Did you hear that? A required update for Team Fortress 2 has been released just a short time ago. This update is required for all clients (obviously) and for all servers.
The usual is the par for this update. Start up Steam to grab the latest content, let the update run its course, jump in, and enjoy!
Engine:
- Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects.
Team Fortress 2:
- Updated CP_Coldfront
-- Added map to the default mapcycle and motd files.
-- Fixed a server crash issue related to increased maxplayer servers.
-- Fixed a couple Engineer building exploits.
- Updated the localization files.
- Improved the performance of the critboost particle effect.
- Fixed a server crash related to carrying buildings at round start.
- Fixed players picking up buildings before a round has started.
- Fixed an exploit where Engineers could create level 3 mini-sentries.
- Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects.
Team Fortress 2:
- Updated CP_Coldfront
-- Added map to the default mapcycle and motd files.
-- Fixed a server crash issue related to increased maxplayer servers.
-- Fixed a couple Engineer building exploits.
- Updated the localization files.
- Improved the performance of the critboost particle effect.
- Fixed a server crash related to carrying buildings at round start.
- Fixed players picking up buildings before a round has started.
- Fixed an exploit where Engineers could create level 3 mini-sentries.
The usual is the par for this update. Start up Steam to grab the latest content, let the update run its course, jump in, and enjoy!