Call of Duty: Black Ops Surprise Update

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Call of Duty: Black Ops Surprise Update

    A rather surprising update for Call of Duty: Black Ops on the PC was just released tonight through Steam. Changes? Changes?! Sure, here you go.

    -Added support for mods in preparation for the upcoming tools release.
    -Addressed various MP & Zombie exploits.
    -Improved memory utilization in MP.
    -Improved DLC filter in server browser – you can now hide any servers running content you do not own.
    -Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
    -Address some cases in which player could not receive Zombie invites.
    -Replaced RPG with Grim Reaper in Gun Game Wager Match.
    -Fine-tuned napalm and bombing-run damage indoors.
    -Prevented rare invulnerability issue.
    -Demolition bombs can no longer explode and be defused at the same time.
    -Spy plane now activates in One in the Chamber in all cases.
    -The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
    -Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
    -Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
    -Improvements to Zipline functionality when viewed in Theater mode.
    -Settings from custom games are all cleared and no longer carry over from one custom match to another.
    -Nova gas will now affect players that are standing over their tactical insertion.
    -Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
    -Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.


    This is just preparation for the upcoming DLC release early next month.
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