The hits just keep on coming. A new update for the Counter-Strike: Source beta was also just released.
The drill, you know it.
Counter-Strike: Source Beta
- Fixed "wade" water sound not playing correctly on maps like Chateau.
- Updated the scoreboard:
-- Fixed to scale correctly in 5:4 resolution.
-- Fixed so it can be closed during intermission
-- Reduced font size to accommodate seeing 16 players per side.
- Fixed issue that awarded three points and a separate achievement when the bomb explodes after the round ends.
- Fixed issue with round end panel blocking the view of the game.
- Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade.
- Fixed getting the achievement for shooting enemies in mid-air if the enemies were on ladders.
- Fixed mapcycle.txt skipping over several entries in the list.
- Fixed console warnings about missing materials.
- Fixed an issue that could cause a single MVP star to appear as an entry on the scoreboard.
- Fixed issue that made the FINISHER achievement impossible to get.
- Fixed ai_test_los crashing the server.
- Fixed the chat window so it no longer renders over scoreboard.
- Fixed MVPs not being cleared when sv_nomvp is set to 1.
- Marked mat_showlowresimage as a cheat command.
- Updated several strings to be gender neutral.
- The large radar is now disabled when freeze cam is active.
- Achievements dialog changes:
-- Now displaying the Steam Achievements dialog instead of the in-game Achievements dialog if screen width is less than 1024.
-- The Achievements dialog is now closed if you have it open and switch to a lower resolution.
- Repositioned the Fun Fact on the summary tab of the Achievements dialog and gave it a background to fix truncation and readability.
- Added a priority order for displaying win conditions when multiple win conditions are set.
-- If timelimit exists and is not 0, then show timelimit.
-- If timelimit does not exist, show maxrounds if not 0.
-- If both timelimit and maxrounds are 0, show winlimit.
-- If timelimit, maxrounds, and winlimit are all 0, show nothing.
- Fixed "wade" water sound not playing correctly on maps like Chateau.
- Updated the scoreboard:
-- Fixed to scale correctly in 5:4 resolution.
-- Fixed so it can be closed during intermission
-- Reduced font size to accommodate seeing 16 players per side.
- Fixed issue that awarded three points and a separate achievement when the bomb explodes after the round ends.
- Fixed issue with round end panel blocking the view of the game.
- Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade.
- Fixed getting the achievement for shooting enemies in mid-air if the enemies were on ladders.
- Fixed mapcycle.txt skipping over several entries in the list.
- Fixed console warnings about missing materials.
- Fixed an issue that could cause a single MVP star to appear as an entry on the scoreboard.
- Fixed issue that made the FINISHER achievement impossible to get.
- Fixed ai_test_los crashing the server.
- Fixed the chat window so it no longer renders over scoreboard.
- Fixed MVPs not being cleared when sv_nomvp is set to 1.
- Marked mat_showlowresimage as a cheat command.
- Updated several strings to be gender neutral.
- The large radar is now disabled when freeze cam is active.
- Achievements dialog changes:
-- Now displaying the Steam Achievements dialog instead of the in-game Achievements dialog if screen width is less than 1024.
-- The Achievements dialog is now closed if you have it open and switch to a lower resolution.
- Repositioned the Fun Fact on the summary tab of the Achievements dialog and gave it a background to fix truncation and readability.
- Added a priority order for displaying win conditions when multiple win conditions are set.
-- If timelimit exists and is not 0, then show timelimit.
-- If timelimit does not exist, show maxrounds if not 0.
-- If both timelimit and maxrounds are 0, show winlimit.
-- If timelimit, maxrounds, and winlimit are all 0, show nothing.
The drill, you know it.