Contrary to yesterday's news that id Software was scaling back content from Rage due to the Xbox 360's choice of disk media, it now seems as though Tim Willits misspoke.
Issuing a statement to Shacknews to correct his original statement, Tim Willits of id Software made it clear that no content will be cut as a result of the limited capacity of the DVD format in use on the Xbox 360.
Issuing a statement to Shacknews to correct his original statement, Tim Willits of id Software made it clear that no content will be cut as a result of the limited capacity of the DVD format in use on the Xbox 360.
As far as game content, I will swear on the lives of my children that nothing was cut. Microsoft is not being dickheads. It was a simple kind of miscommunication. Microsoft does not charge a royalty per disc, but there is a cost of goods that goes along with manufacturing.Willits does concede and confirms that previous statements made about the lowered visuals for the Xbox 360 version are true. However, he's quick to point out that most gamers won't notice the difference.
I had the story all written out, and we decided to make it into two acts, with a logical place in the middle where players will remove one disc and stick the other disc in, and they never have to load that other disc up. The story is constructed in such a way that I would be very sad if we had to make it fit into three discs, because where would you switch the disc if it's three and you had a two-act story?