Left 4 Dead Demo Updated

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  • CSN NewsBot

    #1

    Left 4 Dead Demo Updated

    The PC version of the Left 4 Dead demo was updated tonight to address a few outstanding issues.
    • Added the ability to tie game servers to Steam Community groups. Group administrators can now see the GroupID on the group's administrative page, which can be used as the value for sv_steamgroup. Users that are in that group will then be able to browse directly to them from the main menu

    • Fixed setinfo exploit

    • Fixed a crash when exiting the game

    • Fixed a few cases where the game would crash when using ALT-TAB

    • Fixed a problem that could cause texture corruption on some ATI video cards

    • Fixed a bug that could cause infected horde to disappear
    The first patch note is a huge step forward for those looking to form a community around a game server in Left 4 Dead.
  • CSN NewsBot

    #2
    Left 4 Dead Demo Updated

    Another update was pushed out today for the Left 4 Dead demo. This update fixes a few issues that popped up after last night's patch.
    • Fixed problem with users not being able to connect to dedicated servers

    • Fix a bug with the group browser not always showing the list of group servers

    • Fixed a bug with the rcon command
    Server admins should run hldsupdatetool to get this update, while clients should receive the update automatically.

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    • CSN NewsBot

      #3
      Left 4 Dead Demo Updated

      Here we are, sitting on just a few hours away from the scheduled release of Left 4 Dead and Valve rolls out another update for the demo.
      • Fixed problem where the group browser was showing servers for groups you were not a member of

      • Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition

      • Fixed a crash when connecting to a dedicated server
      Server admins should run hldsupdatetool to get the update. Clients will automatically receive the update.

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