Updates have been released today for both America's Army 3 and Garry's Mod. We'll start with the change log for Garry's Mod as it's short, sweet, and to the point.
The AA3 list of changes are far more numerous with a partial list shown below and the full list shown after the jump.
Garry's Mod
• Fixed not being able to scroll some GUI elements with mouse wheel
• Fixed player flying in the air when running up a ramp
• Fixed right click no collide vs players (really this time!)
• Fixed crossbow leaving sprites behind after it's deleted (ie, every time you die)
• Zeno Clash models are now finger posable
• cl_forwardspeed is now marked as a cheat
• Fixed not being able to scroll some GUI elements with mouse wheel
• Fixed player flying in the air when running up a ramp
• Fixed right click no collide vs players (really this time!)
• Fixed crossbow leaving sprites behind after it's deleted (ie, every time you die)
• Zeno Clash models are now finger posable
• cl_forwardspeed is now marked as a cheat
The AA3 list of changes are far more numerous with a partial list shown below and the full list shown after the jump.
America's Army 3
• Removes Password from AA3Launch.log
• Fix for MBS not working after server changes to a new map
• Fixes TeamReady in Mission Preplanning
• Updated authentication SDK to improve reliability and performance
• Fix for freezing on training mission load
• Improved performance on loading maps/training missions
• Fixed several small memory leaks
The rest of the changes are just a click away.<!--more-->• Removes Password from AA3Launch.log
• Fix for MBS not working after server changes to a new map
• Fixes TeamReady in Mission Preplanning
• Updated authentication SDK to improve reliability and performance
• Fix for freezing on training mission load
• Improved performance on loading maps/training missions
• Fixed several small memory leaks
• Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.
• Modified training authentication so it is more efficient
• Modified AMD negative delta time exception handling so it no longer stops the server or client, but just logs the event
• Fixed Admin add Player Admin
• Fixed Admin kicking of players. Now works properly with Soldier name and has optional kick by player ID
• Add new AdminListPlayers to get list of players and their player ID's
• Removes most of the server log spam, especially that tied to missions and mission setup and ROE
• Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE
• You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x
• Modified program startup to clear out any old ATS temporary files
• Improved scoring messaging support for training missions
• Fixes several scoring issues
• Optimizes more of the authentication code and adds better exception handling in it
• Adjusts STS (stats) integration to better detect invalid objects to avoid crashes
• Fixes issues with single player stats not correctly initializing all of the time
• Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")
• Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so the count won't exceed max players)
• Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)
• Adjusts the close menu logic to always close properly so double menus should no longer happen
• Improved console help
• Display of the Soldier clan name in the Soldier overview page and better console commands to set the clan tag and remove it
• Fixes an Admin VOIP setting issue and improves feedback to players and Admin when VOIP options are changed mid-game
• New "version" console command to see the current version
• Few more Admin help typos were corrected
• Version number will show as 3.0.3 on the login page and several related UI pages
• Has some MBS Browser performance improvements so lists should retrieve faster and more servers will be listed
• Has an INI option to try out a caching version of the browser that will avoid refreshing the list automatically when you leave a server - but this is disabled by default until it can be thoroughly tested for the next patch. We would appreciate your feedback on this item
• Fixes joining password protected servers so it no longer selects the server underneath the mouse cursor when clicking on the "Join" button in the password entry dialog
• Improvement (but not final fix) to issues relating to selecting the ammo type for the 320
• Modified training authentication so it is more efficient
• Modified AMD negative delta time exception handling so it no longer stops the server or client, but just logs the event
• Fixed Admin add Player Admin
• Fixed Admin kicking of players. Now works properly with Soldier name and has optional kick by player ID
• Add new AdminListPlayers to get list of players and their player ID's
• Removes most of the server log spam, especially that tied to missions and mission setup and ROE
• Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE
• You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x
• Modified program startup to clear out any old ATS temporary files
• Improved scoring messaging support for training missions
• Fixes several scoring issues
• Optimizes more of the authentication code and adds better exception handling in it
• Adjusts STS (stats) integration to better detect invalid objects to avoid crashes
• Fixes issues with single player stats not correctly initializing all of the time
• Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")
• Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so the count won't exceed max players)
• Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)
• Adjusts the close menu logic to always close properly so double menus should no longer happen
• Improved console help
• Display of the Soldier clan name in the Soldier overview page and better console commands to set the clan tag and remove it
• Fixes an Admin VOIP setting issue and improves feedback to players and Admin when VOIP options are changed mid-game
• New "version" console command to see the current version
• Few more Admin help typos were corrected
• Version number will show as 3.0.3 on the login page and several related UI pages
• Has some MBS Browser performance improvements so lists should retrieve faster and more servers will be listed
• Has an INI option to try out a caching version of the browser that will avoid refreshing the list automatically when you leave a server - but this is disabled by default until it can be thoroughly tested for the next patch. We would appreciate your feedback on this item
• Fixes joining password protected servers so it no longer selects the server underneath the mouse cursor when clicking on the "Join" button in the password entry dialog
• Improvement (but not final fix) to issues relating to selecting the ammo type for the 320