Team Fortress 2 Update Released

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Team Fortress 2 Update Released

    An update was released tonight for Valve's Team Fortress 2. Check out the changes below while the new content downloads to your PC.
    Linux Dedicated Server
    • Improved connection logic to help servers that aren't automatically reconnecting to Steam

    Engine
    • Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present

    Team Fortress 2
    • Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files
    • Fixed minicrits resulting in reduced damage for weapons at close ranges
    • Fixed the Cloak and Dagger not regenerating at the correct rate
    • Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
    • Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
    • Fixed "jointeam unassigned" exploit
    • Fixed being able to respawn during the chat time before a level change
    • Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash
    • Prevented some exploits based on mat_dxlevel being changed in-game
    • Updated ripple effects for water drips to improve performance
    Performance improvements are always a welcome sight!
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