As we promised, the 1.5 patch for Crysis Wars has just been released. We have a local download mirror set up for both the 1.5 Crysis Wars patch and the SDK update.
You can follow our previous 1.5 coverage right here. In case you missed it, there is a nice fly through of the new Ruins map that can be found after the break.
The full list of changes and the previously released Ruins shots are also up after the break.<!--more-->
You can follow our previous 1.5 coverage right here. In case you missed it, there is a nice fly through of the new Ruins map that can be found after the break.
The full list of changes and the previously released Ruins shots are also up after the break.<!--more-->
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General Fixes
• When spectating, buy menu won't switch tabs
• Occasional HUD buttons displacement
• Shoot + Zoom exploit with Sniper Rifle
• Potential renderer crash
• Score limit is correctly calculated in PowerStruggle
• Vehicle damage direction display
• Server crash when using last purchase to repeatedly buy vehicles
Updates and improvements
• Added health bar of player who just killed you
• Added automatic respawning in Instant Action/Team Instant Action, defaults to 20s after death
• Added new visual hit indicator asset - shows whether you hit a player or a vehicle
• Various messages for accessibility improvement
• Reworked options menu
Balance
• Increased melee damage, and improved its consistency
New Map
With this patch a new map arrives in the form of Ruins. This map is set in a church ruins environment and invites players to fight both inside and outside of the church itself.
• When spectating, buy menu won't switch tabs
• Occasional HUD buttons displacement
• Shoot + Zoom exploit with Sniper Rifle
• Potential renderer crash
• Score limit is correctly calculated in PowerStruggle
• Vehicle damage direction display
• Server crash when using last purchase to repeatedly buy vehicles
Updates and improvements
• Added health bar of player who just killed you
• Added automatic respawning in Instant Action/Team Instant Action, defaults to 20s after death
• Added new visual hit indicator asset - shows whether you hit a player or a vehicle
• Various messages for accessibility improvement
• Reworked options menu
Balance
• Increased melee damage, and improved its consistency
New Map
With this patch a new map arrives in the form of Ruins. This map is set in a church ruins environment and invites players to fight both inside and outside of the church itself.