First Strike v1.1 Patch Released

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    First Strike v1.1 Patch Released

    As promised, the First Strike mod team is back today with the release of their v1.1 hotfix. Take a look:
    Let me begin by saying thank You to all of you who have given us kind words and encouragement as well as criticism. We take those very seriously as a team and we have been working hard the last few days to bring you a patch to fix up some of the critical errors going on. So keep bringing the feedback and see you in the Galaxy!

    Below is a changelog of what will be included in Version 1.1:

    -Server overhead has now been reduced so your servers will run much smoother
    -CTD bugs: We have eliminated several major ones but there may still be more. Any feedback is welcome if your server crashes
    -Memory Leak has been fixed
    -Some scopes have been improved for visibility
    -All maps have been optimized more for better performance
    -Mos Espa minimap is now accurate and includes a pushmap indicator to show players which flags can be taken and in what order.
    -Various visual details have been improved as well as other minor fixes
    -Various wallhacks addressed for all Endor rocks as well as some Mos Espa buildings
    -Escape from Hoth Beacon radius doubled
    -Mos Espa Assault landspeeder fixed for some errors as well as increased armor and improved camera visibility while gunner is operating the gun
    -Rebel trooper uav droid recoded to be like the imperial version
    -EMP is more effective now
    -Anti Spawn Camp under ISD hanger

    Download Here - First Strike v1.1 Patch (Client)
    Download Here - First Strike v1.1 Patch (Server)

    To learn more about the FS mod be sure to visit here. If you have yet to download the full client, grab it here.
  • tonks950

    #2
    awesome, thanks guys

    Comment

    • Kiemo7

      #3
      thanks

      Comment

      • Dtneter
        Member
        • Jul 2007
        • 1158

        #4
        yaay im downloading this now after im done im gonna do some school and install and play :P

        Comment

        • Mr.Guybrush II

          #5
          A few tips for yous to get started :)

          1) Regardless of your other settings, make sure your viewdistance is 100%

          2) If no servers are showing up on the online list press the Advanced tab, deselect everything but "same mod" and hit "update list"

          3) If you cannot see floating icons for capital ships or the nav point on hoth space, press the left Alt key.

          4) Crashes should be rare ingame now, if you still experience constant CTD'n try reducing your graphics (lighting/shadows is mostly the killer in FirstStrike). If you're experiencing server crashes, please report on our helpdesk forum.

          5) Singleplayer does not work in v1.1. We do however have a seperate singleplayer minimod being created: http://www.firststrikemod.com/fsforu...ic.php?id=5612

          Thanks for your support guys, we appreciate all feedback good or bad.

          [FSDev]Mr.Guybrush

          Comment

          • *FMJ*Power
            Gunny
            • Jan 2006
            • 1259

            #6
            excellent news, now if we could just remap the thrusters to something other than left shift, that would be perfect.

            Comment

            • [FSDev]Preacher

              #7
              you mean the boost? you can re-map it, you have to do it manually in the profile. < btw this is DICE's fault not ours, none of their air vehicles have a boost (but the code remains fromBF2) but since there Air vehicles don't boost theres no remap ability in game and thus you have to manualy edit the profile controls.con

              however if you don't want the hassle of doing that yuo can always Double tap forward :)

              Comment

              • Merlin
                Member
                • Apr 2007
                • 861

                #8
                What vehicle has boost on it? I didnt know there was such a thing.

                Comment

                • Mr.Guybrush II

                  #9
                  I believe its as follows Merlin;

                  Speedboost:

                  Ground:
                  -Speederbike
                  -Landspeeder
                  -Speeder Transport

                  Space:
                  -Awing
                  -Xwing

                  Any other questions please post :)

                  [FSDev]Mr.Guybrush

                  Comment

                  • Woodrow

                    #10
                    A big thanks to DS_Imperial and crew for their testing assistance, and also to mach10 for helping us clear up the memory leak issues!

                    Comment

                    • Chaos_Marine

                      #11
                      Can't get the patch to work, it hangs around 20 and gets stuck, have to abort then repatch, but it says you do not have first strike installed so i hit ignore and go thru the process again, after 3rd attempt it finishes.

                      Here's the coding from the log file

                      [10/03/2007 23:26:41] Success Patch started: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\patch1.0-1.1.exe
                      [10/03/2007 23:26:41] Success Patch engine version: 1.0.0.0
                      [10/03/2007 23:31:19] Success Patch started: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\patch1.0-1.1.exe
                      [10/03/2007 23:31:19] Success Patch engine version: 1.0.0.0
                      [10/03/2007 23:38:54] Success Patch started: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\patch1.0-1.1.exe
                      [10/03/2007 23:38:54] Success Patch engine version: 1.0.0.0
                      [10/03/2007 23:40:37] Success Patch started: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\patch1.0-1.1.exe
                      [10/03/2007 23:40:37] Success Patch engine version: 1.0.0.0
                      [10/03/2007 23:40:37] Notice Configuring More Info file.
                      [10/03/2007 23:40:37] Notice Showing Welcome dialog.
                      [10/03/2007 23:40:39] Notice Showing Progress dialog.
                      [10/03/2007 23:40:39] Notice Searching for target folder.
                      [10/03/2007 23:40:39] Notice Analyzing folder from command line: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\patch1.0-1.1.exe
                      [10/03/2007 23:40:39] Notice Analyzing source folder: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\
                      [10/03/2007 23:40:39] Success Target folder found: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\ai\aidefault.ai
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\ai\aidefaultmultiplayer.ai
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\ai\aidefaultstrategies.ai
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\ai\aidefaultstrategiesadd.ai
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\ai\autocontrollers.ai
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\ai\botnames.ai
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\battle_of_taloraan\ar chive.md5
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\battle_of_taloraan\cl ient.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\battle_of_taloraan\se rver.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\encounter_at_mos_enth a\archive.md5
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\encounter_at_mos_enth a\client.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\encounter_at_mos_enth a\server.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\endor_strike_team\arc hive.md5
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\endor_strike_team\cli ent.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\endor_strike_team\ser ver.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\escape_from_hoth\arch ive.md5
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\escape_from_hoth\clie nt.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\escape_from_hoth\serv er.zip
                      [10/03/2007 23:40:39] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\tatooine_mosespa\arch ive.md5
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\tatooine_mosespa\clie nt.zip
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\levels\tatooine_mosespa\serv er.zip
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\localization\strings.csv
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\effects_server.zip
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\kits_server.zip
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\staticobjects_server .zip
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\vegitation_client.zi p
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\vehicles_client.zip
                      [10/03/2007 23:40:40] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\vehicles_server.zip
                      [10/03/2007 23:40:41] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\weapons_client.zip
                      [10/03/2007 23:40:41] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\objects\weapons_server.zip
                      [10/03/2007 23:40:41] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\python\game\gamemodes\funk.p y
                      [10/03/2007 23:40:41] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\python\game\gamemodes\gpm_cq .py
                      [10/03/2007 23:40:41] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\common_client.zip
                      [10/03/2007 23:40:41] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\common_server.zip
                      [10/03/2007 23:40:42] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\menu_client.zip
                      [10/03/2007 23:40:42] Skipped Unrecognized MD5 - no patch for file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\sound_client.zip
                      [10/03/2007 23:40:42] Success Backed up file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\sound_server.zip -> C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\_vpe_rollback10 \sound_server.zip.bak
                      [10/03/2007 23:40:42] Success File patched: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\sound_server.zip
                      [10/03/2007 23:40:42] Success Backed up file: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\std_archive.md5 -> C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\_vpe_rollback10 \std_archive.md5.bak
                      [10/03/2007 23:40:42] Success File patched: C:\Program Files (x86)\Electronic Arts\Battlefield 2142\Mods\FirstStrike\std_archive.md5
                      [10/03/2007 23:40:42] Success Removing rollback file: C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\_vpe_rollback10 \sound_server.zip.bak
                      [10/03/2007 23:40:42] Success Removing rollback file: C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\_vpe_rollback10 \std_archive.md5.bak
                      [10/03/2007 23:40:42] Notice Showing Completed dialog.
                      [10/03/2007 23:40:44] Success Patch successful.
                      Try to play online but it crashes 20&#37; thru optimizing shaders.

                      this is the second time after reinstalling first strike that this has happened.

                      Comment

                      • [FSDev]Preacher

                        #12
                        you don't happen to have XP 64 do you?

                        nearly everyone that's had trouble with teh patcher has XP 64

                        Comment

                        • Chaos_Marine

                          #13
                          yes i do unfortunately, installed bf2142 in the x64 program files directory, and had the above issue, trying it in the normal program files directory, hopefully it works as ive completely uninstalled bf2142.

                          Had the same porblem with the conflict 1.24b patch, it just wouldn't install til they brought out version 2.0.

                          unfortunately it didn't work, patch hung on 27 of 38 looks like it's gonna have to be version 1.0

                          oh well so much for 1.0 no populated servers are running it. Nice mod shame i can't use it.

                          Comment

                          • nadicus

                            #14
                            Excellent work to all those involved. Enjoying it more and more each day.

                            Comment

                            • Csakip

                              #15
                              The 1.0 was unplayable on my comp (1-3 FPS) but with the hotfix it runs smooth... Really good SW feeling overall. Maybe the weapons are a bit uniform but maybe later I will get used to the difference.
                              Absolutely great work. I especially like about space maps that you don't get that "here's where you have to shoot to hit the moving enemy" reticule.

                              Comment

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