First Strike Hotfix on the Way

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  • PainBy

    #16
    I think Encounter at Mos needs a bit more light as I always find myself stuck againt a wall or something in complete darkness...:p

    Health bars over ships is just stupid, how could you possibly see how many hits an enemy ship can take.

    I haven't figured out how to use the mounted machineguns yet, is it a bug or am I just stupid? :hmm:

    Other than that, awesome mod!! It way more entertaining than regular BF, a lot more action and teamwork is what i've seen so far.

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    • [FSDev]Preacher

      #17
      well if my screenshots are Dark, that tells me one thing :)

      your screen settings are too dark.

      The reason i sound so valid in my claim is that i ran my Monitor and GFX card through Nvidias, Brightness and Contrast settings, that comes with the Nvidia Drivers.

      That told me how to set up my computer for optimal brightness/contrast.

      So if your screen is even showing My screenshots as too dark, then I am sorry to say but you need to lighten up your screen, again I would suggest if your an Nvidia user, to adjust both your monitor and your GFX card's brightness contrast and Digtal Vibrancy details to teh recommended way Nvidia states.

      the Nvidia brightness guide tells you exactly what you have to do step by step.

      It's worth doing because you know your then seeing everythign as it was meant to be seen.

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      • Solarium

        #18
        HOTFIX UPDATE FROM TODAY:



        Hey guys, I want to give you an update on the hotfix. We were ready to wrap it up last night and send to everyone but we discovered a last minute bug that could potentially be bad. So I want to apologize for the delay but I wanted to let you know we are still working on it and I will update this thread as we make progress. Stay tuned and thanks for your patience!

        Blitz


        So hang in there people, shouldn't be too much longer for the fix (which fixes a lot of stuff)



        Further Update:

        Another quick update, we are yet again building the final compiled package for you guys since we feel comfortable with the bug resolution. Stay tuned for an update on the actual release of the files. Thanks for your understanding, you guys rock

        :yay:

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