Munra has informed us that the Fistful of Frags modification has been updated to version 2.1. Here's a very brief description of some of the changes included in this update.
We continue our effort to improve Fistful of Frags with this new beta. First of all, we have completely redone the animations for Colt Navy, coachgun, Smith carbine and Henry rifle! There is also some important modifications done to bow, there´s only one bow type which fires any kind of arrow, and is also available a new arrow type. Fiery arrows aren´t very western like but we ensure they are hilarious, fun and make possible some new tactics too. Finally, the bug which prevented servers to be displayed in Steam´s server browser is fixed.[break="full change log"]
- Added:
- Animations completely redone: Smith carbine, Henry rifle, coachgun and Colt Navy (by Flakk)
- added fiery arrow (model by Lordpisang), slower and causing less damage than normal arrow, this new type sets enemies on fire or causes splash damage.
- Bow redone: there´s a single bow which can fire any arrow type, use secondary fire to change ammo type
- cvar to tweak several fire particle effects: fof_firequality. Lowest quality effects are used by default, try with 1 or 2 to increase quality up to your computer´s performance
- Explosive barrel effect (burning pieces go flying + smoke trails)
- New knife throw sound fx
- fof_bountymaxtime: sets the round duration in Bounty game mode
- fof_bowdisable: server cvar to disable the coolest weapon in game
- fof_disablefire_splash: disables splash damage using fiery arrows
- idle players auto kick, can kick idle spectators too (not all spectators, just those afaik). Set it using fof_maxinactive_time cvar
- high latency players auto kick (minimum allowed to kick 150ms, default is 250ms). Set it using fof_maxping_allowed cvar
- automatic team balancing during the game in FoD/FDM
Fixed:
- Servers not being displayed in steam browser
- Crash at the end of round/map
- MOTD not showing
- Henry reload animation
Changed:
- Sharps: sway decreases over the time more, there´s almost no sway in 7 seconds
- Friendly fire vote: time to decide increased +25%
- Coachgun: spread decreased very slightly
- Pain tolerance: only one item can be equipped, HP added is 33.
- Bounty: alive players cannot read deads
- Explosive arrows are slightly more powerful
- Bow: player speed while using it decreased 10%
- Fists: is easier to hit now
Maps:
- Peligro: easier to jump at spawn exit, spawn points in FoD fixed
- Monument Valley: ranch building is bigger, "emergency exit" added in top floor
- Tijuana is compatible with Bounty game mode
- Desert: new skybox, soundscapes playing in wrong places fixed