome renders below:
    <blockquote>Hello and welcome back to another Red Crucible Mod update! We are really proud to unveil or T-80BV Soviet main battle tank! This monster has some of the latest on board equipment, including the capability to fire anti tank missiles through it's 125mm gun tube! The T-80BV also has ERA (explosive reactive armor) mounted on the outer surfaces. This special armor defeats most anti tank missiles and provides some defence from enemy tanks.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/tak1big.jpg"><img src="http://www.totalbf2.com/news/images/tak1small.jpg" alt="Battlefield 2 News Image"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/tak2big.jpg"><img src="http://www.totalbf2.com/news/images/tak2small.jpg" alt="Battlefield 2 News Image"></a></center>
  • Sir. SashDaMan

    #2
    Re: Red Crucible Mod Update

    I'm liking what i'm seeing! Is that the Russian Tank?
    It's looking great guy keep it up!

    Comment

    • Munchies

      #3
      Re: Red Crucible Mod Update

      Awesome! ony one question, how will the guy swing the turret a full 360 with those fuel tanks blocking the way ? :O

      Comment

      • `danny

        #4
        Re: Red Crucible Mod Update

        Very nice job on the t-80 rc team, keep up the good work!

        Comment

        • psycho_sy

          #5
          Re: Red Crucible Mod Update

          woot woot ! that looks awesome :) i guess raise the gun tube to counter the 360 rotation

          Comment

          • GI_JOEJK

            #6
            Re: Red Crucible Mod Update

            Originally posted by Munchies
            Awesome! ony one question, how will the guy swing the turret a full 360 with those fuel tanks blocking the way ? :O
            I don't think it will be able to swing 360, just like the DC T-72 tank, we'll see.

            Also, the commander's MG is controled from inside the tank, user is not exposed to snipe fire. Thats how it is used in RL...

            Comment

            • Wreck0

              #7
              Re: Red Crucible Mod Update

              *thumbs up* Looking forward to this mod. Anyone know what all those little boxes around the turret are?

              Comment

              • DoubleVee

                #8
                Re: Red Crucible Mod Update

                Originally posted by Wreck0
                *thumbs up* Looking forward to this mod. Anyone know what all those little boxes around the turret are?
                Special armor?...btw, the tank looks awesome, keep it up:)

                Comment

                • Munchies

                  #9
                  Re: Red Crucible Mod Update

                  Reactive armour.

                  Comment

                  • Wooly_Bully

                    #10
                    Re: Red Crucible Mod Update

                    That is a really nice model/skin, good job Joejk.

                    Comment

                    • jdogg88-Fed

                      #11
                      Re: Red Crucible Mod Update

                      Originally posted by Munchies
                      Awesome! ony one question, how will the guy swing the turret a full 360 with those fuel tanks blocking the way ? :O
                      lol good question

                      Comment

                      • imported_Splinter

                        #12
                        Re: Red Crucible Mod Update

                        The skin (especially the green coloured parts) needs more "ooomph". A little basic, thus making it bland. Very nice model although.

                        Comment

                        • GI_JOEJK

                          #13
                          Re: Red Crucible Mod Update

                          We need to see it in the engine before we decide to add "ooomph" to it. What ever "ooomph" means.

                          Comment

                          • DoubleVee

                            #14
                            Re: Red Crucible Mod Update

                            Originally posted by Munchies
                            Reactive armour.
                            Explosives Reactive Armor, smartass...

                            Comment

                            • Swift_Striker

                              #15
                              Re: Red Crucible Mod Update

                              out of curiosity what's the tri count on that tank? Looks great btw.

                              Comment

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