GMod Patch #50

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  • CSN NewsBot

    #1

    GMod Patch #50

    Garry's Mod has just been updated today with the 50th patch for the "do what you want" Source modification.
    • Fixed huge SWEP prediction errors

    • Fixed color_correction watching the wrong player

    • Fixed low FPS and checker when missing underwater overlay

    • Fixed broken seat pose after duplication

    • Prevented props from distance fading in DX7 mode

    • Fixed fast weapon firing exploit by switching weapons
    [break="more changes"]
    • Disabled RT creation via GetRenderTarget (Speeds up loadtimes dramatically)

    • Fixed maps with uppercase names not getting categorized properly

    • Fixed exploits (thanks AzuiSleet)

    • Disabled weapons auto reloading while holstered

    • Fixed free roaming spectators colliding with ladders

    • Removed console spam on high speed player

    • Fixed Lua ConCommand autocomplete always missing the last item

    • Fixed secondary ammo not showing

    • Added callback GM:PlayerSpray( ply )

    • Added Player:GetFriendStatus()

    • Fixed bf.Reset()

    • Added PrecacheParticleSystem( name )
    A simple restart of your Steam client will pick up this patch in no time.
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