Call of Juarez: Bound in Blood Updated

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Call of Juarez: Bound in Blood Updated

    An update was released tonight for Call of Juarez: Bound in Blood. Those with the Steam version should automatically receive the update the next time the client is started.
    General:
    • Added auto-patching functionality
    • Added community map support for single- and multiplayer

    Fixes and improvements:
    • Fixed crashing on the game start on quad core CPU systems
    • Fixed an issue resulting in lost connection to internet lobby
    • Fixed a framerate-related issue with stagecoach chase in single-player Chapter 3<!--more-->

    Multiplayer:
    • Time limits added to multiplayer games to prevent too high money gains from a single match
    • Added the ability to disable sticky aim with dual guns
    • Spawn invincibility time extended, spawn effect changed
    • Added cheater reporting system
    • Added chat functionality on the character selection screen after death
    • Code modified to increase protection from cheats and hacks

    Class balance:
    • Spy: damage increased; health increased;
    • Gunslinger: recoil reduced; accuracy improved;
    • Hombre: recoil and reload time increased; damage at long range significantly reduced;
    • Veteran: health and accuracy decreased; additional pistols removed;
    • Sniper: no-scope accuracy and damage significantly reduced; health decreased; sidearm Ranger swapped for Classic Gun
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