Another update was rolled out today for the Half-Life 1 engine. This update offers up a few changes from the previous updates that were rolled out over the past couple of days.
- This update:
- enables the sv_visiblemaxplayers cvar again
- fixes the setmaster command so it can be used again
- lowers cpu usage
Issues that are still being worked on
- FreeBSD startup issues (that pipes assert)
- Demo record in hltv