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Required Counter-Strike: Source Beta Update Released

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  • Required Counter-Strike: Source Beta Update Released

    A rather large, required update for the Counter-Strike: Source Beta was just released tonight by Valve.

    - Fixed a memory leak in the dedicated server.
    - Fixed a problem that could cause the crosshair to expand briefly after the trigger is released.
    - Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread - only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior.
    - Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode.
    - Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior.
    - Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior.
    - Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies.
    - Fixed an issue that could cause KeyHintText to generate junk characters.
    - Prevented ragdoll spasm that could occur when using the jointeam command.
    - Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip.
    - Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload.
    - Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map.
    - Fixed mp_restartgame so that it resets MVPs as well as score and deaths.
    - Removed fun fact from achievements summary screen and associated playerblotter functionality.
    - Throttled warning messages for disabled achievements to no more than once every 60 seconds.
    - Made disconnect messages wrap so they don't get truncated.
    - Made kick / disconnect messages more legible.
    - Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders.
    - Made the 'X' that closes the achievements screen visible by default in 1280x720 resolution.
    - Fixed lock radar rotation option in the GUI. Setting this option now works.
    - Fixed a buffer overrun exploit that could be used to attack/crash servers.
    - Fixed a crash at startup when no sound emitter scripts were loaded.
    - Smoke grenades:
    -- fixed occlusion bug.
    -- made it bigger.
    -- reduced grenade elasticity.
    - De_Inferno
    --fixed known exploits and bugs.


    As noted, it's a required update. If you're in the beta, best get to downloading it now.
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